Displaying 2 results from an estimated 2 matches for "tocharunitsfrombits".
2013 Oct 10
1
[LLVMdev] compile error
...ge
the following error occurs:
llvm-3.3.src/Release+Asserts/lib/libclangAST.a(VTableBuilder.o): In
function `(anonymous
namespace)::VCallAndVBaseOffsetBuilder::AddVCallOffsets(clang::BaseSubobject,
clang::CharUnits)':
VTableBuilder.cpp:(.text+0xc6c3): undefined reference to
`clang::ASTContext::toCharUnitsFromBits(long long) const'
What should I do to resolve this issue?
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2019 Jun 12
3
[RFC] Coding Standards: "prefer `int` for regular arithmetic, use `unsigned` only for bitmask and when you intend to rely on wrapping behavior."
On Tue, Jun 11, 2019, 9:59 PM Zachary Turner <zturner at roblox.com> wrote:
> On Tue, Jun 11, 2019 at 12:24 PM Mehdi AMINI <joker.eph at gmail.com> wrote:
>
>> I agree that readability, maintainability, and ability to debug/find
>> issues are key.
>> I haven't found myself in a situation where unsigned was helping my
>> readability: on the opposite