search for: uyvy

Displaying 20 results from an estimated 23 matches for "uyvy".

2014 Jun 05
1
[Bug 79701] New: [NVA0] GPU lockup when playing video with VDPAU
...-2 nv84_vp-vc1-3 nv84_xuc00f nv84_xuc103 $ vdpauinfo display: :0 screen: 0 API version: 1 Information string: G3DVL VDPAU Driver Shared Library version 1.0 Video surface: name width height types ------------------------------------------- 420 8192 8192 NV12 YV12 422 8192 8192 UYVY YUYV 444 8192 8192 Y8U8V8A8 V8U8Y8A8 Decoder capabilities: name level macbs width height ------------------------------------------- MPEG1 0 16384 2048 2048 MPEG2_SIMPLE 3 16384 2048 2048 MPEG2_MAIN 3 16384 2048 2048 H264_BASELINE...
2024 Aug 07
0
[ANNOUNCE] xwayland 24.1.2
I am pleased to announce Xwayland 24.1.2, a bugfix release for the current stable 24.1 branch of Xwayland. This release addresses several issues, including the first events being skipped with input emulation using libEI or a fix with rendering using the UYVY format with the X-Video extension using GLAMOR. Alan Coopersmith (1): Move sizeof to second argument in calloc calls Ian Douglas Scott (1): xwayland: Release keys on keyboard `enter` event if `leave` wasn't received Joaquim Monteiro (1): os: Fix assignment with incompati...
2014 Nov 07
15
[Bug 86006] New: [NV84] Nvidia GeForce 8600 GT VDPAU h264 hardware acceleration
https://bugs.freedesktop.org/show_bug.cgi?id=86006 Bug ID: 86006 Summary: [NV84] Nvidia GeForce 8600 GT VDPAU h264 hardware acceleration Product: xorg Version: 7.6 (2010.12) Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium
2001 Sep 18
2
X11 XVideo extension supported?
...X 4.01 material with sound. This is simply great :-) However, the performance is not that great. Especially when going fullscreen the cpu is overburdened (slide show). I assume that the XVideo extension is not used yet? xdpyinfo says I have the XVideo extension and xvinfo says I have YUY2, YV12, UYVY an dI420 image formats. Is support for the XVideo extension being worked on or is it already included (and I did not enable it)? regards, Bernhard Ege
2005 Nov 08
2
Re: OggYUV
On Tue, Nov 08, 2005 at 09:36:52PM +0800, illiminable wrote: > > Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU > (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then > there's AYUV, which has a 4th alpha channel. We will only be doing [A]YUV ordered planar encoding, no other order, not packed using one of several methods. You're right, there's simply too many different possibilities, and the software imp...
2005 Nov 08
2
Re: [ogg-dev] OggYUV
On Tue, Nov 08, 2005 at 09:36:52PM +0800, illiminable wrote: > > Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU > (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then > there's AYUV, which has a 4th alpha channel. We will only be doing [A]YUV ordered planar encoding, no other order, not packed using one of several methods. You're right, there's simply too many different possibilities, and the software imp...
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote: > Why not just make it OggRawFOURCC, do we really need one stream format for > rgb, and one for yuv ? [snip] > I just meant oggRaw, not fourcc. Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format, and here is why I'm steering against it (though, yes, this has been a topic of
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote: > Why not just make it OggRawFOURCC, do we really need one stream format for > rgb, and one for yuv ? [snip] > I just meant oggRaw, not fourcc. Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format, and here is why I'm steering against it (though, yes, this has been a topic of
2014 Aug 04
3
[Bug 82118] New: nouveau tearing with xvideo
...563132-0000-0010-8000-00aa00389b71 bits per pixel: 12 number of planes: 3 type: YUV (planar) id: 0x30323449 (I420) guid: 49343230-0000-0010-8000-00aa00389b71 bits per pixel: 12 number of planes: 3 type: YUV (planar) id: 0x59565955 (UYVY) guid: 55595659-0000-0010-8000-00aa00389b71 bits per pixel: 16 number of planes: 1 type: YUV (packed) id: 0x434d5658 (XVMC) guid: 58564d43-0000-0010-8000-00aa00389b71 bits per pixel: 12 number of planes: 3 type: YUV (planar) --...
2007 Nov 20
9
[Bug 13319] New: YV12 and YUY2 overlay broken on PPC with NV34M
...555932-0000-0010-8000-00aa00389b71 bits per pixel: 16 number of planes: 1 type: YUV (packed) id: 0x32315659 (YV12) guid: 59563132-0000-0010-8000-00aa00389b71 bits per pixel: 12 number of planes: 3 type: YUV (planar) id: 0x59565955 (UYVY) guid: 55595659-0000-0010-8000-00aa00389b71 bits per pixel: 16 number of planes: 1 type: YUV (packed) id: 0x30323449 (I420) guid: 49343230-0000-0010-8000-00aa00389b71 bits per pixel: 12 number of planes: 3 type: YUV (planar) Ad...
2004 Aug 03
0
Video Codecs, Video Editing and Wine
...Edit Studio to it. Any pointers? In the same system.ini file, lines containing ir50.dll, ir32.dll and iccvid.dll, in the [drivers] section, are commented out. Are these necessary for what I'm trying to do? The system.ini file from an ME partition contains the lines: [drivers] ..... VIDC.UYVY=msyuv.dll VIDC.YUY2=msyuv.dll] VIDC.YVYU=msyuv.dll VIDC.MPG4=mpg4c32.dll VIDC.MP42=mpg4c32 Do these refer to MPEG2 codecs? [Two more questions, then I'm done <G>] If any of the lines I mentioned above need to be added to the wine system.ini file, I know that I need to put the dll int...
