Displaying 4 results from an estimated 4 matches for "surface_from_resourc".
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surface_from_resource
2016 Apr 01
0
Wine release 1.9.7
...re dimension helpers in context_find_fbo_entry().
wined3d: Use the texture dimension helpers in is_full_clear().
wined3d: Use the texture dimension helpers in prepare_ds_clear().
wined3d: Use the texture dimension helpers in wined3d_device_update_texture_3d().
wined3d: Avoid surface_from_resource() in device_load_logo().
wined3d: Avoid surface_from_resource() in wined3d_device_init_3d().
wined3d: Avoid surface_from_resource() in wined3d_device_update_texture().
wined3d: Avoid surface_from_resource() in swapchain_gl_present().
wined3d: Avoid surface_from_resource() i...
2016 Mar 04
0
Wine release 1.9.5
...ce_desc() in d3d9_texture_cube_GetLevelDesc().
wined3d: Keep track of front buffer updates in the swapchain.
d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc().
wined3d: Use a single allocation for texture sub-resource objects.
wined3d: Avoid surface_from_resource() in wined3d_texture_update_desc().
wined3d: Avoid surface_from_resource() in texture2d_prepare_texture().
wined3d: Avoid surface_from_resource() in swapchain_gl_frontbuffer_updated().
wined3d: Avoid volume_from_resource() in texture3d_prepare_texture().
wined3d: Store surf...
2016 Apr 15
0
Wine release 1.9.8
...ib_section().
wined3d: Use the texture dimension helpers in surface_is_full_rect().
wined3d: Try harder to create a converted surface in surface_convert_format().
wined3d: Also update the swap interval when not recreating the context in wined3d_device_reset().
wined3d: Avoid surface_from_resource() in swapchain_gdi_present().
wined3d: Avoid surface_from_resource() in surface_load_ds_location().
wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
wined3d: Use the texture dimension helpers in surface_download_data().
wined...
2011 Mar 18
0
Wine release 1.3.16
...etexture_unload().
wined3d: Get rid of IWineD3DVolumeTexture.
wined3d: Get rid of IWineD3DVolumeTextureImpl.
wined3d: Get rid of IWineD3DTexture.
wined3d: Get rid of IWineD3DTextureImpl.
wined3d: Get rid of IWineD3DBaseTexture::IsCondNP2().
wined3d: Don't use surface_from_resource() to retrieve volumes.
wined3d: Get rid of IWineD3DCubeTexture.
wined3d: Get rid of IWineD3DCubeTextureImpl.
wined3d: Merge the IWineD3DBaseTexture::AddDirtyRegion() implementations.
wined3d: Merge the texture cleanup functions.
Huw Davies (3):
fonts: Increase the ve...