Displaying 13 results from an estimated 13 matches for "storyboard".
2012 Nov 14
2
[LLVMdev] unable to interface with target machine
Hi there.
Sorry in advance if this is a silly question.
I've got a test program in my v3c-storyboard project
http://sourceforge.net/projects/v3c-storyboard/
that generates LLVM assembly for a hello world program.
If I try
clang -o hello-world hello-world.ll
I get "error: unable to interface with target machine".
But if I
llvm-as -o hello-world.bc hello-world.ll && &quo...
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 14/11/12 22:11, Philip Ashmore wrote:
> Hi there.
>
> Sorry in advance if this is a silly question.
>
> I've got a test program in my v3c-storyboard project
> http://sourceforge.net/projects/v3c-storyboard/
> that generates LLVM assembly for a hello world program.
>
> If I try
>
> clang -o hello-world hello-world.ll
>
> I get "error: unable to interface with target machine".
>
> But if I
>...
2012 Nov 15
2
[LLVMdev] unable to interface with target machine
Hi Philip,
...
> > I've got a test program in my v3c-storyboard project
> > http://sourceforge.net/projects/v3c-storyboard/
> > that generates LLVM assembly for a hello world program.
> >
> > If I try
> >
> > clang -o hello-world hello-world.ll
> >
> > I get "error: unable to interface with target...
2012 Nov 28
0
[LLVMdev] [cfe-dev] RFC: A Great Renaming of Things (or: Let's Repaint ALL the Bikesheds!)
...stcheck" to throw a few cores at the build,
"make -j7 git branch=a.b.c release debian" to checkout version a.b.c to
a separate directory and build a debian package with it.
I've got several projects in SourceForge that "inherit" this
functionality, and some (like v3c-storyboard) use several of them at once.
This would end the notion of "in-tree" components - projects become
"derived" from llvm, like clang.
I don't know if it's even possible to try one version of clang with a
different version of llvm, or whether that even makes sense, but t...
2012 Nov 27
3
[LLVMdev] [cfe-dev] RFC: A Great Renaming of Things (or: Let's Repaint ALL the Bikesheds!)
On Nov 24, 2012, at 1:02 AM, Tinco Andringa <mail at tinco.nl> wrote:
> Hi,
>
> I think it's an awesome idea to make sure all names are logical. It is
> an essential feature of a good API to have logical naming :)
>
>> I really dislike that all the files and classes in the MC library
>> start with MC. This is c++, not c :(
>
> On a similar note, all
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 15/11/12 05:33, Duncan Sands wrote:
> Hi Philip,
>
> ...
>> > I've got a test program in my v3c-storyboard project
>> > http://sourceforge.net/projects/v3c-storyboard/
>> > that generates LLVM assembly for a hello world program.
>> >
>> > If I try
>> >
>> > clang -o hello-world hello-world.ll
>> >
>> > I get "error: unable t...
2012 Oct 14
1
[LLVMdev] [Proposal] Annotated assembly output
...>>> On Oct 12, 2012, at 10:12 AM, Sean Silva<silvas at purdue.edu> wrote:
>>>>
>>>>> How is the client supposed to make use of this markup information?
I've implemented a binary representation for arbitrarily nested
structured data, which I call "storyboard data" - the files usually end
with ".sbd", part of my v3c-storyboard project in SourceForge:
http://sourceforge.net/projects/v3c-storyboard/.
Their text equivalent is a storyboard text file, which, again by
convention end with ".sbt".
Here's an example:
program
(...
2010 Oct 08
0
How to burn MP4/MPEG4 to DVD playable on a DVD player?
...tor/) to a known location. Once you've downloaded the program, double click the .exe file to install it.
Step 2 Load MP4 videos
Click on Load Video button in the upper left interface to locate MP4 (MPEG-4) files, and add them to this MP4 to DVD converter. Drag and drop loaded MP4 videos to the storyboard below to make further operation.
[Image: http://www.dvd-creator-converter.com/images/dvd-creator/step-load%20videos.jpg ]
Step 3 Edit MP4 movies (Optional)
The plug-in video editor lets you edit videos quickly and easily. Select a video file in storyboard and click on Edit selected video file butt...
2012 Oct 13
0
[LLVMdev] [Proposal] Annotated assembly output
Another question: What kind of documentation you are planning to
produce for this feature?
-- Sean Silva
On Fri, Oct 12, 2012 at 4:36 PM, Jim Grosbach <grosbach at apple.com> wrote:
>
> On Oct 12, 2012, at 1:07 PM, Sean Silva <silvas at purdue.edu> wrote:
>
>> Hi Jim, thanks for the response. That pretty much clears up my primary
>> concern. +1 for keeping the C
2011 Nov 18
0
How to burn MP4/MPEG4 to DVD playable on a DVD player?
...the .exe file to install it.
Step 2 Load MP4 videos
Click on Load Video button in the upper left interface to locate MP4 (MPEG-4) files, and add them to this MP4 to DVD converter (http://www.dvd-creator-converter.com/tutorials/convert-mp4-mpeg4-to-dvd.html). Drag and drop loaded MP4 videos to the storyboard below to make further operation.
[Image: http://www.dvd-creator-converter.com/images/dvd-creator/step-load%20videos.jpg ]
Step 3 Edit MP4 movies (Optional)
The plug-in video editor lets you edit videos quickly and easily. Select a video file in storyboard and click on Edit selected video file butt...
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 15/11/12 10:10, Duncan Sands wrote:
> On 15/11/12 10:15, Philip Ashmore wrote:
>> On 15/11/12 08:58, Duncan Sands wrote:
>>>> Is there a way to get the target triple of the machine the code is
>>>> running on,
>>>> or barring that, the machine llvm was built on?
>>>
>>> clang -v
>>>
>>> Ciao, Duncan.
>>>
2012 Nov 15
2
[LLVMdev] unable to interface with target machine
On 15/11/12 10:15, Philip Ashmore wrote:
> On 15/11/12 08:58, Duncan Sands wrote:
>>> Is there a way to get the target triple of the machine the code is running on,
>>> or barring that, the machine llvm was built on?
>>
>> clang -v
>>
>> Ciao, Duncan.
>> _______________________________________________
>> LLVM Developers mailing list
>>
2012 Oct 12
3
[LLVMdev] [Proposal] Annotated assembly output
On Oct 12, 2012, at 1:07 PM, Sean Silva <silvas at purdue.edu> wrote:
> Hi Jim, thanks for the response. That pretty much clears up my primary
> concern. +1 for keeping the C API small/stable/robust :)
>
> Having multiple hand-implemented parsers accepting the output, I think
> it would be wise to have an official "conformance suite" for the
> syntax so that