2005 Nov 08
0
Re: OggYUV
...rder... eg. among the windows fourcc's... YV12 (which is most similar to theoras output)... then there is IYUV, which is the same, except the U and V planes are in the opposite order. Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then there's AYUV, which has a 4th alpha channel. Then there's the issue of where the samples lie on a grid in relation to the pixels centre, do the samples centre over the pixels in the horizontal or vertical direction, or do they fall at the mid point...
2005 Nov 08
0
Re: [ogg-dev] OggYUV
...rder... eg. among the windows fourcc's... YV12 (which is most similar to theoras output)... then there is IYUV, which is the same, except the U and V planes are in the opposite order. Then there's YUY2 which is interleaved Y0 U0 Y1 V0 Y2 U1 Y3 V1, and YVYU (Y0 V0 Y1 U0 Y2 V1 Y3 U1), and UYVY (U0 Y0 V0 Y1 U0 Y2 V0 Y3)... and then there's AYUV, which has a 4th alpha channel. Then there's the issue of where the samples lie on a grid in relation to the pixels centre, do the samples centre over the pixels in the horizontal or vertical direction, or do they fall at the mid point...
2014 Aug 20
26
[Bug 82835] New: GeForce 8800 GS VDPAU h264 decoding hang
...DPAU used only for displaying. vdpauinfo: vdpauinfo display: :0 screen: 0 API version: 1 Information string: G3DVL VDPAU Driver Shared Library version 1.0 Video surface: name width height types ------------------------------------------- 420 8192 8192 NV12 YV12 422 8192 8192 UYVY YUYV 444 8192 8192 Y8U8V8A8 V8U8Y8A8 Decoder capabilities: name level macbs width height ------------------------------------------- MPEG1 0 16384 2048 2048 MPEG2_SIMPLE 3 16384 2048 2048 MPEG2_MAIN 3 16384 2048 2048 H264_BASELINE...
2004 Dec 08
3
yuv2rgb
hi all, i'm trying to code a tool to get some images from a ogg/theora file .... so basically i need to get a frame and convert to rgb ... and here is my question (sorry, i'm newbe here) ... how to convert a yuv_buffer to a rgb matrix ? i tryied diferent ways but my mistakes are bassically cause i don't understant how yuv_buffer structure works ... anybody can help? thanks a lot.
2007 Mar 27
0
[ANNOUNCE] xf86-video-ati-6.6.191
...eon: use overlay scaler native planar yuv capability. radeon: fix up packed yuv broken by planar yuv patch radeon: avoid unnecessary OUTPLL/INPLL calls when displaying video fix uninitialized mode regs (bug 9495) fix alignment issues with planar yuv and a bug with packed uyvy add missing part of last commit... Ronald Wahl: Hook up DFP power to DPMS events. Timo Jyrinki: ati: fix detection of some newer radeons using ati wrapper git tag: ati-6.6.191 http://xorg.freedesktop.org/archive/individual/driver/xf86-video-ati-6.6.191.tar.bz2 MD5: 90049fe5...
2020 Mar 27
0
Wine release 5.5
...d3dcompiler: Get rid of the "dxversion" argument to create_writer(). d3dcompiler: Get rid of the "dxversion" argument to SlWriteBytecode(). d3dcompiler: Store the shader version using separate integer fields. quartz/tests: Add a test for autoplugging from UYVY. quartz/tests: Add some tests for AVI decoder pin connection. quartz/avidec: Correctly implement avi_decompressor_source_get_media_type(). quartz/avidec: Correctly implement avi_decompressor_source_query_accept(). quartz/avidec: Don't determine the source format from the...
2013 Apr 26
0
Wine release 1.5.29
...be textures. wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders. wined3d: Remove leftover texture accesses in GLSL shader generation. d3d9/tests: Correct nv40 results. d3d9/tests: Add r500 fp_special results. d3d9/tests: Nvidia cannot handle 2x1 YUY2/UYVY surfaces. d3d9/tests: Don't test for equality in d3d9's depth_blit_test. wined3d: Get rid of device->view_ident. wined3d: Add a new structure for d3d limits and other info. wined3d: Access gl_info and d3d_info from the context in find_arb_*_compile_args. win...
2005 Nov 08
2
OggYUV
Here's a shot at a list of fields: // High level data Displayed Width&Height Stored Width&Height Aspect Ratio (Fractional) Frame Rate (Fractional) FourCC (Optional, set to zero to use values below) Colorspace (enum, R'G'B', Y'CbCr, JPEG (not sure proper name), etc) // Subsampling data U Channel X Sample Rate (Fractional) U Channel Y Sample Rate (Fractional) U Channel
2013 Sep 13
0
Wine release 1.7.2
...d: Pass the context to the main buffer preload function. ddraw/tests: Don't test transformed vertices with normals. d3d8/tests: Test the behavior of failing surface creation calls. d3d9/tests: Test the behavior of failing surface creation calls. d3d8/tests: Mark YUY2 and UYVY broken. d3d9/tests: Use a plain depth stencil instead of a texture. d3d9/tests: Actually accept r500 results. wined3d: Pass the swizzle map to find_vs_compile_args. wined3d: Pass position_transformed and gl_info to find_ps_compile_args. wined3d: Pass stream info and ne...