Displaying 5 results from an estimated 5 matches for "turok".
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2007 May 28
0
Problem running game "Turok: Dinosaur Hunter" - No 3d accelerated cards found
I never experianced this problem before - sure there are games that won't
run - but Turok is the first one that doesn't see any cards. Can anybody
help?
P.S.
Sorry for my english.
Here is the console output:
**fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
fixme:mixer:ALSA_MixerInit No master control found, disabling mixer
err:module:import_dll Library glide2x.dll (wh...
2013 Feb 01
1
Wine release 1.5.23
...ete list.
----------------------------------------------------------------
Bugs fixed in 1.5.23 (total 57):
   7710  QueryPerformanceCounter should be independent of system time
   9952  Sketch Studio shows corrupt cursor
  13417  FlashFXP - No mouse support systemwide if window is open
  16476  Turok crashes when starting a game
  16689  winefile: array size is smaller than minimum required
  17226  SimTower crashes on dereferencing 0xffffffff on attempting to save in SimTower
  17990  Battleships forever video is offset
  19773  Largo Winch: mostly black screen
  19796  Galactic Civilizations...
2012 Apr 13
0
Wine release 1.5.2
...Diablo 2: left-control ignored after mouse click
  14330  Textures are invisible in Gex 3D
  14559  Rosetta stone v3 microphone detection
  14929  PhotoStory 3 is not able to open WP3 file once created
  15654  Tournament director needs Microsoft HTML Application Host to start (mshta.exe)
  15802  Turok 1.0.1.363: Mouse move does not work.
  16391  Protel 99: text rotation misbehavior
  16509  Legendary demo fails to install
  18486  Simply Invoice aborts with "System.Exception: Cannot create ActiveX component"
  18940  Vector Magic window vanishes when loading an image from file
  19962...
2008 Dec 20
0
Wine release 1.1.11
...rtup with ReportEventW errors
   9839  Game cannot connect using DirectPlay8.1
   9994  mshtml: No icons visible in the Adobe Reader 8.1 "First Run" - Advertisement
  10005  Ever 17 - out of infinity crashes
  10036  The General PL: Problem with RichLine, it makes game unplayable
  10124  Turok doesn't see D3D Compatible Adapter.
  10137  WinSock ServerSocket
  10221  "make test" fails on d3d9/tests/visual.c
  10294  Mouse Y is off by 100 pixels in some fullscreen games
  10378  Programmer's Notepad 2 gives an error message, closes after using search function
  10457  Ap...
2006 Sep 06
0
Long delay between execution of front & end in same queue
Hello Everyone,
I gotta problem that effects 2 of my products. I was wandering if I
could get your take on it.
Basically, I have 2 parallel effects.
First Effect makes things disappear
new Effect.Parallel(
[	new Effect.Fade(oTab.panel, {duration: 1}),
	new Effect.Fade(contentId, {duration:1}),
	new Effect.SlideUp(this.panelContainer, {duration:1})
], {queue:{position: end, scope: