search for: storyboard

Displaying 13 results from an estimated 13 matches for "storyboard".

2012 Nov 14
2
[LLVMdev] unable to interface with target machine
Hi there. Sorry in advance if this is a silly question. I've got a test program in my v3c-storyboard project http://sourceforge.net/projects/v3c-storyboard/ that generates LLVM assembly for a hello world program. If I try clang -o hello-world hello-world.ll I get "error: unable to interface with target machine". But if I llvm-as -o hello-world.bc hello-world.ll && &quo...
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 14/11/12 22:11, Philip Ashmore wrote: > Hi there. > > Sorry in advance if this is a silly question. > > I've got a test program in my v3c-storyboard project > http://sourceforge.net/projects/v3c-storyboard/ > that generates LLVM assembly for a hello world program. > > If I try > > clang -o hello-world hello-world.ll > > I get "error: unable to interface with target machine". > > But if I &gt...
2012 Nov 15
2
[LLVMdev] unable to interface with target machine
Hi Philip, ... > > I've got a test program in my v3c-storyboard project > > http://sourceforge.net/projects/v3c-storyboard/ > > that generates LLVM assembly for a hello world program. > > > > If I try > > > > clang -o hello-world hello-world.ll > > > > I get "error: unable to interface with target...
2012 Nov 28
0
[LLVMdev] [cfe-dev] RFC: A Great Renaming of Things (or: Let's Repaint ALL the Bikesheds!)
...stcheck" to throw a few cores at the build, "make -j7 git branch=a.b.c release debian" to checkout version a.b.c to a separate directory and build a debian package with it. I've got several projects in SourceForge that "inherit" this functionality, and some (like v3c-storyboard) use several of them at once. This would end the notion of "in-tree" components - projects become "derived" from llvm, like clang. I don't know if it's even possible to try one version of clang with a different version of llvm, or whether that even makes sense, but t...
2012 Nov 27
3
[LLVMdev] [cfe-dev] RFC: A Great Renaming of Things (or: Let's Repaint ALL the Bikesheds!)
On Nov 24, 2012, at 1:02 AM, Tinco Andringa <mail at tinco.nl> wrote: > Hi, > > I think it's an awesome idea to make sure all names are logical. It is > an essential feature of a good API to have logical naming :) > >> I really dislike that all the files and classes in the MC library >> start with MC. This is c++, not c :( > > On a similar note, all
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 15/11/12 05:33, Duncan Sands wrote: > Hi Philip, > > ... >> > I've got a test program in my v3c-storyboard project >> > http://sourceforge.net/projects/v3c-storyboard/ >> > that generates LLVM assembly for a hello world program. >> > >> > If I try >> > >> > clang -o hello-world hello-world.ll >> > >> > I get "error: unable t...
2012 Oct 14
1
[LLVMdev] [Proposal] Annotated assembly output
...>>> On Oct 12, 2012, at 10:12 AM, Sean Silva<silvas at purdue.edu> wrote: >>>> >>>>> How is the client supposed to make use of this markup information? I've implemented a binary representation for arbitrarily nested structured data, which I call "storyboard data" - the files usually end with ".sbd", part of my v3c-storyboard project in SourceForge: http://sourceforge.net/projects/v3c-storyboard/. Their text equivalent is a storyboard text file, which, again by convention end with ".sbt". Here's an example: program (...
2010 Oct 08
0
How to burn MP4/MPEG4 to DVD playable on a DVD player?
...tor/) to a known location. Once you've downloaded the program, double click the .exe file to install it. Step 2 Load MP4 videos Click on Load Video button in the upper left interface to locate MP4 (MPEG-4) files, and add them to this MP4 to DVD converter. Drag and drop loaded MP4 videos to the storyboard below to make further operation. [Image: http://www.dvd-creator-converter.com/images/dvd-creator/step-load%20videos.jpg ] Step 3 Edit MP4 movies (Optional) The plug-in video editor lets you edit videos quickly and easily. Select a video file in storyboard and click on Edit selected video file butt...
2012 Oct 13
0
[LLVMdev] [Proposal] Annotated assembly output
Another question: What kind of documentation you are planning to produce for this feature? -- Sean Silva On Fri, Oct 12, 2012 at 4:36 PM, Jim Grosbach <grosbach at apple.com> wrote: > > On Oct 12, 2012, at 1:07 PM, Sean Silva <silvas at purdue.edu> wrote: > >> Hi Jim, thanks for the response. That pretty much clears up my primary >> concern. +1 for keeping the C
2011 Nov 18
0
How to burn MP4/MPEG4 to DVD playable on a DVD player?
...the .exe file to install it. Step 2 Load MP4 videos Click on Load Video button in the upper left interface to locate MP4 (MPEG-4) files, and add them to this MP4 to DVD converter (http://www.dvd-creator-converter.com/tutorials/convert-mp4-mpeg4-to-dvd.html). Drag and drop loaded MP4 videos to the storyboard below to make further operation. [Image: http://www.dvd-creator-converter.com/images/dvd-creator/step-load%20videos.jpg ] Step 3 Edit MP4 movies (Optional) The plug-in video editor lets you edit videos quickly and easily. Select a video file in storyboard and click on Edit selected video file butt...
2012 Nov 15
0
[LLVMdev] unable to interface with target machine
On 15/11/12 10:10, Duncan Sands wrote: > On 15/11/12 10:15, Philip Ashmore wrote: >> On 15/11/12 08:58, Duncan Sands wrote: >>>> Is there a way to get the target triple of the machine the code is >>>> running on, >>>> or barring that, the machine llvm was built on? >>> >>> clang -v >>> >>> Ciao, Duncan. >>>
2012 Nov 15
2
[LLVMdev] unable to interface with target machine
On 15/11/12 10:15, Philip Ashmore wrote: > On 15/11/12 08:58, Duncan Sands wrote: >>> Is there a way to get the target triple of the machine the code is running on, >>> or barring that, the machine llvm was built on? >> >> clang -v >> >> Ciao, Duncan. >> _______________________________________________ >> LLVM Developers mailing list >>
2012 Oct 12
3
[LLVMdev] [Proposal] Annotated assembly output
On Oct 12, 2012, at 1:07 PM, Sean Silva <silvas at purdue.edu> wrote: > Hi Jim, thanks for the response. That pretty much clears up my primary > concern. +1 for keeping the C API small/stable/robust :) > > Having multiple hand-implemented parsers accepting the output, I think > it would be wise to have an official "conformance suite" for the > syntax so that