search for: tp28981639p28982790

Displaying 4 results from an estimated 4 matches for "tp28981639p28982790".

2010 Jun 24
2
[LLVMdev] How to prevent an instruction to be executed more than once?
...if it is not clear enough. Mainly, what I need to know statically is the beginning of the code contained in the BasicBlock BB4 and the size of jump, in the generated code. Alexandra -- View this message in context: http://old.nabble.com/How-to-prevent-an-instruction-to-be-executed-more-than-once--tp28981639p28982790.html Sent from the LLVM - Dev mailing list archive at Nabble.com.
2010 Jun 24
0
[LLVMdev] How to prevent an instruction to be executed more than once?
Hello- Doing control-flow (jumps and/or labels) in inline asm is a really bad idea. What are you trying to achieve? Alistair On 24 Jun 2010, at 12:54, Xinfinity wrote: > > Hi LLVM-devs, > > I am looking for a way to prevent an instruction to be executed more than > once, or duplicated .. I know that by default everything can be duplicated, > but is there a work-around? >
2010 Jun 24
0
[LLVMdev] How to prevent an instruction to be executed more than once?
...ly, what I need to know statically is the beginning of the code > contained in the BasicBlock BB4 and the size of jump, in the > generated code. > > Alexandra > -- > View this message in context: http://old.nabble.com/How-to-prevent-an-instruction-to-be-executed-more-than-once--tp28981639p28982790.html > Sent from the LLVM - Dev mailing list archive at Nabble.com. > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
2010 Jun 24
2
[LLVMdev] How to prevent an instruction to be executed more than once?
Hi LLVM-devs, I am looking for a way to prevent an instruction to be executed more than once, or duplicated .. I know that by default everything can be duplicated, but is there a work-around? The structure of the code is BB1 BB2 | | | | | | |----------| | v BB3 where the first instruction in BB3 is inserting an inline assembly