Displaying 1 result from an estimated 1 matches for "updatestateblock".
2013 Aug 30
0
Wine release 1.7.1
...ways create textures for surfaces.
d3drm: Avoid LPDIRECTXFILEDATA.
d3drm: Avoid LPUNKNOWN.
wined3d: Avoid looking up shaders for shader stages that didn't change.
wined3d: Handle NP2 fixup updates in shader_load_constants().
wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_stream_source_freq().
d3dx9: Avoid LPD3DXMATRIX.
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_material().
wined3d: Read from stateBlock instead of...