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2005 Apr 20
1
[LLVMdev] adding new instructions to support "swizzle" and "writemask"
Hello, everyone: I am writing a compiler for a programmable graphics hardware. Each registers of the hardware has four channels, namely 'r', 'b', 'g', 'a', and each channel is a 32-bit floating point. It's similar to the high and low 8-bit of an x86 16-bit general purpose register "AX" can be individually referenced as "AH" and