Displaying 2 results from an estimated 2 matches for "undef_dst".
2017 Jun 11
0
[RFC 3/9] st/glsl_to_tgsi: handle precise modifier
...st_src_reg src2 = undef_src,
+ st_src_reg src3 = undef_src,
+ unsigned precise = 0);
+
+ glsl_to_tgsi_instruction *emit_asm(ir_expression *ir, unsigned op,
+ st_dst_reg dst = undef_dst,
+ st_src_reg src0 = undef_src,
+ st_src_reg src1 = undef_src,
+ st_src_reg src2 = undef_src,
+ st_src_reg src3 = undef_src);
+
+ glsl_to_tgsi_instru...
2017 Jun 11
14
[RFC 0/9] Add precise/invariant semantics to TGSI
Running Tomb Raider on Nouveau I found some flicker caused by ignoring precise
modifiers on variables inside Nouveau.
This series add precise/invariant handling to TGSI, which can be then used by
drivers to disable certain unsafe optimisations which may otherwise alter
calculations, which depend on having the same result across shaders.
This series fixes this bug in Tomb Raider and one CTS test