search for: ucrtbased

Displaying 20 results from an estimated 98 matches for "ucrtbased".

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2017 Nov 01
2
llvm.gcroot trouble with non-i8* allocas
I'm allocating { i8*, i32 } on the stack, and would like to add this as a GC root, but I'm having trouble figuring this out. This works as expected: declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata) define i8* @bar(i8* %x) gc "shadow-stack" { entry: %objptr = alloca i8* call void @llvm.gcroot(i8** %objptr, i8* null) store i8* %x, i8** %objptr %v = load i8*, i8**
2017 Nov 01
0
llvm.gcroot trouble with non-i8* allocas
Solved by using alloca i8*, i32 2 which the system seems happy enough with, and bitcasting to the actual type for rest of the code after llvm.gcroot. Not entirely sure if this is a terrible workaround or exactly the way gcroot is supposed to be used... On Wed, Nov 1, 2017 at 11:59 AM, Nikodemus Siivola < nikodemus at random-state.net> wrote: > I'm allocating { i8*, i32 } on the
2018 Mar 20
2
lld/lto/win32 crash on DIE code
...I used the wrong exception method name, using the regular one now (__CxxFrameHandler3). Also tested it in latest clean llvm/debug and crashes how I get it locally too. https://www.dropbox.com/s/n3e2eystps9qvwx/repro.tar?dl=0 > lld.exe!HandleAbort(int Sig) Line 411 C++ Symbols loaded. ucrtbased.dll!raise(int signum) Line 541 C++ Symbols loaded. ucrtbased.dll!abort() Line 64 C++ Symbols loaded. ucrtbased.dll!common_assert_to_stderr_direct(const wchar_t * const expression, const wchar_t * const file_name, const unsigned int line_number) Line 161 C++ Symbols loaded. ucrtbased.dll!...
2016 Feb 24
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...ConsoleEngine.exe!llvm::MCJIT::`vector deleting destructor'(unsigned int) C++ -- Debug Mode stack trace ntdll.dll!RtlpBreakPointHeap() Unknown ntdll.dll!string "Enabling heap debug options\n"() Unknown ntdll.dll!RtlValidateHeap() Unknown KernelBase.dll!HeapValidate() Unknown ucrtbased.dll!_CrtIsValidHeapPointer() Unknown ucrtbased.dll!_calloc_base() Unknown ucrtbased.dll!_free_dbg() Unknown ConsoleEngine.exe!operator delete(void * block) Line 21 C++ ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ ConsoleEngine.exe!llvm::Function::`scalar deleting d...
2018 Mar 20
0
lld/lto/win32 crash on DIE code
This one triggers an assertion in calculateSEHStateNumbers due to weird catchpad instruction in @_island_debug_invoke and many other functions. The code expects either pointer to a filter function or null in first operand, while you're passing pointer to structure: catchpad within %80 [{i8*, i8*}* anon..., ...] ________________________________________ От: Carlo Kok <ck at
2018 Mar 21
0
lld/lto/win32 crash on DIE code
...rong exception method name, using the regular one now (__CxxFrameHandler3). Also tested it in latest clean llvm/debug and crashes how I get it locally too. https://www.dropbox.com/s/n3e2eystps9qvwx/repro.tar?dl=0 > lld.exe!HandleAbort(int Sig) Line 411 C++ Symbols loaded. ucrtbased.dll!raise(int signum) Line 541 C++ Symbols loaded. ucrtbased.dll!abort() Line 64 C++ Symbols loaded. ucrtbased.dll!common_assert_to_stderr_direct(const wchar_t * const expression, const wchar_t * const file_name, const unsigned int line_number) Line 161 C++ Sy...
2018 Mar 20
2
lld/lto/win32 crash on DIE code
Op 16-3-2018 om 20:16 schreef Evgeny Leviant: > Hello Carlo, > > I tried your reproducer and faced different problem from one you described > (I'm using MacOS Sierra and lld built from trunk on Mar, 15). The crash happens > when SelectionDAGBuilder::lowerInvokable tries to access EH info of this function: > >
2016 Feb 25
0
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...deleting destructor'(unsigned > int) C++ > > -- Debug Mode stack trace > ntdll.dll!RtlpBreakPointHeap() Unknown > ntdll.dll!string "Enabling heap debug options\n"() Unknown > ntdll.dll!RtlValidateHeap() Unknown > KernelBase.dll!HeapValidate() Unknown > ucrtbased.dll!_CrtIsValidHeapPointer() Unknown > ucrtbased.dll!_calloc_base() Unknown > ucrtbased.dll!_free_dbg() Unknown > ConsoleEngine.exe!operator delete(void * block) Line 21 C++ > ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ > ConsoleEngine.exe!llvm::Fun...
