search for: text_readonly

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2007 Aug 24
2
setting the font in FXText
...ER, 0, 0, 200, 200) button = FXHorizontalFrame.new(self, LAYOUT_SIDE_BOTTOM|FRAME_NONE|LAYOUT_FILL_X|PACK_UNIFORM_WIDTH) contents = FXHorizontalFrame.new(self, LAYOUT_SIDE_TOP|FRAME_NONE|LAYOUT_FILL_X|LAYOUT_FILL_Y|PACK_UNIFORM_WIDT H) @fxtext = FXText.new(contents, nil, 0, TEXT_READONLY|TEXT_WORDWRAP|LAYOUT_FILL_X|LAYOUT_FILL_Y) @fxtext.font = FXFont.new(getApp(), "courier", 8) # Ok button ok = FXButton.new(button, "OK", nil, self, ID_CANCEL, FRAME_RAISED|FRAME_THICK|LAYOUT_CENTER_X|LAYOUT_CENTER_Y|LAYOUT_FILL_X) ok.setDefault ok.setFo...