Displaying 3 results from an estimated 3 matches for "swfdec_player_mouse_mov".
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swfdec_player_mouse_move
2007 Dec 17
0
2 commits - doc/Makefile.am doc/swfdec-sections.txt NEWS
...ff --git a/doc/swfdec-sections.txt b/doc/swfdec-sections.txt
index 4a5e12a..09d067e 100644
--- a/doc/swfdec-sections.txt
+++ b/doc/swfdec-sections.txt
@@ -92,7 +92,9 @@ swfdec_player_get_alignment
swfdec_player_set_alignment
swfdec_player_render
swfdec_player_advance
-swfdec_player_handle_mouse
+swfdec_player_mouse_move
+swfdec_player_mouse_press
+swfdec_player_mouse_release
swfdec_player_key_press
swfdec_player_key_release
swfdec_player_render_audio
@@ -100,6 +102,7 @@ swfdec_player_get_audio
swfdec_player_get_maximum_runtime
swfdec_player_set_maximum_runtime
<SUBSECTION Standard>
+SwfdecPlayerPrivat...
2007 Nov 28
0
59 commits - libswfdec-gtk/swfdec_gtk_widget.c libswfdec/swfdec_as_object.c libswfdec/swfdec_as_object.h libswfdec/swfdec_button.c libswfdec/swfdec_button.h libswfdec/swfdec_button_movie.c libswfdec/swfdec_button_movie.h libswfdec/swfdec_event.c
...d/ui/vivi_widget.c
@@ -102,12 +102,17 @@ vivi_widget_button_press (GtkWidget *gtkwidget, GdkEventButton *event)
vivi_widget_invalidate_click_area (debug);
debug->x = event->x;
debug->y = event->y;
- swfdec_player_handle_mouse (player, debug->x, debug->y, debug->button);
+ swfdec_player_mouse_move (player, debug->x, debug->y);
vivi_widget_invalidate_click_area (debug);
break;
case GDK_2BUTTON_PRESS:
debug->button = 1 - debug->button;
- swfdec_player_handle_mouse (player, debug->x, debug->y, debug->button);
+ debug->x = event->x;
+ debug->y = event-...
2008 Jan 08
0
9 commits - configure.ac test/custom test/Makefile.am test/swfdec_test_initialize.as test/swfdec_test_initialize.h test/swfdec_test_test.c test/trace
...AsContext *cx, SwfdecAsObject *object, guint argc,
+ SwfdecAsValue *argv, SwfdecAsValue *retval)
+{
+ SwfdecTestTest *test;
+ double x, y;
+
+ SWFDEC_AS_CHECK (SWFDEC_TYPE_TEST_TEST, &test, "nn", &x, &y);
+
+ if (!swfdec_test_test_ensure_player (test))
+ return;
+
+ swfdec_player_mouse_move (test->player, x, y);
+}
+
+SWFDEC_TEST_FUNCTION ("Test_mouse_press", swfdec_test_test_mouse_press, 0)
+void
+swfdec_test_test_mouse_press (SwfdecAsContext *cx, SwfdecAsObject *object, guint argc,
+ SwfdecAsValue *argv, SwfdecAsValue *retval)
+{
+ SwfdecTestTest *test;
+ double x...