search for: vbos

Displaying 11 results from an estimated 11 matches for "vbos".

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2008 Aug 19
1
Interested in helping Nouveau
...hat happens, I'll have a Core 2 Quad (Kentsfield), and I've bought myself a GeForce 8600 (though I haven't set it up in my P4 system - waiting for the kentsfield). I'm self-taught in OpenGL, mostly in the programmable area rather than the old fixed-function pipeline. I can do FBOs, VBOs, and all three shader types with a certain amount of skill, and I understand the basics of instancing and transform feedback (though I've never used them except in experiments). I'm very interested in how low-level hardware programming works (I wrote a bootloader that set up protected-mode...
2009 Dec 18
1
[PATCH] nouveau: don't emit reloc markers for bo's that are mapped
Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/gallium/drivers/nouveau/nouveau_stateobj.h | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 9aee9e4..6c40f64 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++
2012 Jan 17
7
Help trying to bisect
Hello Everyone, I'm trying to run bisect wine 1.3.22 (good) and 1.3.23(bad) for Rayman 3 but i dont know how to use it can someone give ins tructions on how to use it? I tried git bisect start which i got fatal: Not a git repository (or any of the parent directories): .git
2009 May 17
1
City of Heroes / wine not identifying NVIDIA video card
...ti-threaded rendering because ATI drivers are older than 6.6 project coh Driver is old because NVIDIA version < 5216 CPU: 1600 Mhz / Memory: 2012 MBs / Video Card: Unknown / Driver Version: UnknownVendor / Available Memory: 1403 MBs / OS Version: 5.1.2600 / Video Memory: Unknown Render settings: VBOS 1 Render path: NV1X NV2X ARBVP Render features: BUMPMAPS* BUMPMAPS_WORLD* OUTDATED VIDEO CARD DRIVER The first thing that stands out is the line about multi-threaded rendering. I don't have an ATI video card, so why is it looking for a driver version? I would love to be able to make ful...
2010 May 17
1
nv50 piglit change between 7.8 and master
7.8 branch (533b7663) : 209/246 master branch (c882c31) : 216/241 In short : 8 fail/warn -> pass 5 fail -> skip 1 pass -> fail So the only regression is glean/clipFlat Output: ---------------------------------------------------------------------- Test clipping with flat shading (provoking vertex). clipFlat: Failure for glBegin/End(GL_QUADS), glFrontFace(GL_CCW) GL_EXT_provoking_vertex
2016 Mar 11
0
[ANNOUNCE] xorg-server 1.18.2
...tSignalAll()       dri2: Allow many blocked clients per-drawable Colin Harrison (1):       xwin: Add a tentative entry for the Korean keyboard to the list of known keyboard layouts Daniel Stone (1):       dix: Add hybrid full-size/empty-clip mode to SetRootClip Dave Airlie (8):       glamor: use vbos in gradient/picture code.       glamor/xv: add vbo support (v2.1)       glamor: Add support for CA rendering in a single pass.       glamor: add core profile support. (v2)       glamor: add core profile support to EGL glamor. (v2)       xwayland: add support for use core profile for glamor. (v2)   ...
2008 Feb 08
0
Wine release 0.9.55
...d3d: Recreate the contexts on _Reset. wined3d: Restore the stateblock after Reset. wined3d: Tear down the dummy textures before resetting. wined3d: Move the highpart of the driver version to the gl structure. wined3d: Separate OpenGL and driver version. wined3d: Create VBOs. ddraw: Some drivers return a refresh rate of 0. wined3d: Add infrastructure for faking driver versions. wined3d: Add some ATI cards to the version database. wined3d: Reject unsupported modes when restting the device. d3d9: Implement the device lost state. wined3...
2011 Apr 15
0
Wine release 1.3.18
...RUCT. d3dx9: Parse name and semantics. d3dx9: Parse value data. d3dcompiler: Fix HeapAlloc/HeapFree for type members in the reflection parser. d3dx9: Make some functions inline. d3dx9: Parse effect pass and technique. Stefan D?singer (3): wined3d: Don't drop VBOs for full buffer reloading without conversion. wined3d: Remove FLOAT16 vertex attribute conversion support. wined3d: Only acquire a context in buffer::PreLoad if we have to. Stefan Leichter (1): scarddlg: New dll stub. Thomas Mullaly (6): include: Updated INTERNETFEATURELIS...
2007 Mar 02
0
Wine release 0.9.32
...reamSource. wined3d: Fix d3d8/9 style palettes. wined3d: Remove IWineD3DDevice::EnumDisplayModes. wined3d: Misc comment updates. wined3d: No bounds checking is done on sampler / texture numbers. wined3d: Move the scissor rectangle to the state table. wined3d: Use VBOs for index buffers. wined3d: With FVFs only one stream is used. wined3d: Do not print the fixed / unfixed vertices warning with shaders. wined3d: Light parameter fixes. wined3d: Floating point shader constant setting. wined3d: IWineD3DDevice::Clear fixes. wined3d:...
2011 Jun 24
0
Wine release 1.3.23
...ment IDirect3DSurface9 private data handling on top of wined3d_resource. d3d8: Implement IDirect3DSurface8 private data handling on top of wined3d_resource. ddraw: Implement surface private data handling on top of wined3d_resource. wined3d: Invalidate STATE_STREAMSRC when dropping VBOs. wined3d: Make the context parameter to isStateDirty() const. d3d9: Implement IDirect3DVolume9 private data handling on top of wined3d_resource. d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource. wined3d: Make the wined3d_shader_context shader...
2016 Sep 16
0
[ANNOUNCE] xorg-server 1.18.99.2
...ull-size/empty-clip mode to SetRootClip Dave Airlie (27): modesetting: drop platform_dev pointer. modesetting: create entities for pci and old probe. (v2) glamor: fallback if font is too large for FBO size. glamor: store old fonts in double width textures. glamor: use vbos in gradient/picture code. glamor/xv: add vbo support (v2.1) glamor: Add support for CA rendering in a single pass. glamor: don't do copy if we have 0 boxes to copy. glamor: add core profile support. (v2) glamor: add core profile support to EGL glamor. (v2) xw...