search for: tmm2

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2020 Aug 24
2
Intel AMX programming model discussion.
...3.All tile register class share the same register unit. We do register > allocation by the framework, and the code is transformed as this. > > /  $tmm0  = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /  $tmm1 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /  $tmm2 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /$tmm2 = TDPBSSDV $tmm2(tied-def 0), $tmm0, $tmm1/ > > 4.Run config pass to collect the shape of each physical tile register > and config them. The code can be generated as below. Here is the > problem, how can we know the...
2020 Sep 04
2
Intel AMX programming model discussion.
...s share the same register unit. We do > register allocation by the framework, and the code is transformed > as this. > > /  $tmm0  = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /  $tmm1 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /  $tmm2 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg/ > > /$tmm2 = TDPBSSDV $tmm2(tied-def 0), $tmm0, $tmm1/ > > 4.Run config pass to collect the shape of each physical tile > register and config them. The code can be generated as below. Here > is the problem, how ca...
2020 Sep 04
2
Intel AMX programming model discussion.
...pseudo tile config instruction. 3. All tile register class share the same register unit. We do register allocation by the framework, and the code is transformed as this. $tmm0 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm1 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm2 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm2 = TDPBSSDV $tmm2(tied-def 0), $tmm0, $tmm1 4. Run config pass to collect the shape of each physical tile register and config them. The code can be generated as below. Here is the problem, how can we know the shape of the physical tile...
2020 Aug 21
2
Intel AMX programming model discussion.
...pseudo tile config instruction. 3. All tile register class share the same register unit. We do register allocation by the framework, and the code is transformed as this. $tmm0 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm1 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm2 = TILELOADDV %17:gr64, 1, %18:gr64_nosp, 0, $noreg $tmm2 = TDPBSSDV $tmm2(tied-def 0), $tmm0, $tmm1 4. Run config pass to collect the shape of each physical tile register and config them. The code can be generated as below. Here is the problem, how can we know the shape of the physical tile...
2020 Aug 19
3
Intel AMX programming model discussion.
The width and height can be runtime values that we would just copy into 64 byte configuration block we pass to ldtilecfg. So the code doesn't need to be multiversioned. The user code would also use those values to update pointers in the loops they write using the tiles. If we can't determine that two tiles were defined with the same width and height we need to assume the shape is different
2020 Aug 20
1
Intel AMX programming model discussion.
On 8/20/20 2:47 PM, Topper, Craig wrote: > > I think I’m still missing something here. The configuration is per > tile. The multiply instructions take a MxK tile and multiply it by a > KxN tile and accumulate into an MxN tile. So the configuration needs > to know how many of each size of tile it needs to avoid a spill. > Wouldn’t the register allocator then need to know which