search for: texturegrad

Displaying 4 results from an estimated 4 matches for "texturegrad".

2017 Dec 20
0
[PATCH] gm107/ir: use lane 0 for manual textureGrad handling
...correct relative to lane 0, and > then splat the results to all lanes for the final move into the target > register. > > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > > Entirely untested beyond compilation. Should check > > bin/tex-miplevel-selection textureGrad Cube > bin/tex-miplevel-selection textureGrad CubeShadow > bin/tex-miplevel-selection textureGrad CubeArray > KHR-GL45.texture_cube_map_array.sampling > > to see if they start passing with this change. > > .../nouveau/codegen/nv50_ir_lowering_gm107.cpp | 56 ++++++++++++++-...
2017 Dec 20
2
[PATCH] gm107/ir: use lane 0 for manual textureGrad handling
...the shuffles / quadops to make the values correct relative to lane 0, and then splat the results to all lanes for the final move into the target register. Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- Entirely untested beyond compilation. Should check bin/tex-miplevel-selection textureGrad Cube bin/tex-miplevel-selection textureGrad CubeShadow bin/tex-miplevel-selection textureGrad CubeArray KHR-GL45.texture_cube_map_array.sampling to see if they start passing with this change. .../nouveau/codegen/nv50_ir_lowering_gm107.cpp | 56 ++++++++++++++-------- 1 file changed, 35 inser...
2014 Sep 25
0
[PATCH] gm107/ir: fix texture argument order
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.3" <mesa-stable at lists.freedesktop.org> --- With this, all the tex-miplevel-selection tests pass on maxwell. There is a minor bit of this change which affects textureGrad on kepler that I have yet to test, but I'm moderately sure it's correct and was only working by luck before. (Changing the insbf to use getSrc(s) as its dest instead of getSrc(0).) .../nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 32 ++++++++++++++++++---- src/gallium/drivers/nouveau/...
2017 Nov 11
0
Wine release 2.21
...out when ARB_draw_indirect is not supported. wined3d: Require ARB_draw_indirect for SM5. wined3d: Disable ARB_draw_indirect if ARB_base_instance is not available. d3d10core/tests: Add test for SV_InstanceID. wined3d: Create textures views for depth views. wined3d: Use textureGrad*() to implement sample_c_lz for array and cube textures. d3d11/tests: Add test for sample_c_lz instruction. wined3d: Use wined3d_insert_bits(). wined3d: Use wined3d_extract_bits(). wined3d: Get rid of compute_shader_init(). wined3d: Get rid of domain_shader_init()....