Displaying 3 results from an estimated 3 matches for "v4l1".
Did you mean:
v4l
2020 Jan 21
0
Wine release 5.0
...f Source Reader API.
- Implementation for Sample Grabber object.
- Core support for building topology objects.
- Builtin presentation clock implementation, started implementing
Media Session functionality.
- The video capture filter has been ported to use v4l2 instead of the
deprecated v4l1 API, allowing the use of some cameras which do not
support v4l1.
- Support for YUV to RGB translation and reading from v4l2 devices
using mmap() has been removed; we now depend on libv4l2 for both of
these things.
- The builtin AVI, MPEG-I, and WAVE decoders have been removed; we now
depe...
2013 Mar 15
0
Wine release 1.5.26
...(8):
gdiplus/tests: Skip the tests if unable to load the TIFF image.
mshtml/tests: Make test_insert_adjacent_elems() static.
inetcomm: Make mimebody_create() static.
msvcrt: Remove WINAPI on static functions where not needed.
qcap: Fix compilation on systems that have v4l1 but not VIDIOCMCAPTURE & co.
d3dx9_34: Add a space between the spec entry name and the implementation function.
msxml3/tests: Make test_xmlns_attribute() static.
msvcr110: Remove an unused debug channel.
Fr?d?ric Delanoy (1):
vbscript: Specify correct variable in memory...
2011 Jul 22
0
Wine release 1.3.25
...mctl32/listview: Don't invalidate list on LVM_SETBKCOLOR.
Owen Rudge (1):
winemapi: Escape subject and body before building mailto URL.
Piotr Caban (1):
comctl32: Don't invalidate item in LISTVIEW_SetItemT when its state has not changed.
Rafa? Mu?y?o (1):
avicap32: Drop v4l1 support.
Rico Sch?ller (10):
d3dx9: Parse elements in d3dx9_parse_resource().
d3dx9: Implement D3DXGetShaderSamplers().
d3dx9: Implement ID3DXBaseEffect::SetTexture().
d3dx9: Introduce get_valid_parameter().
d3dx9: Implement ID3DXBaseEffect::GetMatrix().
d3dx9:...