search for: swfdec_player_mouse_mov

Displaying 3 results from an estimated 3 matches for "swfdec_player_mouse_mov".

2007 Dec 17
0
2 commits - doc/Makefile.am doc/swfdec-sections.txt NEWS
...ff --git a/doc/swfdec-sections.txt b/doc/swfdec-sections.txt index 4a5e12a..09d067e 100644 --- a/doc/swfdec-sections.txt +++ b/doc/swfdec-sections.txt @@ -92,7 +92,9 @@ swfdec_player_get_alignment swfdec_player_set_alignment swfdec_player_render swfdec_player_advance -swfdec_player_handle_mouse +swfdec_player_mouse_move +swfdec_player_mouse_press +swfdec_player_mouse_release swfdec_player_key_press swfdec_player_key_release swfdec_player_render_audio @@ -100,6 +102,7 @@ swfdec_player_get_audio swfdec_player_get_maximum_runtime swfdec_player_set_maximum_runtime <SUBSECTION Standard> +SwfdecPlayerPrivat...
2007 Nov 28
0
59 commits - libswfdec-gtk/swfdec_gtk_widget.c libswfdec/swfdec_as_object.c libswfdec/swfdec_as_object.h libswfdec/swfdec_button.c libswfdec/swfdec_button.h libswfdec/swfdec_button_movie.c libswfdec/swfdec_button_movie.h libswfdec/swfdec_event.c
...d/ui/vivi_widget.c @@ -102,12 +102,17 @@ vivi_widget_button_press (GtkWidget *gtkwidget, GdkEventButton *event) vivi_widget_invalidate_click_area (debug); debug->x = event->x; debug->y = event->y; - swfdec_player_handle_mouse (player, debug->x, debug->y, debug->button); + swfdec_player_mouse_move (player, debug->x, debug->y); vivi_widget_invalidate_click_area (debug); break; case GDK_2BUTTON_PRESS: debug->button = 1 - debug->button; - swfdec_player_handle_mouse (player, debug->x, debug->y, debug->button); + debug->x = event->x; + debug->y = event-...
2008 Jan 08
0
9 commits - configure.ac test/custom test/Makefile.am test/swfdec_test_initialize.as test/swfdec_test_initialize.h test/swfdec_test_test.c test/trace
...AsContext *cx, SwfdecAsObject *object, guint argc, + SwfdecAsValue *argv, SwfdecAsValue *retval) +{ + SwfdecTestTest *test; + double x, y; + + SWFDEC_AS_CHECK (SWFDEC_TYPE_TEST_TEST, &test, "nn", &x, &y); + + if (!swfdec_test_test_ensure_player (test)) + return; + + swfdec_player_mouse_move (test->player, x, y); +} + +SWFDEC_TEST_FUNCTION ("Test_mouse_press", swfdec_test_test_mouse_press, 0) +void +swfdec_test_test_mouse_press (SwfdecAsContext *cx, SwfdecAsObject *object, guint argc, + SwfdecAsValue *argv, SwfdecAsValue *retval) +{ + SwfdecTestTest *test; + double x...