Displaying 20 results from an estimated 98 matches for "ucrtbased".
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2017 Nov 01
2
llvm.gcroot trouble with non-i8* allocas
I'm allocating { i8*, i32 } on the stack, and would like to add this as a
GC root, but I'm having trouble figuring this out.
This works as expected:
declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata)
define i8* @bar(i8* %x) gc "shadow-stack" {
entry:
%objptr = alloca i8*
call void @llvm.gcroot(i8** %objptr, i8* null)
store i8* %x, i8** %objptr
%v = load i8*, i8**
2017 Nov 01
0
llvm.gcroot trouble with non-i8* allocas
Solved by using alloca i8*, i32 2 which the system seems happy enough with,
and bitcasting to the actual type for rest of the code after llvm.gcroot.
Not entirely sure if this is a terrible workaround or exactly the way
gcroot is supposed to be used...
On Wed, Nov 1, 2017 at 11:59 AM, Nikodemus Siivola <
nikodemus at random-state.net> wrote:
> I'm allocating { i8*, i32 } on the
2018 Mar 20
2
lld/lto/win32 crash on DIE code
...I used the wrong exception method name, using the regular one now
(__CxxFrameHandler3). Also tested it in latest clean llvm/debug and
crashes how I get it locally too.
https://www.dropbox.com/s/n3e2eystps9qvwx/repro.tar?dl=0
> lld.exe!HandleAbort(int Sig) Line 411 C++ Symbols loaded.
ucrtbased.dll!raise(int signum) Line 541 C++ Symbols loaded.
ucrtbased.dll!abort() Line 64 C++ Symbols loaded.
ucrtbased.dll!common_assert_to_stderr_direct(const wchar_t * const
expression, const wchar_t * const file_name, const unsigned int
line_number) Line 161 C++ Symbols loaded.
ucrtbased.dll!...
2016 Feb 24
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...ConsoleEngine.exe!llvm::MCJIT::`vector deleting destructor'(unsigned int)
C++
-- Debug Mode stack trace
ntdll.dll!RtlpBreakPointHeap() Unknown
ntdll.dll!string "Enabling heap debug options\n"() Unknown
ntdll.dll!RtlValidateHeap() Unknown
KernelBase.dll!HeapValidate() Unknown
ucrtbased.dll!_CrtIsValidHeapPointer() Unknown
ucrtbased.dll!_calloc_base() Unknown
ucrtbased.dll!_free_dbg() Unknown
ConsoleEngine.exe!operator delete(void * block) Line 21 C++
ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++
ConsoleEngine.exe!llvm::Function::`scalar deleting d...
2018 Mar 20
0
lld/lto/win32 crash on DIE code
This one triggers an assertion in calculateSEHStateNumbers due to weird catchpad instruction
in @_island_debug_invoke and many other functions. The code expects either pointer to a filter
function or null in first operand, while you're passing pointer to structure:
catchpad within %80 [{i8*, i8*}* anon..., ...]
________________________________________
От: Carlo Kok <ck at
2018 Mar 21
0
lld/lto/win32 crash on DIE code
...rong exception method name, using the regular one now
(__CxxFrameHandler3). Also tested it in latest clean llvm/debug and
crashes how I get it locally too.
https://www.dropbox.com/s/n3e2eystps9qvwx/repro.tar?dl=0
> lld.exe!HandleAbort(int Sig) Line 411 C++ Symbols loaded.
ucrtbased.dll!raise(int signum) Line 541 C++ Symbols loaded.
ucrtbased.dll!abort() Line 64 C++ Symbols loaded.
ucrtbased.dll!common_assert_to_stderr_direct(const wchar_t * const
expression, const wchar_t * const file_name, const unsigned int
line_number) Line 161 C++ Sy...
2018 Mar 20
2
lld/lto/win32 crash on DIE code
Op 16-3-2018 om 20:16 schreef Evgeny Leviant:
> Hello Carlo,
>
> I tried your reproducer and faced different problem from one you described
> (I'm using MacOS Sierra and lld built from trunk on Mar, 15). The crash happens
> when SelectionDAGBuilder::lowerInvokable tries to access EH info of this function:
>
>
2016 Feb 25
0
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...deleting destructor'(unsigned
> int) C++
>
> -- Debug Mode stack trace
> ntdll.dll!RtlpBreakPointHeap() Unknown
> ntdll.dll!string "Enabling heap debug options\n"() Unknown
> ntdll.dll!RtlValidateHeap() Unknown
> KernelBase.dll!HeapValidate() Unknown
> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown
> ucrtbased.dll!_calloc_base() Unknown
> ucrtbased.dll!_free_dbg() Unknown
> ConsoleEngine.exe!operator delete(void * block) Line 21 C++
> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++
> ConsoleEngine.exe!llvm::Fun...
2016 Aug 05
0
Wine release 1.9.16
The Wine development release 1.9.16 is now available.
What's new in this release (see below for details):
- Better 64-bit binary compatibility on macOS.
- Performance improvements in JavaScript.
- More progress towards the Direct3D command stream.
