Displaying 20 results from an estimated 127 matches for "swapchain".
2012 Mar 21
1
Battlefield 1942 crashes during install
Hey,
I'm trying to install Battlefield 1942. I'm running wine1.4 on Linux Mint 12.
Everything works until I enter the serial number. When I hit the "okay" on the serial number prompt my system gives the following error:
"Error Number 0x80040707
Description: Dll function call crashed: USER32.MessageBoxA"
Any ideas?
2011 Apr 15
0
Wine release 1.3.18
...wined3d: Add support for depth blits to the blitter.
d3d9/tests: Add a depth blit test.
wined3d: Don't unregister windows with the wrong window proc on unload either.
wined3d: Rename "NumberOfPalettes" to "palette_count".
wined3d: Rename "NumberOfSwapChains" to "swapchain_count".
wined3d: Don't use IWineD3DDeviceImpl_GetSwapChain() in IWineD3DDeviceImpl_Present().
wined3d: Merge swapchain_gdi.c into swapchain.c.
wined3d: Merge swapchain_base.c into swapchain.c.
wined3d: Only create a swapchain context array...
2011 Sep 14
0
NULL pointer dereference in context_acquire(), wined3d/context.c
In context_acquire(), line 2439 (as of commit 90e3bc5, fetched just now), I'm seeing the line
struct wined3d_swapchain *swapchain = device->swapchains[0];
crash because device->swapchains is NULL.
This happens in the games Club Paradise and Spa Mania when switching between fullscreen and windowed mode. The platform is Ubuntu Desktop 32-bit 11.04 with the Recommended version of the proprietary NVIDIA driver...
2010 Jun 06
1
Anarchy Online
...lector available for GL vendor 3 and card vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x33de9c,0x00000000), stub!
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3 and card vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e8d4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBL...
2016 Oct 14
0
Wine release 1.9.21
...wined3d: Do not create separate dummy texture for each texture image unit.
wined3d: Bind dummy textures to all texture image units.
wined3d: Pass context to create_default_samplers().
wined3d: Store pointer to device in wined3d_context.
wined3d: Avoid using "context->swapchain" in context_update_window().
wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain.
wined3d: Call context_destroy() directly if context is not associated with swapchain.
wined3d: Avoid destroying active contexts.
wined3d: Pass contex...
2018 Nov 09
0
Wine release 3.20
...stead of wined3d_texture_init().
wined3d: Get rid of the "desc" field in struct wined3d_buffer.
wined3d: Store resource bind flags in the wined3d_resource structure.
wined3d: Pass correct bind flags to texture creation functions.
wined3d: Pass correct bind flags to swapchain creation functions.
wined3d: Pass bind flags to wined3d_check_device_format().
wined3d: Pass bind flags to wined3d_get_format().
wined3d: Validate format capabilities against the bind flags instead of the usage flags in resource_init().
wined3d: Prefer bind flags over usage...
2019 Jun 21
0
Wine release 4.11
....
dbghelp: Return a dos path from SymGetLineFromAddr.
mshtml: Implement IHTMLDocument2 put/get_bgColor.
Andrew Eikum (5):
winebus.sys: Close SDL handles when a device is removed.
kernel32: Link against RT_LIBS.
dxgi/tests: Add tests for setting the fullscreen state of swapchains with destroyed windows.
dxgi: Return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE if setting the fullscreen state failed.
wined3d: Validate that we got a valid window in wined3d_device_setup_fullscreen_window().
Aric Stewart (1):
winemac.drv: Send state change notifications from ImeSelect...
2019 Mar 01
0
Wine release 4.3
...egexp debug traces.
Jactry Zeng (1):
mfplat: Add MFCreateMFByteStreamOnStreamEx() stub.
Józef Kucia (14):
wined3d: Add new registry setting to select shader backend.
d3d11: Use better name for current entry variable in validate_stream_output_entries().
dxgi/tests: Run test_swapchain_present() on D3D12.
dxgi: Always use user images instead of using Vulkan swapchain directly.
dxgi: Re-create swapchain on VK_ERROR_OUT_OF_DATE_KHR.
dxgi: Set Vulkan swapchain size according to VkSurfaceCapabilitiesKHR.
dxgi: Use VK_FILTER_LINEAR for swapchain blits if dimens...
2018 Aug 17
0
Wine release 3.14
...destructors.
Jon Doron (1):
kernel32: Fix BeginUpdateResource structure layout.
Józef Kucia (27):
winevulkan: Correctly allocate memory for VkCommandBuffers (Coverity).
winex11: Remove redeclaration of VkXlibSurfaceCreateFlagsKHR.
dxgi: Set transfer image usage for Vulkan swapchain images.
dxgi: Introduce helper function to destroy partially initialized swapchain.
dxgi: Wait for Vulkan queue to become idle before destroying swapchain.
dxgi: Factor out d3d12_swapchain_create_buffers().
dxgi: Create user images for swapchain formats not supported by Vulk...
2018 Jun 11
0
Wine release 3.10
The Wine development release 3.10 is now available.
What's new in this release (see below for details):
- Swapchain support in Direct 3D 12.
- Vulkan support updated to the latest spec.
- Debugger support for Wow64 processes.
- Still more support for the Task Scheduler.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/3.x/wine-3.10.tar.xz...
