search for: swapchain

Displaying 20 results from an estimated 127 matches for "swapchain".

2012 Mar 21
1
Battlefield 1942 crashes during install
Hey, I'm trying to install Battlefield 1942. I'm running wine1.4 on Linux Mint 12. Everything works until I enter the serial number. When I hit the "okay" on the serial number prompt my system gives the following error: "Error Number 0x80040707 Description: Dll function call crashed: USER32.MessageBoxA" Any ideas?
2011 Apr 15
0
Wine release 1.3.18
...wined3d: Add support for depth blits to the blitter. d3d9/tests: Add a depth blit test. wined3d: Don't unregister windows with the wrong window proc on unload either. wined3d: Rename "NumberOfPalettes" to "palette_count". wined3d: Rename "NumberOfSwapChains" to "swapchain_count". wined3d: Don't use IWineD3DDeviceImpl_GetSwapChain() in IWineD3DDeviceImpl_Present(). wined3d: Merge swapchain_gdi.c into swapchain.c. wined3d: Merge swapchain_base.c into swapchain.c. wined3d: Only create a swapchain context array...
2011 Sep 14
0
NULL pointer dereference in context_acquire(), wined3d/context.c
In context_acquire(), line 2439 (as of commit 90e3bc5, fetched just now), I'm seeing the line struct wined3d_swapchain *swapchain = device->swapchains[0]; crash because device->swapchains is NULL. This happens in the games Club Paradise and Spa Mania when switching between fullscreen and windowed mode. The platform is Ubuntu Desktop 32-bit 11.04 with the Recommended version of the proprietary NVIDIA driver...
2010 Jun 06
1
Anarchy Online
...lector available for GL vendor 3 and card vendor 8086. fixme:win:EnumDisplayDevicesW ((null),0,0x33de9c,0x00000000), stub! fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3 and card vendor 8086. fixme:win:EnumDisplayDevicesW ((null),0,0x33e8d4,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBL...
2016 Oct 14
0
Wine release 1.9.21
...wined3d: Do not create separate dummy texture for each texture image unit. wined3d: Bind dummy textures to all texture image units. wined3d: Pass context to create_default_samplers(). wined3d: Store pointer to device in wined3d_context. wined3d: Avoid using "context->swapchain" in context_update_window(). wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain. wined3d: Call context_destroy() directly if context is not associated with swapchain. wined3d: Avoid destroying active contexts. wined3d: Pass contex...
2018 Nov 09
0
Wine release 3.20
...stead of wined3d_texture_init(). wined3d: Get rid of the "desc" field in struct wined3d_buffer. wined3d: Store resource bind flags in the wined3d_resource structure. wined3d: Pass correct bind flags to texture creation functions. wined3d: Pass correct bind flags to swapchain creation functions. wined3d: Pass bind flags to wined3d_check_device_format(). wined3d: Pass bind flags to wined3d_get_format(). wined3d: Validate format capabilities against the bind flags instead of the usage flags in resource_init(). wined3d: Prefer bind flags over usage...
2019 Jun 21
0
Wine release 4.11
.... dbghelp: Return a dos path from SymGetLineFromAddr. mshtml: Implement IHTMLDocument2 put/get_bgColor. Andrew Eikum (5): winebus.sys: Close SDL handles when a device is removed. kernel32: Link against RT_LIBS. dxgi/tests: Add tests for setting the fullscreen state of swapchains with destroyed windows. dxgi: Return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE if setting the fullscreen state failed. wined3d: Validate that we got a valid window in wined3d_device_setup_fullscreen_window(). Aric Stewart (1): winemac.drv: Send state change notifications from ImeSelect...
2019 Mar 01
0
Wine release 4.3
...egexp debug traces. Jactry Zeng (1): mfplat: Add MFCreateMFByteStreamOnStreamEx() stub. Józef Kucia (14): wined3d: Add new registry setting to select shader backend. d3d11: Use better name for current entry variable in validate_stream_output_entries(). dxgi/tests: Run test_swapchain_present() on D3D12. dxgi: Always use user images instead of using Vulkan swapchain directly. dxgi: Re-create swapchain on VK_ERROR_OUT_OF_DATE_KHR. dxgi: Set Vulkan swapchain size according to VkSurfaceCapabilitiesKHR. dxgi: Use VK_FILTER_LINEAR for swapchain blits if dimens...
2018 Aug 17
0
Wine release 3.14
...destructors. Jon Doron (1): kernel32: Fix BeginUpdateResource structure layout. Józef Kucia (27): winevulkan: Correctly allocate memory for VkCommandBuffers (Coverity). winex11: Remove redeclaration of VkXlibSurfaceCreateFlagsKHR. dxgi: Set transfer image usage for Vulkan swapchain images. dxgi: Introduce helper function to destroy partially initialized swapchain. dxgi: Wait for Vulkan queue to become idle before destroying swapchain. dxgi: Factor out d3d12_swapchain_create_buffers(). dxgi: Create user images for swapchain formats not supported by Vulk...
2018 Jun 11
0
Wine release 3.10
The Wine development release 3.10 is now available. What's new in this release (see below for details): - Swapchain support in Direct 3D 12. - Vulkan support updated to the latest spec. - Debugger support for Wow64 processes. - Still more support for the Task Scheduler. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/3.x/wine-3.10.tar.xz...
