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2007 Sep 27
3
[LLVMdev] Vector swizzling and write masks code generation
...insertelement <2 x float> %tmp2, float %tmp3, i32 1 store <2 x float> %tmp4, <2 x float>* @vec2 or the like. So I think my options come down to: 1) figure out a way of having code generator be actually able to combine all those IR instructions back into OP dst.writemask src1.swizzle1 src2.swizzle2 2) have some kind of instruction level support for it in LLVM IR With my limited knowledge of code generators in LLVM I don't see a way of doing #1 and I'm afraid #2 might be the only option. I'd appreciate any ideas and/or comments that could potentially help to solve...
2007 Sep 27
0
[LLVMdev] Vector swizzling and write masks code generation
.... vec4 -> vec4) you can use the shufflevector instruction, but if not, you have to use insert/extract. > So I think my options come down to: > > 1) figure out a way of having code generator be actually able to combine all > those IR instructions back into > OP dst.writemask src1.swizzle1 src2.swizzle2 Yep. If you're using the LLVM code generator, it makes it reasonably easy to pattern match on this sort of thing and/or introduce machine specific abstractions to describe them. -Chris -- http://nondot.org/sabre/ http://llvm.org/