Displaying 1 result from an estimated 1 matches for "vbo_save_draw".
2009 Dec 17
1
Question about nv40_draw_array
...ds_valid=1 '\001', min_index=0, max_index=574)
at
/data/deadwood/AROS/AROS/contrib/gfx/libs/mesa/src/mesa/state_tracker/st_draw.c:698
#2 0x9876c5fa in vbo_save_playback_vertex_list (ctx=0x9a163788,
data=0x9a1d5558)
at
/data/deadwood/AROS/AROS/contrib/gfx/libs/mesa/src/mesa/vbo/vbo_save_draw.c:277
#3 0x985ed13a in execute_list (ctx=0x9a163788, list=1)
at
/data/deadwood/AROS/AROS/contrib/gfx/libs/mesa/src/mesa/main/dlist.c:6438
#4 0x985f1871 in _mesa_CallList (list=1) at
/data/deadwood/AROS/AROS/contrib/gfx/libs/mesa/src/mesa/main/dlist.c:7622
#5 0x98657b4b in neutral_CallList...