search for: sys_map

Displaying 18 results from an estimated 18 matches for "sys_map".

2020 Oct 16
1
[PATCH v4 09/10] dma-buf-map: Add memcpy and pointer-increment interfaces
...always refer to system memory. > + * > + * .. code-block:: c > + * > + * dma_buf_map_clear(&map); > + * > * Test if a mapping is valid with either dma_buf_map_is_set() or > * dma_buf_map_is_null(). > * > @@ -73,17 +89,19 @@ > * if (dma_buf_map_is_equal(&sys_map, &io_map)) > * // always false > * > - * Instances of struct dma_buf_map do not have to be cleaned up, but > - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings > - * always refer to system memory. > + * A set up instance of struct dma_buf_map can be use...
2020 Oct 15
0
[PATCH v4 09/10] dma-buf-map: Add memcpy and pointer-increment interfaces
...LL with dma_buf_map_clear(). Cleared mappings + * always refer to system memory. + * + * .. code-block:: c + * + * dma_buf_map_clear(&map); + * * Test if a mapping is valid with either dma_buf_map_is_set() or * dma_buf_map_is_null(). * @@ -73,17 +89,19 @@ * if (dma_buf_map_is_equal(&sys_map, &io_map)) * // always false * - * Instances of struct dma_buf_map do not have to be cleaned up, but - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings - * always refer to system memory. + * A set up instance of struct dma_buf_map can be used to access or manipulate + *...
2020 Oct 28
0
[PATCH v6 09/10] dma-buf-map: Add memcpy and pointer-increment interfaces
...LL with dma_buf_map_clear(). Cleared mappings + * always refer to system memory. + * + * .. code-block:: c + * + * dma_buf_map_clear(&map); + * * Test if a mapping is valid with either dma_buf_map_is_set() or * dma_buf_map_is_null(). * @@ -73,17 +90,19 @@ * if (dma_buf_map_is_equal(&sys_map, &io_map)) * // always false * - * Instances of struct dma_buf_map do not have to be cleaned up, but - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings - * always refer to system memory. + * A set up instance of struct dma_buf_map can be used to access or manipulate + *...
2020 Oct 20
0
[PATCH v5 09/10] dma-buf-map: Add memcpy and pointer-increment interfaces
...LL with dma_buf_map_clear(). Cleared mappings + * always refer to system memory. + * + * .. code-block:: c + * + * dma_buf_map_clear(&map); + * * Test if a mapping is valid with either dma_buf_map_is_set() or * dma_buf_map_is_null(). * @@ -73,17 +90,19 @@ * if (dma_buf_map_is_equal(&sys_map, &io_map)) * // always false * - * Instances of struct dma_buf_map do not have to be cleaned up, but - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings - * always refer to system memory. + * A set up instance of struct dma_buf_map can be used to access or manipulate + *...
2020 Oct 02
2
[PATCH v3 6/7] drm/fb_helper: Support framebuffers in I/O memory
...always refer to system memory. > + * > + * .. code-block:: c > + * > + * dma_buf_map_clear(&map); > + * > * Test if a mapping is valid with either dma_buf_map_is_set() or > * dma_buf_map_is_null(). > * > @@ -73,17 +89,19 @@ > * if (dma_buf_map_is_equal(&sys_map, &io_map)) > * // always false > * > - * Instances of struct dma_buf_map do not have to be cleaned up, but > - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings > - * always refer to system memory. > + * A set up instance of struct dma_buf_map can be use...
2020 Oct 08
1
[PATCH v3 6/7] drm/fb_helper: Support framebuffers in I/O memory
...gt;>> + * >>> + * dma_buf_map_clear(&map); >>> + * >>> * Test if a mapping is valid with either dma_buf_map_is_set() or >>> * dma_buf_map_is_null(). >>> * >>> @@ -73,17 +89,19 @@ >>> * if (dma_buf_map_is_equal(&sys_map, &io_map)) >>> * // always false >>> * >>> - * Instances of struct dma_buf_map do not have to be cleaned up, but >>> - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings >>> - * always refer to system memory. >>&g...
2020 Sep 29
0
[PATCH v3 6/7] drm/fb_helper: Support framebuffers in I/O memory
...LL with dma_buf_map_clear(). Cleared mappings + * always refer to system memory. + * + * .. code-block:: c + * + * dma_buf_map_clear(&map); + * * Test if a mapping is valid with either dma_buf_map_is_set() or * dma_buf_map_is_null(). * @@ -73,17 +89,19 @@ * if (dma_buf_map_is_equal(&sys_map, &io_map)) * // always false * - * Instances of struct dma_buf_map do not have to be cleaned up, but - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings - * always refer to system memory. + * A set up instance of struct dma_buf_map can be used to access or manipulate + *...
2020 Oct 02
0
[PATCH v3 6/7] drm/fb_helper: Support framebuffers in I/O memory
...+ * .. code-block:: c > > + * > > + * dma_buf_map_clear(&map); > > + * > > * Test if a mapping is valid with either dma_buf_map_is_set() or > > * dma_buf_map_is_null(). > > * > > @@ -73,17 +89,19 @@ > > * if (dma_buf_map_is_equal(&sys_map, &io_map)) > > * // always false > > * > > - * Instances of struct dma_buf_map do not have to be cleaned up, but > > - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings > > - * always refer to system memory. > > + * A set up in...
2010 Sep 03
0
[PATCH 1/2] btrfs: document where we use BUG_ON instead of error handling
...&stripe_size, chunk_offset, alloc_profile); - BUG_ON(ret); + btrfs_fixable_bug_on(ret); sys_chunk_offset = chunk_offset + chunk_size; @@ -2515,10 +2515,10 @@ static noinline int init_first_rw_device(struct btrfs_trans_handle *trans, ret = __btrfs_alloc_chunk(trans, extent_root, &sys_map, &sys_chunk_size, &sys_stripe_size, sys_chunk_offset, alloc_profile); - BUG_ON(ret); + btrfs_fixable_bug_on(ret); ret = btrfs_add_device(trans, fs_info->chunk_root, device); - BUG_ON(ret); + btrfs_fixable_bug_on(ret); /* * Modifying chunk tree needs allocating ne...
2020 Oct 15
19
[PATCH v4 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 28
10
[PATCH v6 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 20
15
[PATCH v5 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2011 Aug 23
40
[PATCH 00/21] [RFC] Btrfs: restriper
Hello, This patch series adds an initial implementation of restriper (it''s a clever name for relocation framework that allows to do selective profile changing and selective balancing with some goodies like pausing/resuming and reporting progress to the user. Profile changing is global (per-FS) so far, per-subvolume profiles require some discussion and can be implemented in future.