2018 Sep 28
0
Wine release 3.17
...size().
include: Add d3d11on12 header.
d3d11: Add D3D11On12CreateDevice() stub.
wined3d: Implement vCoverage register.
wined3d: Apply legacy format swizzles only when requested.
d3d11/tests: Add a few more tests for texture formats.
dxgi: Factor out dxgi_validate_swapchain_desc().
dxgi: Validate swapchain desc in d3d12_swapchain_ResizeBuffers().
dxgi: Validate formats for flip presentation model.
dxgi: Add support for DXGI_FORMAT_R16G16B16A16_FLOAT D3D12 swapchains.
dxgi/tests: Add test for swapchain formats.
dbghelp: Fix memory leak in...
2014 Aug 22
0
Wine release 1.7.25
...e "map_binding" field from struct wined3d_surface to struct wined3d_resource.
wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen().
wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding().
wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture.
wined3d: Use the texture draw binding instead of the surface draw binding.
wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain.
wined3d: Keep a reference to the backbuffer t...
2020 May 22
0
Wine release 5.9
...Implement depth tests and writes for the Vulkan adapter.
wined3d: Implement stencil tests for the Vulkan adapter.
wined3d: Implement alpha to coverage multisampling for the Vulkan adapter.
wined3d: Implement vertex attribute divisors for the Vulkan adapter.
wined3d: Move the swapchain fps counter to wined3d_cs_exec_present().
Jacek Caban (24):
dbghelp: Use debuggee environment in search_unix_path.
notepad: Use int for point size value.
dmscript: Remove unused function.
winegcc: Introduce --debug-file option for generating separated symbol files.
co...
2013 Jun 07
0
Wine release 1.6-rc1
...small test for ID3D10Device_CreatePredicate().
d3drm: Avoid LPDIRECT3DRMANIMATIONSET.
d3drm: Avoid LPDIRECT3DRMANIMATIONSET2.
wined3d: Allow 32 bpc UINT formats in vertex declarations.
wined3d: Add base format info for some typeless formats.
wined3d: Allow textures as swapchain surfaces.
d3drm: Avoid LPDIRECT3DRMUSERVISUAL.
d3drm: Avoid LPDIRECT3DRMOBJECTARRAY.
wined3d: Properly set resource dimensions in wined3d_texture_init().
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
wined3d: Pass a wined3d_...
2006 Dec 11
1
{noob warning!] Irish Revenue software
...ulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x21b3a0)->((nil),00001008)
err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Wrong surface type for BLT override(not on swapchain) !
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_WAIT flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to Rendering surface surf@0x21dfa8 usage(WINED3DUSAGE_RENDERTARGET)
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture >>>>>&...
2016 Sep 02
0
Wine release 1.9.18
...comctl32/treeview: TVS_FULLROWSELECT style does not work
41105 Tropico 5 (DX11) starts with only a mouse pointer on a black screen
41117 Insufficient check for sysinfo function breaks build on hurd and kfreebsd
41118 We Happy Few (UE4) crashes with "D3DRHI->GetFactory()->CreateSwapChain(DXGIDevice,&SwapChainDesc,SwapChain.GetInitReference())"
41165 MiTeC System Information X needs unimplemented function wlanapi.dll.WlanCloseHandle
41182 Don't export QT_QPA_PLATFORM
41189 No Man's Sky fails to start due to a regression in ntdll
41228 Rendering is messed...
2016 Mar 04
0
Wine release 1.9.5
..._convert_from_float().
winex11: Get rid of the unused "old_screen_rect" field from struct desktop_resize_data.
d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_device_create_surface().
d3d9: Use wined3d_texture_get_sub_resource_parent() in device_parent_create_swapchain_texture().
d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_swapchain_GetBackBuffer().
d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_texture_2d_LockRect().
d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_texture_2d_UnlockRect().
d3d9: Use...
2017 Jan 13
0
Wine release 2.0-rc5
...wined3d: Fully initialise "settings" in wined3d_ffp_get_vs_settings().
ddraw/tests: Try to avoid killing the Intel (kernel) driver.
wined3d: Use winediag for the backbuffer offscreen rendering message.
wine.inf: Add Dynamic DST data for Asia/Tehran.
ddraw: Set the swapchain palette in ddraw_create_swapchain().
Hugh McMaster (1):
regedit: Only allow key renaming via the Edit or Popup menus.
Huw D. M. Davies (3):
dxgi/tests: Fix test failure on Windows 7.
dmime/tests: Skip the tests if InitAudio fails for any reason.
advapi32/tests: Update ACE...
2020 Jun 05
0
Wine release 5.10
...DSA_ALGORITHM.
msado15: Fix NULL pointer dereference in close_recordset.
bcrypt: Add support for importing and exporting DSS private keys.
mountmgr: Fix buffer length check.
bcrypt: Handle different sized R/S signature components.
Henri Verbeet (39):
wined3d: Move the swapchain logo texture blit to wined3d_cs_exec_present().
wined3d: Move the swapchain cursor texture blit to wined3d_cs_exec_present().
wined3d: Implement occlusion queries for the Vulkan adapter.
wined3d: Implement timestamp queries for the Vulkan adapter.
wined3d: Implement timestam...
2009 Dec 18
0
Wine release 1.1.35
...ay mode enumeration.
dxgi: Implement IDXGIOutput::GetDisplayModeList().
wined3d: Properly invalidate the context's draw buffer in color_fill_fbo().
wined3d: Correctly calculate the extended style in IWineD3DDeviceImpl_RestoreWindow().
wined3d: Add a separate function for swapchain initialization.
wined3d: Move IWineD3DDeviceImpl_SetupFullscreenWindow() to swapchain.c.
wined3d: Move IWineD3DDeviceImpl_RestoreWindow() to swapchain.c.
d3d10core: Add a stub ID3D10Query implementation.
wined3d: Let the context handle the draw buffer in stretch_rect_fbo()....