search for: sprites

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2014 Sep 01
2
[LLVMdev] Problem linking and JITing code through C++-API
I have a frontend that generates some LLVM bitcode that needs to be linked with other bitcode (its runtime library), which I generate from C++ source using Clang. If I write the output of my program to disk, link it with llvm-link, and then run it with lli, everything works perfectly. But if I try to perform the linking and running steps in my main program, I get this error during
2014 Sep 02
2
[LLVMdev] Problem linking and JITing code through C++-API
Yes. It appears that a bad reference to DataLayout was passed to MachineJumpTableInfo::getEntrySize. I'm using LLVM as a pre-compiled Ubuntu package for this work, so I can't do much more in GDB without building from source. Program received signal SIGSEGV, Segmentation fault. 0x00000000007565f0 in llvm::MachineJumpTableInfo::getEntrySize(llvm::DataLayout const&) const () (gdb)
2014 Sep 08
2
[LLVMdev] Problem linking and JITing code through C++-API
Hi Andy, It looks like you're using LLVM's old JIT, rather than MCJIT? The old JIT has been removed from the mainline, and is no longer supported. I'd recommend building your own copy of LLVM from the development branch (as Reed suggested) where MCJIT is used by default - this may fix your issue. If you want to stick with the precompiled binaries, then you should change: #include
2007 Jun 06
0
Branch 'as' - libswfdec/Makefile.am libswfdec/swfdec_root_movie.c libswfdec/swfdec_root_sprite.c libswfdec/swfdec_root_sprite.h libswfdec/swfdec_swf_decoder.c libswfdec/swfdec_swf_decoder.h libswfdec/swfdec_tag.c
libswfdec/Makefile.am | 2 libswfdec/swfdec_root_movie.c | 10 +- libswfdec/swfdec_root_sprite.c | 178 ----------------------------------------- libswfdec/swfdec_root_sprite.h | 65 -------------- libswfdec/swfdec_swf_decoder.c | 64 ++++++++++++++ libswfdec/swfdec_swf_decoder.h | 20 ++++ libswfdec/swfdec_tag.c | 65 ++++++++++++++ 7 files changed, 149
2007 Mar 07
0
11 commits - libswfdec/swfdec_event.c libswfdec/swfdec_event.h libswfdec/swfdec_js_movie.c libswfdec/swfdec_movie.c libswfdec/swfdec_scriptable.c libswfdec/swfdec_scriptable.h libswfdec/swfdec_script.c libswfdec/swfdec_sprite.c libswfdec/swfdec_sprite.h
...PRITE_ACTION_ADD : SWFDEC_SPRITE_ACTION_UPDATE, content); return content; } } - swfdec_sprite_add_action (sprite, frame_id, SWFDEC_SPRITE_ACTION_ADD, content); + swfdec_sprite_add_action (sprite, SWFDEC_SPRITE_ACTION_ADD, content); return content; } @@ -349,8 +349,7 @@ swfdec_spriteseg_place_object_2 (SwfdecS depth -= 16384; /* new name always means new object */ - content = swfdec_contents_create (s->parse_sprite, - s->parse_sprite->parse_frame, depth, move, has_character || has_name); + content = swfdec_contents_create (s->parse_sprite, depth, move...
2007 Jun 18
0
Branch 'as' - 8 commits - libswfdec/swfdec_movie.c libswfdec/swfdec_sprite.c libswfdec/swfdec_sprite.h libswfdec/swfdec_sprite_movie.c libswfdec/swfdec_sprite_movie.h libswfdec/swfdec_swf_decoder.c libswfdec/swfdec_swf_decoder.h
...Most of the lines in this diff is moving the parsers (in particular the PlaceObject parser) from swfdec_sprite.c to swfdec_sprite_movie.c. This patch achieves the following: - DisplayList tags are no longer parsed and put into a SwfdecContent structure, and then added to a sprites SwfdecFrame structure, but instead queued in sprite->actions, which is a list of tag/buffer tuples. - swfdec_sprite_movie_perform_one_action() is now given one tag/buffer tuple, parses it and executes it. - ShowFrame tags are now handled differently. They are queued into spri...
