Displaying 1 result from an estimated 1 matches for "typingdead".
2007 Mar 29
0
Debugging "The typing of the dead"
...lableTextureMem
(0x16dc98) : simulating 64MB, returning 60MB left
Is it possible that the app goes through a loop and
runs out of memory?
I also looked bugzilla for related bugs but I couldn't
find anything similar.
You can download a demo for free here:
http://www.3dgamers.com/dlselect/games/typingdead/tod-demo.zip.html
Any hints on what should I try next?
Regards,
Luca Ottaviano
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