2016 Aug 05
0
Wine release 1.9.16
The Wine development release 1.9.16 is now available. What's new in this release (see below for details): - Better 64-bit binary compatibility on macOS. - Performance improvements in JavaScript. - More progress towards the Direct3D command stream. - More shader instructions in Direct3D. - Performance improvements in GDI. - Various bug fixes. The source is available from the
2019 Nov 29
0
Wine release 4.21
The Wine development release 4.21 is now available. What's new in this release (see below for details): - HTTP proxy configuration through DHCP. - Parameter block support in D3DX9. - A few more dlls converted to PE. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/4.x/wine-4.21.tar.xz
2016 Dec 19
0
Wine release 1.8.6
The Wine maintenance release 1.8.6 is now available. What's new in this release (see below for details): - Fix a regression introduced in 1.8.5 (#41627) - Various bug fixes. - A few more cards added to the GPU description table. The source is available from the following locations: http://dl.winehq.org/wine/source/1.8/wine-1.8.6.tar.bz2
2016 Feb 25
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...ed >> int) C++ >> >> -- Debug Mode stack trace >> ntdll.dll!RtlpBreakPointHeap() Unknown >> ntdll.dll!string "Enabling heap debug options\n"() Unknown >> ntdll.dll!RtlValidateHeap() Unknown >> KernelBase.dll!HeapValidate() Unknown >> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown >> ucrtbased.dll!_calloc_base() Unknown >> ucrtbased.dll!_free_dbg() Unknown >> ConsoleEngine.exe!operator delete(void * block) Line 21 C++ >> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ >> Console...
2020 Mar 27
0
Wine release 5.5
The Wine development release 5.5 is now available. What's new in this release (see below for details): - Builtin libraries use the new UCRTBase C runtime. - Compatibility mode used when reporting Windows version. - Better support for debug information in PE files. - Support for linguistic case mappings. - More attributes supported in WebServices. - Various bug fixes. The source
2015 Nov 13
0
Wine release 1.7.55
The Wine development release 1.7.55 is now available. What's new in this release (see below for details): - Pulse audio driver. - Various fixes for Microsoft Office 2013 support. - Some more implementation of the Web Services DLL. - More fixes for the latest C runtime version. - Improvements to the Makefile generation. - Various bug fixes. The source is available from the
2016 Jun 24
0
Wine release 1.9.13
The Wine development release 1.9.13 is now available. What's new in this release (see below for details): - New version of the Gecko engine based on Firefox 47. - More Shader Model 5 support in Direct3D. - Unicode data updated to Unicode 9.0.0. - Improvements to GDI paths and metafiles. - More progress towards the Direct3D command stream. - Joystick support improvements on Mac OS
2016 Feb 25
0
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...;> >>> -- Debug Mode stack trace >>> ntdll.dll!RtlpBreakPointHeap() Unknown >>> ntdll.dll!string "Enabling heap debug options\n"() Unknown >>> ntdll.dll!RtlValidateHeap() Unknown >>> KernelBase.dll!HeapValidate() Unknown >>> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown >>> ucrtbased.dll!_calloc_base() Unknown >>> ucrtbased.dll!_free_dbg() Unknown >>> ConsoleEngine.exe!operator delete(void * block) Line 21 C++ >>> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ &g...
2016 Aug 22
0
Wine release 1.8.4
The Wine maintenance release 1.8.4 is now available. What's new in this release (see below for details): - Various bug fixes. - A few more cards added to the GPU description table. The source is available from the following locations: http://dl.winehq.org/wine/source/1.8/wine-1.8.4.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.8/wine-1.8.4.tar.bz2 Binary packages for various
2016 Feb 26
2
Heap problems with 3.8.0rc2 in combination with vs2015 sp1
...- Debug Mode stack trace >>>> ntdll.dll!RtlpBreakPointHeap() Unknown >>>> ntdll.dll!string "Enabling heap debug options\n"() Unknown >>>> ntdll.dll!RtlValidateHeap() Unknown >>>> KernelBase.dll!HeapValidate() Unknown >>>> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown >>>> ucrtbased.dll!_calloc_base() Unknown >>>> ucrtbased.dll!_free_dbg() Unknown >>>> ConsoleEngine.exe!operator delete(void * block) Line 21 C++ >>>> ConsoleEngine.exe!llvm::User::operator delete(void * Usr)...
2020 Mar 13
0
Wine release 5.4
The Wine development release 5.4 is now available. What's new in this release (see below for details): - Unicode data updated to Unicode version 13. - Builtin programs use the new UCRTBase C runtime. - More correct support for Internationalized Domain Names. - Support for painting rounded rectangles in Direct2D. - Text drawing in D3DX9. - Various bug fixes. The source is
2020 Aug 25
2
R 4.0.2 64-bit Windows hangs
On 8/22/20 9:33 PM, Jeroen Ooms wrote: > On Sat, Aug 22, 2020 at 9:10 PM Tomas Kalibera <tomas.kalibera at gmail.com> wrote: >> On 8/22/20 8:26 PM, Tomas Kalibera wrote: >>> On 8/22/20 7:58 PM, Jeroen Ooms wrote: >>>> On Sat, Aug 22, 2020 at 8:39 AM Tomas Kalibera >>>> <tomas.kalibera at gmail.com> wrote: >>>>> On 8/21/20 11:45