- More shader instructions in Direct3D.
- Performance improvements in GDI.
- Various bug fixes.
The source is available from the
2019 Nov 29
0
Wine release 4.21
The Wine development release 4.21 is now available.
What's new in this release (see below for details):
- HTTP proxy configuration through DHCP.
- Parameter block support in D3DX9.
- A few more dlls converted to PE.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/4.x/wine-4.21.tar.xz
2016 Dec 19
0
Wine release 1.8.6
The Wine maintenance release 1.8.6 is now available.
What's new in this release (see below for details):
- Fix a regression introduced in 1.8.5 (#41627)
- Various bug fixes.
- A few more cards added to the GPU description table.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.8/wine-1.8.6.tar.bz2
2016 Feb 25
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...ed
>> int) C++
>>
>> -- Debug Mode stack trace
>> ntdll.dll!RtlpBreakPointHeap() Unknown
>> ntdll.dll!string "Enabling heap debug options\n"() Unknown
>> ntdll.dll!RtlValidateHeap() Unknown
>> KernelBase.dll!HeapValidate() Unknown
>> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown
>> ucrtbased.dll!_calloc_base() Unknown
>> ucrtbased.dll!_free_dbg() Unknown
>> ConsoleEngine.exe!operator delete(void * block) Line 21 C++
>> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++
>> Console...
2020 Mar 27
0
Wine release 5.5
The Wine development release 5.5 is now available.
What's new in this release (see below for details):
- Builtin libraries use the new UCRTBase C runtime.
- Compatibility mode used when reporting Windows version.
- Better support for debug information in PE files.
- Support for linguistic case mappings.
- More attributes supported in WebServices.
- Various bug fixes.
The source
2015 Nov 13
0
Wine release 1.7.55
The Wine development release 1.7.55 is now available.
What's new in this release (see below for details):
- Pulse audio driver.
- Various fixes for Microsoft Office 2013 support.
- Some more implementation of the Web Services DLL.
- More fixes for the latest C runtime version.
- Improvements to the Makefile generation.
- Various bug fixes.
The source is available from the
2016 Jun 24
0
Wine release 1.9.13
The Wine development release 1.9.13 is now available.
What's new in this release (see below for details):
- New version of the Gecko engine based on Firefox 47.
- More Shader Model 5 support in Direct3D.
- Unicode data updated to Unicode 9.0.0.
- Improvements to GDI paths and metafiles.
- More progress towards the Direct3D command stream.
- Joystick support improvements on Mac OS
2016 Feb 25
0
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...;>
>>> -- Debug Mode stack trace
>>> ntdll.dll!RtlpBreakPointHeap() Unknown
>>> ntdll.dll!string "Enabling heap debug options\n"() Unknown
>>> ntdll.dll!RtlValidateHeap() Unknown
>>> KernelBase.dll!HeapValidate() Unknown
>>> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown
>>> ucrtbased.dll!_calloc_base() Unknown
>>> ucrtbased.dll!_free_dbg() Unknown
>>> ConsoleEngine.exe!operator delete(void * block) Line 21 C++
>>> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++
&g...
2016 Aug 22
0
Wine release 1.8.4
The Wine maintenance release 1.8.4 is now available.
What's new in this release (see below for details):
- Various bug fixes.
- A few more cards added to the GPU description table.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.8/wine-1.8.4.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.8/wine-1.8.4.tar.bz2
Binary packages for various
2016 Feb 26
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...- Debug Mode stack trace
>>>> ntdll.dll!RtlpBreakPointHeap() Unknown
>>>> ntdll.dll!string "Enabling heap debug options\n"() Unknown
>>>> ntdll.dll!RtlValidateHeap() Unknown
>>>> KernelBase.dll!HeapValidate() Unknown
>>>> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown
>>>> ucrtbased.dll!_calloc_base() Unknown
>>>> ucrtbased.dll!_free_dbg() Unknown
>>>> ConsoleEngine.exe!operator delete(void * block) Line 21 C++
>>>> ConsoleEngine.exe!llvm::User::operator delete(void * Usr)...
2020 Mar 13
0
Wine release 5.4
The Wine development release 5.4 is now available.
What's new in this release (see below for details):
- Unicode data updated to Unicode version 13.
- Builtin programs use the new UCRTBase C runtime.
- More correct support for Internationalized Domain Names.
- Support for painting rounded rectangles in Direct2D.
- Text drawing in D3DX9.
- Various bug fixes.
The source is
2020 Aug 25
2
R 4.0.2 64-bit Windows hangs
On 8/22/20 9:33 PM, Jeroen Ooms wrote:
> On Sat, Aug 22, 2020 at 9:10 PM Tomas Kalibera <tomas.kalibera at gmail.com> wrote:
>> On 8/22/20 8:26 PM, Tomas Kalibera wrote:
>>> On 8/22/20 7:58 PM, Jeroen Ooms wrote:
>>>> On Sat, Aug 22, 2020 at 8:39 AM Tomas Kalibera
>>>> <tomas.kalibera at gmail.com> wrote:
>>>>> On 8/21/20 11:45