search for: updatestateblock

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2013 Aug 30
0
Wine release 1.7.1
...ways create textures for surfaces. d3drm: Avoid LPDIRECTXFILEDATA. d3drm: Avoid LPUNKNOWN. wined3d: Avoid looking up shaders for shader stages that didn't change. wined3d: Handle NP2 fixup updates in shader_load_constants(). wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_stream_source_freq(). d3dx9: Avoid LPD3DXMATRIX. d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation. wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_material(). wined3d: Read from stateBlock instead of...