Displaying 3 results from an estimated 3 matches for "tpc_unit".
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gpc_unit
2013 Mar 27
3
[PATCH 1/4] drm/nvc0: implement VRAM compression
---
drivers/gpu/drm/nouveau/core/include/subdev/ltcg.h | 7 +
drivers/gpu/drm/nouveau/core/subdev/fb/nvc0.c | 55 +++++----
drivers/gpu/drm/nouveau/core/subdev/ltcg/nvc0.c | 129 +++++++++++++++++++-
drivers/gpu/drm/nouveau/core/subdev/vm/nvc0.c | 58 +++++++++-
4 files changed, 220 insertions(+), 29 deletions(-)
diff --git
2015 May 18
2
Tessellation shaders get MEM_OUT_OF_BOUNDS errors / missing triangles
...as the
GK208.
The issue is this -- a bunch of triangles that should come out of the
tessellator end up black. I also see a GPC0/TPC1/MP trap:
MEM_OUT_OF_BOUNDS error produced by nouveau -- this is output in
response to a interrupt and MP trap generated by the hardware, read
out with nv_rd32(priv, TPC_UNIT(gpc, tpc, 0x648)); (see
gf100_gr_trap_mp). I assume some of the tessellation evaluation
invocations get killed, but I have no proof of this.
I also see this: TRAP ch 5 [0x003facf000 shader_runner[19044]]
I would imagine that's some floating point number ending up in the
register instead of an...
2015 May 26
2
Tessellation shaders get MEM_OUT_OF_BOUNDS errors / missing triangles
...a bunch of triangles that should come out of the
>> tessellator end up black. I also see a GPC0/TPC1/MP trap:
>> MEM_OUT_OF_BOUNDS error produced by nouveau -- this is output in
>> response to a interrupt and MP trap generated by the hardware, read
>> out with nv_rd32(priv, TPC_UNIT(gpc, tpc, 0x648)); (see
>> gf100_gr_trap_mp). I assume some of the tessellation evaluation
>> invocations get killed, but I have no proof of this.
>>
>> I also see this: TRAP ch 5 [0x003facf000 shader_runner[19044]]
>>
>> I would imagine that's some floating...