Displaying 1 result from an estimated 1 matches for "tree_char".
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tre_wchar
2006 Aug 21
1
return tree from .Call
...urning a large
tree structure is daunting. Here is some rough code I was thinking about
using to do this. Any suggestions or help will be greatly appreciated!
SEXP list ;
PROTECT( list = allocVector(VECSXP, tree->size) ) ;
for( i = 0; i < tree->size; ++i ){
SEXP node, tree_double, tree_char, tree_int, tree_voidPTR ;
PROTECT( tree_double = NEW_NUMERIC( tree->weight ) ) ;
PROTECT( tree_char = NEW_CHARACTER( tree->name ) ) ;
PROTECT( tree_int = NEW_INTEGER( tree->exons ) ) ;
PROTECT( tree_voidPTR = NEW_CHARACTER( tree->data ) ) ; ??? not sure
about this...