Displaying 2 results from an estimated 2 matches for "texop".
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2008 May 30
0
Wine release 1.0-rc3
...winhlp32: Update German translation.
H. Verbeet (5):
d3d: Use an alpha capable backbuffer format in the visual tests.
wined3d: Add WINED3DTOP_ADDSIGNED2X to debug_d3dtop().
wined3d: Fix the nvrc implementation of WINED3DTOP_MULTIPLYADD and WINED3DTOP_LERP.
d3d8: Test our texop implementation.
d3d9: Test our texop implementation.
Hwang YunSong(???) (1):
winecfg: Updated Korean resource.
Igor Tarasov (2):
user32: Further implementation of MNS_NOTIFYBYPOS.
fonts: Tahoma Bold Cyrillic glyphs added.
Jacek Caban (4):
mshtml: Fixed some tests on...
2008 Jun 27
0
Wine release 1.1.0
...rmats need ARB_TEXTURE_FLOAT as well.
d3d8: Use color_match() in alpha_test().
d3d9: Use color_match() in alpha_test().
wined3d: Explicitly enable depth buffer writing in depth_blt().
d3d9: Use color_match() in fog_with_shader_test().
d3d: Allow more imprecision in the texop test.
d3d9: Unset the pixel shader at the end of cnd_test().
wined3d: Report WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING.
wined3d: Delete depth_blt_texture on IWineD3DDeviceImpl_Uninit3D().
Hans Leidekker (6):
wininet: Clear last error upon successful return from HttpSendRe...