Displaying 6 results from an estimated 6 matches for "thefront".
2004 Aug 06
3
web stats and now playing
> Assuming you're using icecast2, you can get stats and "now playing"
> information using XSL. There are a couple of examples shipped with
> icecast2.
I am using Icecast 2. I found the status.xsl files, but to be honest I'm
not quite sure what to do with them
> As for YP servers, there is one at http://www.oddsock.org/icecast2yp/ and
> another at
2004 Aug 06
5
Wanted: Ogg Stations Directory
On Tue, 17 Jun 2003 at 13:46:33, Geoff Shang wrote:
> Surely it would be just easier if everyone used the directory servers
> listed in the sample icecast.xml file. It sounds like what you're
> proposing is doing something manually that should be doable automatically.
> Yeah, I know, getting everyone to list on the same YP server is not going
> to be trivial, but if a place
2004 Aug 06
2
icecast problem
When I try to make icecast, I get an error stating "/usr/bin/ld: cannot
finf -lssl".
I'm pretty sure I have all the libs I need. I was able to install
icecast 1.3.12 through urpmi, but I want the newer version.
Is there something I can do to resolve this?
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2004 Aug 06
2
icecast problem
...eed the
> devel package as well if you use distribution packages.
>
> karl.
>
btw, why does icecast need openssl-devel for compilation but
actually no ssl encyption is used?
--
CU... Daniel
...this is Linux Country. If you listen carefully you can hear Windows
reboot!
http://www.thefront.tk
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2004 Aug 06
2
icecast problem
On 17 Jul 2003 at 10:25, Karl Heyes wrote:
> On Thu, 2003-07-17 at 10:14, Daniel Seebald wrote:
> > Karl Heyes wrote:
> > >
> > > I'm guessing you haven't installed the openssl packages, you need
> > > the devel package as well if you use distribution packages.
> > >
> > > karl.
> > >
> >
> > btw, why does
2004 Aug 06
1
ices 0.3 released
Actually I think there is already allot of mainstream support for the
format?
In fact many large Gaming developers including EA and Sierra use the format
to drive audio in their gamning - there is allot of hardware supporting the
format as well and many player solutions in place that support it -
However the issue of most concern to me is although for localised encoding
and "Playback"