search for: szname

Displaying 5 results from an estimated 5 matches for "szname".

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2008 Mar 21
2
Battlefield 2 Error
...nerImpl_AddChildContainer (0x179ba0, L"DxDiag_LogicalDisks", 0x179d90) fixme:dxdiag:DXDiag_AddFileDescContainer (0x179df8,L"ddraw.dll") fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x179df8, L"szPath", 0x33e7c0) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x179df8, L"szName", 0x33e7c0) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x179df8, L"bExists", 0x33e7c0) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x179df8, L"szVersion", 0x33e7c0) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x179df8, L"szAttributes", 0x33e7c0) fixme:dxdiag:IDxDiag...
2008 Jun 21
1
debugging Guild wars
...nerImpl_AddChildContainer (0x1316a0, L"DxDiag_LogicalDisks", 0x12f808) fixme:dxdiag:DXDiag_AddFileDescContainer (0x12f870,L"ddraw.dll") fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x12f870, L"szPath", 0x33e694) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x12f870, L"szName", 0x33e694) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x12f870, L"bExists", 0x33e694) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x12f870, L"szVersion", 0x33e694) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x12f870, L"szAttributes", 0x33e694) fixme:dxdiag:IDxDiag...
2008 May 10
2
Guild Wars Won't Even Get to Login Screen
...nerImpl_AddChildContainer (0x1288d0, L"DxDiag_LogicalDisks", 0x126ca0) fixme:dxdiag:DXDiag_AddFileDescContainer (0x126d08,L"ddraw.dll") fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x126d08, L"szPath", 0x33ece8) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x126d08, L"szName", 0x33ece8) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x126d08, L"bExists", 0x33ece8) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x126d08, L"szVersion", 0x33ece8) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x126d08, L"szAttributes", 0x33ece8) fixme:dxdiag:IDxDiag...
2007 Jan 30
2
Error running Guild Wars with .9.3
...and line, the shell fills up with more information than the screen can hold - almost all of it I can see is items saying things like the following: fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x1aa160, L"szClsidFilter", 0x34f2e4) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x1aa160, L"szName", 0x34f2d4) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x1aa160, L"dwMerit", 0x34f2d4) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x1aa160, L"dwInputs", 0x34f2d4) fixme:dxdiag:IDxDiagContainerImpl_AddProp (0x1aa160, L"dwOutputs", 0x34f2d4) So I'm guessing it...
2006 Nov 26
0
[758] trunk/wxruby2: i18n support: added Locale class, methods for get/set languages & encodings
...ts it to be the global locale +used by this location. As an important side-effect, calling this method +sets the application locale to the language; see +"Locale.set_locale":#setlocale. </ins><span class="cx"> </span><del>- *Locale.new*(%(arg-type)char% szName, %(arg-type)char% szShort = nil, - %(arg-type)char% szLocale = nil, - %(arg-type)Boolean% bLoadDefault = true, - %(arg-type)Boolean% bConvertEncoding = false) </del><ins>+h3(#Locale_setlocale). Locale.set_locale </ins><span class="cx...