search for: usesclipculldist

Displaying 2 results from an estimated 2 matches for "usesclipculldist".

2015 May 24
2
[Mesa-dev] [PATCH 07/11] glsl: Add arb_cull_distance support
...ex e616520..8bb1a5c 100644 > --- a/src/glsl/linker.cpp > +++ b/src/glsl/linker.cpp > @@ -474,49 +474,94 @@ link_invalidate_variable_locations(exec_list *ir) > } > > > + > /** > - * Set UsesClipDistance and ClipDistanceArraySize based on the given shader. > + * Set UsesClipCullDistance and ClipCullDistanceArraySize based on the given > + * shader. > * > - * Also check for errors based on incorrect usage of gl_ClipVertex and > - * gl_ClipDistance. > + * Also check for errors based on incorrect usage of gl_ClipVertex, > + * gl_ClipDistance and gl_CullDistanc...
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
...ull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance glsl: Add a helper to see if an array was unsize in the shader glsl: Add arb_cull_distance support i965: rename UsesClipDistanceOut to UsesClipCullDistanceOut gallium: add support for arb_cull_distance nouveau/codegen: sort in galliums cull_distance semantic into the drivers bitmask nouveau/nvc0: implement cull_distance as a special form of clip distance docs/GL3.txt | 2 +- docs/relnotes/10....