search for: ugameengine

Displaying 4 results from an estimated 4 matches for "ugameengine".

2008 Aug 03
2
I need help reporting a bug to wine bugzilla
...<- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class hgame.hgame NULL) <- UObject::StaticLoadClass <- InitGameInfo <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine > > and the output in the terminal is: > > fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f040,0x32f03c): stub > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers &g...
2009 Jan 03
3
Vanguard SOH
...:00] FATAL: Critical: UD3DRenderDevice::Lock [01/03/09 08:39:00] FATAL: Critical: UViewport::Lock [01/03/09 08:39:00] FATAL: Critical: UWindowsViewport::Lock [01/03/09 08:39:00] FATAL: Critical: Vignette::_Draw [01/03/09 08:39:00] FATAL: Critical: Vignette::Draw [01/03/09 08:39:00] FATAL: Critical: UGameEngine::Init [01/03/09 08:39:00] FATAL: Critical: InitEngine [01/03/09 08:39:00] FATAL: Exit: Executing UObject::StaticShutdownAfterError [01/03/09 08:39:00] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError [01/03/09 08:39:00] FATAL: Exit: OpenAL Audio subsystem shut down. fixme:advapi:Deregister...
2008 Aug 20
0
crit error when trying to load lineage 2
...___ 2008.8.20 14:05:04 OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD PentiumPro-class processor @ 1800 MHz with 757MB RAM Video : No Video PosCode : LS1:0:0:0 1/0 Failed to find object 'Class WinDrv.WindowsClient' History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine
2011 Dec 13
2
RavenShield (UnrealEngine) "General protection fault!"
...Rainbow 6 - Ravenshield" crashes shortly after startup, displaying this message: > OS: Windows XP 5.1 (Build: 2600) > CPU: AuthenticAMD Unknown processor @ 2200 MHz with 2013MB RAM > Video: No Video > > General protection fault! > > History: UD3DRenderDevice::Init <- UGameEngine::Init <- InitEngine Wine debug output: http://kpaste.net/32b024 I hope, some of you can help me.