search for: texunit

Displaying 2 results from an estimated 2 matches for "texunit".

Did you mean: tex_unit
2006 Oct 12
0
Privates example? (fwd)
...;model) { @@ -3180,13 +3189,13 @@ if (w->vCount == 0) { // reset - w->indexCount = 0; - w->texCoordSize = 4; + aw->indexCount = 0; + aw->texCoordSize = 4; } - vSize = 2 + w->texUnits * w->texCoordSize; + vSize = 2 + w->texUnits * aw->texCoordSize; nVertices = w->vCount; - nIndices = w->indexCount; + nIndices = aw->indexCount; v = w->vertices + (nVertices * vSize); i = w->indices + nIndices; @@ -3523,7...
2009 Mar 27
0
Wine release 1.1.18
...ned3d: Fix the indentation in tex_coordindex(). wined3d: Print a FIXME in tex_coordindex() when NV_TEXGEN_REFLECTION isn't supported. wined3d: Reduce the number of checkGLcall's in tex_coordindex() a bit. wined3d: Implement WINED3DTSS_TCI_SPHEREMAP. wined3d: Make the texunit field in struct stb_const_desc unsigned. wined3d: Fix a few sign compare warnings. wined3d: Add a more convenient way to check if a surface is on a swapchain. wined3d: Don't use rtInternal for surfaces that are on a swapchain. wined3d: Do the ffp_valid check before even...