2018 Sep 28
0
Wine release 3.17
...size(). include: Add d3d11on12 header. d3d11: Add D3D11On12CreateDevice() stub. wined3d: Implement vCoverage register. wined3d: Apply legacy format swizzles only when requested. d3d11/tests: Add a few more tests for texture formats. dxgi: Factor out dxgi_validate_swapchain_desc(). dxgi: Validate swapchain desc in d3d12_swapchain_ResizeBuffers(). dxgi: Validate formats for flip presentation model. dxgi: Add support for DXGI_FORMAT_R16G16B16A16_FLOAT D3D12 swapchains. dxgi/tests: Add test for swapchain formats. dbghelp: Fix memory leak in...
2014 Aug 22
0
Wine release 1.7.25
...e "map_binding" field from struct wined3d_surface to struct wined3d_resource. wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen(). wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding(). wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture. wined3d: Use the texture draw binding instead of the surface draw binding. wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain. wined3d: Keep a reference to the backbuffer t...
2020 May 22
0
Wine release 5.9
...Implement depth tests and writes for the Vulkan adapter. wined3d: Implement stencil tests for the Vulkan adapter. wined3d: Implement alpha to coverage multisampling for the Vulkan adapter. wined3d: Implement vertex attribute divisors for the Vulkan adapter. wined3d: Move the swapchain fps counter to wined3d_cs_exec_present(). Jacek Caban (24): dbghelp: Use debuggee environment in search_unix_path. notepad: Use int for point size value. dmscript: Remove unused function. winegcc: Introduce --debug-file option for generating separated symbol files. co...
2013 Jun 07
0
Wine release 1.6-rc1
...small test for ID3D10Device_CreatePredicate(). d3drm: Avoid LPDIRECT3DRMANIMATIONSET. d3drm: Avoid LPDIRECT3DRMANIMATIONSET2. wined3d: Allow 32 bpc UINT formats in vertex declarations. wined3d: Add base format info for some typeless formats. wined3d: Allow textures as swapchain surfaces. d3drm: Avoid LPDIRECT3DRMUSERVISUAL. d3drm: Avoid LPDIRECT3DRMOBJECTARRAY. wined3d: Properly set resource dimensions in wined3d_texture_init(). wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface(). wined3d: Pass a wined3d_...
2006 Dec 11
1
{noob warning!] Irish Revenue software
...ulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x21b3a0)->((nil),00001008) err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT override(not on swapchain) ! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now. fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to Rendering surface surf@0x21dfa8 usage(WINED3DUSAGE_RENDERTARGET) fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture >>>>>&...
2016 Sep 02
0
Wine release 1.9.18
...comctl32/treeview: TVS_FULLROWSELECT style does not work 41105 Tropico 5 (DX11) starts with only a mouse pointer on a black screen 41117 Insufficient check for sysinfo function breaks build on hurd and kfreebsd 41118 We Happy Few (UE4) crashes with "D3DRHI->GetFactory()->CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())" 41165 MiTeC System Information X needs unimplemented function wlanapi.dll.WlanCloseHandle 41182 Don't export QT_QPA_PLATFORM 41189 No Man's Sky fails to start due to a regression in ntdll 41228 Rendering is messed...
2016 Mar 04
0
Wine release 1.9.5
..._convert_from_float(). winex11: Get rid of the unused "old_screen_rect" field from struct desktop_resize_data. d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_device_create_surface(). d3d9: Use wined3d_texture_get_sub_resource_parent() in device_parent_create_swapchain_texture(). d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_swapchain_GetBackBuffer(). d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_texture_2d_LockRect(). d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_texture_2d_UnlockRect(). d3d9: Use...
2017 Jan 13
0
Wine release 2.0-rc5
...wined3d: Fully initialise "settings" in wined3d_ffp_get_vs_settings(). ddraw/tests: Try to avoid killing the Intel (kernel) driver. wined3d: Use winediag for the backbuffer offscreen rendering message. wine.inf: Add Dynamic DST data for Asia/Tehran. ddraw: Set the swapchain palette in ddraw_create_swapchain(). Hugh McMaster (1): regedit: Only allow key renaming via the Edit or Popup menus. Huw D. M. Davies (3): dxgi/tests: Fix test failure on Windows 7. dmime/tests: Skip the tests if InitAudio fails for any reason. advapi32/tests: Update ACE...
2020 Jun 05
0
Wine release 5.10
...DSA_ALGORITHM. msado15: Fix NULL pointer dereference in close_recordset. bcrypt: Add support for importing and exporting DSS private keys. mountmgr: Fix buffer length check. bcrypt: Handle different sized R/S signature components. Henri Verbeet (39): wined3d: Move the swapchain logo texture blit to wined3d_cs_exec_present(). wined3d: Move the swapchain cursor texture blit to wined3d_cs_exec_present(). wined3d: Implement occlusion queries for the Vulkan adapter. wined3d: Implement timestamp queries for the Vulkan adapter. wined3d: Implement timestam...
2009 Dec 18
0
Wine release 1.1.35
...ay mode enumeration. dxgi: Implement IDXGIOutput::GetDisplayModeList(). wined3d: Properly invalidate the context's draw buffer in color_fill_fbo(). wined3d: Correctly calculate the extended style in IWineD3DDeviceImpl_RestoreWindow(). wined3d: Add a separate function for swapchain initialization. wined3d: Move IWineD3DDeviceImpl_SetupFullscreenWindow() to swapchain.c. wined3d: Move IWineD3DDeviceImpl_RestoreWindow() to swapchain.c. d3d10core: Add a stub ID3D10Query implementation. wined3d: Let the context handle the draw buffer in stretch_rect_fbo()....