Displaying 15 results from an estimated 15 matches for "surface_download_data".
2009 Aug 30
3
Wine Crashes with EVE-Online
...ge2D @ surface.c / 596
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 528
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glGetCompressedTexImageARB @ surface.c / 380
fixme:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glGetCompressedT...
2008 Oct 04
1
Wine 1.0 and Ragnarok Online
...), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d_surface:surface_download_data Read back converted textures unsupported, format=WINED3DFMT_X8R8G8B8
fixme:d3d_surface:surface_download_data Read back converted textures unsupported, format=WINED3DFMT_X8R8G8B8
fixme:d3d_surface:surface_download_data Read back converted textures unsupported, format=WINED3DFMT_X8R8G8B8
fixme:dinput...
2010 May 19
1
Starcarft 2 crash after the loading screen
...ebug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x1780ea44): stub
fixme:mmdevapi:AEV_GetMute stub
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x362d0f8,0x362d0f4): stub
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x...
2018 Mar 02
0
Wine release 3.3
...of in surfaces.
wined3d: Introduce a helper to retrieve the texture target in context_set_fbo_key_for_render_target().
wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_texture_allocate_gl_mutable_storage().
wined3d: Use wined3d_texture_get_sub_resource_target() in surface_download_data().
wined3d: Use wined3d_texture_get_sub_resource_target() in wined3d_surface_upload_data().
wined3d: Use wined3d_texture_get_sub_resource_target() in draw_textured_quad().
wined3d: Use wined3d_texture_get_sub_resource_target() in fb_copy_to_texture_direct().
wined3d: Use win...
2016 Apr 29
0
Wine release 1.9.9
..._entry().
wined3d: Use the texture dimension helpers in device_clear_render_targets().
wined3d: Use the texture dimension helpers in surface_get_drawable_size().
wined3d: Use the texture dimension helpers in draw_textured_quad().
wined3d: Use the texture dimension helpers in surface_download_data().
wined3d: Store renderbuffer IDs in struct wined3d_texture.
wined3d: Track the map binding per-texture.
wined3d: Merge surface_unload() and volume_unload().
wined3d: Properly check for 3D/volume textures in wined3d_device_update_texture().
dxgi: Use the correct resou...
2013 Jun 21
0
Wine release 1.6-rc3
...ngle-buffered GL if possible; the system throttles us.
Lauri Kentt? (1):
po: Update Swedish translation.
Marcus Meissner (2):
wbemprox: Add missing FindClose() (Coverity).
wbemprox: Fixed leaking dirstack (Coverity).
Matteo Bruni (3):
wined3d: Fix NP2 surface repacking in surface_download_data.
d3d9/tests: Reset texture 0 to NULL at the end of texop_test().
d3d9/tests: Skip unbound_sampler_test if cube or volume textures aren't supported.
Nikolay Sivov (1):
po: Update Russian translation.
Pavel Borecki (1):
po: Update Czech translation.
Piotr Caban (3):...
2016 Feb 19
0
Wine release 1.9.4
...ore custom pitches in the texture instead of the surface.
ddraw: Use the correct height when calculating the linear size in ddraw_surface_init().
wined3d: Handle slice pitch and alignment as well in wined3d_format_calculate_pitch().
wined3d: Use wined3d_format_calculate_pitch() in surface_download_data().
wined3d: Use wined3d_texture_get_pitch() in texture3d_sub_resource_upload_data().
wined3d: Use wined3d_texture_get_pitch() in wined3d_volume_upload_data().
wined3d: Use wined3d_texture_get_pitch() in wined3d_volume_map().
wined3d: Use wined3d_texture_get_pitch() in surfac...
2013 Dec 20
0
Wine release 1.7.9
...ffers do not support user memory.
d3d9: Implement user memory for offscreen plain surfaces.
d3d9: shared_handle must be NULL in non-ex d3d9.
wined3d: Support getdc with user memory.
ddraw/tests: Test user memory and getdc interaction.
wined3d: Use surface_get_memory in surface_download_data.
wined3d: Call buffer_get_memory in surface_load_pbo.
wined3d: Rename surface_load_pbo to surface_create_pbo.
d3d9/tests: Test user memory and getdc interaction.
ddraw: SetSurfaceDesc does not work on primaries.
ddraw: Sysmem overlays are not allowed.
ddraw/tests...
2013 Dec 06
0
Wine release 1.7.8
...e sending request as broken.
