Displaying 2 results from an estimated 2 matches for "srcaddr8".
2013 Sep 10
3
[Bug 69155] New: codegen/nv50_ir_emit_nv50.cpp:169:srcAddr8: Assertion `(offset <= 0x1fc || offset == 0x3fc) && !(offset & 0x3)' failed.
https://bugs.freedesktop.org/show_bug.cgi?id=69155
Priority: medium
Bug ID: 69155
Assignee: nouveau at lists.freedesktop.org
Summary: codegen/nv50_ir_emit_nv50.cpp:169:srcAddr8: Assertion
`(offset <= 0x1fc || offset == 0x3fc) && !(offset &
0x3)' failed.
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: vlee at freedesktop.org
Hardware: x86-6...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the
work started by Bryan Cain and Christoph Bumiller.
Patches 01-12: Add support for geometry shaders and fix related issues
Patches 13-14: Make it possible for fb clears to operate on texture attachments
with an explicit layer set (as is allowed in gl 3.2).
Patches 15-17: Make ARB_texture_multisample work