search for: time_elapsed

Displaying 3 results from an estimated 3 matches for "time_elapsed".

2006 Jul 31
4
Text field not being submitted via form_remote_tag; works via form_tag
...pending_task.project.client.name %></td> <td class="project_name"><%= pending_task.project.name %></td> <td class="time_started"><%= pending_task.started_at %></td> <%= ''<td class="time elapsed" id="time_elapsed[%s]">'' % pending_task.id %><%= distance_of_time_in_words(pending_task.started_at, Time.now) %></td> <td><%= submit_tag "Clock out" %></td> </tr> <%= ''<tr id="td_descr[%s]" style="display: none;"&g...
2008 Jan 08
0
9 commits - configure.ac test/custom test/Makefile.am test/swfdec_test_initialize.as test/swfdec_test_initialize.h test/swfdec_test_test.c test/trace
...NULL); - - g_array_free (inter->commands, TRUE); - g_free (inter); -} - -void -swfdec_interaction_reset (SwfdecInteraction *inter) -{ - g_return_if_fail (inter != NULL); - - inter->mouse_x = 0; - inter->mouse_y = 0; - inter->mouse_button = 0; - inter->cur_idx = 0; - inter->time_elapsed = 0; -} - -static void -swfdec_interaction_scanner_message (GScanner *scanner, gchar *message, gboolean error) -{ - if (!error) - g_printerr ("warning: %s\n", message); - g_set_error (scanner->user_data, G_FILE_ERROR, G_FILE_ERROR_FAILED, "%s", message); -} - -static voi...
2007 Nov 28
0
59 commits - libswfdec-gtk/swfdec_gtk_widget.c libswfdec/swfdec_as_object.c libswfdec/swfdec_as_object.h libswfdec/swfdec_button.c libswfdec/swfdec_button.h libswfdec/swfdec_button_movie.c libswfdec/swfdec_button_movie.h libswfdec/swfdec_event.c
...e_y, 0); + swfdec_command_append_mouse (inter, SWFDEC_COMMAND_UP, inter->mouse_x, inter->mouse_y, 1); break; case SWFDEC_COMMAND_PRESS: case SWFDEC_COMMAND_RELEASE: @@ -246,8 +246,8 @@ swfdec_interaction_advance (SwfdecInteraction *inter, SwfdecPlayer *player, guin inter->time_elapsed -= command->args.time; break; case SWFDEC_COMMAND_MOVE: - swfdec_player_handle_mouse (player, command->args.mouse.x, - command->args.mouse.y, command->args.mouse.button); + swfdec_player_mouse_move (player, command->args.mouse.x, + command->args.mouse.y); brea...