Stefan D?singer (17):
d3d9/tests: Read the result before swapping in volume_v16u16_test.
d3d8/tests: Read the result before swapping in volume_v16u16_test.
wined3d: Discard non-sysmem locations in unload.
wined3d: Don't set SFLAG_INSYSMEM in surface_download_data.
wined3d: Use the pointer returned by map in wined3d_surface_getdc.
wined3d: Don't store PBO pointers in allocatedMemory.
wined3d: Add a function to retrieve surface data.
wined3d: Use surface_get_memory in read_from_framebuffer.
wined3d: Remove redundant state res...
2016 Mar 18
0
Wine release 1.9.6
..._renderer.
winex11: Implement WGL_WINE_query_renderer on top of GLX_MESA_query_renderer.
wined3d: Use WGL_WINE_query_renderer to query GPU information.
wined3d: Get resource info from the texture in wined3d_surface_depth_fill().
wined3d: Get resource info from the texture in surface_download_data().
wined3d: Get resource info from the texture in wined3d_surface_upload_data().
wined3d: Get resource info from the texture in surface_upload_from_surface().
wined3d: Get resource info from the texture in surface_set_compatible_renderbuffer().
wined3d: Get resource info fro...
2016 Apr 15
0
Wine release 1.9.8
...wined3d: Avoid surface_from_resource() in swapchain_gdi_present().
wined3d: Avoid surface_from_resource() in surface_load_ds_location().
wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
wined3d: Use the texture dimension helpers in surface_download_data().
wined3d: Use the texture dimension helpers in surface_upload_from_surface().
wined3d: Use the texture dimension helpers in read_from_framebuffer().
wined3d: Use the texture dimension helpers in surface_load_fb_texture().
wined3d: Use the texture dimension helpers in fb_co...
2018 Mar 16
0
Wine release 3.4
...ure and sub-resource index to surface_depth_blt_fbo().
usp10: Use heap_calloc() in ScriptShapeOpenType().
usp10: Use heap_calloc() in ScriptStringAnalyse().
wined3d: Pass a texture and sub-resource index to surface_blt_fbo().
wined3d: Pass a texture and sub-resource index to surface_download_data().
wined3d: Pass a texture and sub-resource index to surface_upload_from_surface().
wined3d: Pass a texture and sub-resource index to read_from_framebuffer().
wined3d: Pass a texture and sub-resource index to surface_load_fb_texture().
wined3d: Pass a texture and sub-resourc...
2008 Jan 11
0
Wine release 0.9.53
...i: Complete initializers.
H. Verbeet (6):
wined3d: Call ActivateContext regardless of WINED3DCREATE_MULTITHREADED.
wined3d: Call SetGlTextureDesc() from BindTexture() rather than from PreLoad().
wined3d: Move binding the texture and dirtifying the sampler to its own function from surface_download_data().
wined3d: Bind the surface texture in LoadLocation().
wined3d: SFLAG_INTEXTURE is the same as SFLAG_INDRAWABLE for offscreen render targets when ORM_FBO is used.
wined3d: Properly handle the surface location in stretch_rect_fbo().
Hans Leidekker (15):
gdi32: Add a stub im...
2007 Nov 30
0
Wine release 0.9.50
...xes.
wined3d: Read the framebuffer size from the surface, not the window.
wined3d: Apply matrices when switching from transformed vertices to shaders.
wined3d: Non power of two texture fixes.
wined3d: Fix ATI video memory detection typo.
wined3d: Do not call PreLoad in surface_download_data.
wined3d: Remove a hack that slipped in.
wined3d: Destroy GL contexts before changing the screen resolution.
msvcrt: Implement strcpy_s.
msvcrt: Implement strcat_s.
msvcrt: Implement _mbsnbcpy_s.
d3d8: Release the vertex declarations array when destroying the dev...
2008 May 02
0
Wine release 0.9.61
...s, which should possibly update nHeight.
richedit: On failure to parse incoming text as RTF, EM_STREAMIN must set dwError to -16.
richedit: Add tests for EM_FINDTEXT in 1.0 emulation, make them pass under Wine.
Alexander Dorofeyev (2):
wined3d: Add missing check for p8 primary in surface_download_data.
wined3d: Prevent console spamming in drawPrimitive.
Alexander Morozov (1):
ntoskrnl.exe: Change calling conventions for Interlocked* functions.
Alexander Nicolaysen S?rnes (2):
start: Update Norwegian Bokm?l resource.
xcopy: Add Norwegian Bokm?l resource.
Alexandre Julli...