2007 Mar 09
0
libswfdec/swfdec_root_sprite.c libswfdec/swfdec_root_sprite.h
libswfdec/swfdec_root_sprite.c | 172 +++++++++++++++++++++++++++++++++++++++++ libswfdec/swfdec_root_sprite.h | 65 +++++++++++++++ 2 files changed, 237 insertions(+) New commits: diff-tree b86811135dd32ae460e5082f4f986664de624b89 (from 09541f87302d441396064f480fa3c8da0a07993e) Author: Benjamin Otte <otte@gnome.org> Date: Fri Mar 9 22:08:56 2007 +0100 Those files seem to be
2007 Jun 27
0
Branch 'as' - 6 commits - libswfdec/swfdec_as_interpret.c libswfdec/swfdec_movie_asprops.c libswfdec/swfdec_movie.c libswfdec/swfdec_movie.h libswfdec/swfdec_sprite.c libswfdec/swfdec_sprite.h libswfdec/swfdec_sprite_movie_as.c
libswfdec/swfdec_as_interpret.c | 90 +++++++++++------------ libswfdec/swfdec_movie.c | 14 --- libswfdec/swfdec_movie.h | 7 - libswfdec/swfdec_movie_asprops.c | 70 +++++++++--------- libswfdec/swfdec_sprite.c | 15 --- libswfdec/swfdec_sprite.h | 2 libswfdec/swfdec_sprite_movie.c | 127
2007 Mar 07
0
13 commits - libswfdec/Makefile.am libswfdec/swfdec_js_global.c libswfdec/swfdec_js_movie.c libswfdec/swfdec_root_movie.c libswfdec/swfdec_root_movie.h libswfdec/swfdec_script.c libswfdec/swfdec_sprite.h libswfdec/swfdec_sprite_movie.c
...sprite = swfdec_root_movie_get_export (SWFDEC_ROOT_MOVIE (movie->root), export); + if (!SWFDEC_IS_SPRITE (sprite)) { + if (sprite == NULL) { + SWFDEC_WARNING ("no symbol with name %s exported", export); + } else { + SWFDEC_WARNING ("can only use attachMovie with sprites"); + } + return JS_TRUE; + } + if (!JS_ValueToECMAInt32 (cx, argv[1], &depth)) + return JS_FALSE; + if (swfdec_depth_classify (depth) == SWFDEC_DEPTH_CLASS_EMPTY) + return JS_TRUE; + ret = swfdec_movie_find (movie, depth); + if (ret) + swfdec_movie_remove (ret); + cont...
2007 Oct 25
0
6 commits - libswfdec/swfdec_as_interpret.c libswfdec/swfdec_event.c libswfdec/swfdec_event.h libswfdec/swfdec_movie.c libswfdec/swfdec_movie.h libswfdec/swfdec_player.c libswfdec/swfdec_player_internal.h libswfdec/swfdec_resource.c
libswfdec/swfdec_as_interpret.c | 6 - libswfdec/swfdec_event.c | 59 +--------- libswfdec/swfdec_event.h | 38 +++---- libswfdec/swfdec_movie.c | 124 ++++++++++++---------- libswfdec/swfdec_movie.h | 4 libswfdec/swfdec_player.c | 195 ++++++++++++++++++++++-------------- libswfdec/swfdec_player_internal.h | 23 ++--
2007 Feb 19
0
2 commits - libswfdec/swfdec_script.c test/swfdec-extract.c
...CTER (sprite)->id); return FALSE; } audio = swfdec_audio_stream_new (NULL, sprite, i); @@ -185,11 +185,11 @@ export_graphic (SwfdecGraphic *graphic, const SwfdecColorTransform trans = { 256, 0, 256, 0, 256, 0, 256, 0 }; if (SWFDEC_IS_SPRITE (graphic)) { - g_printerr ("Sprites can not be exported"); + g_printerr ("Sprites can not be exported\n"); return FALSE; } if (SWFDEC_IS_BUTTON (graphic)) { - g_printerr ("Buttons can not be exported"); + g_printerr ("Buttons can not be exported\n"); return FALSE; } wi...
2009 Sep 30
5
A rails plugin to generate css sprite image automatically
Hi guys, I have written a rails plugin/gem to generate css sprite image automatically. The project repository is here: http://github.com/flyerhzm/css_sprite It is based on RMagick and you need only define a rule from what source images to a destination image, as follows: forum_icon_vertical.gif: # destination image file sources: # source image file list - good_topic.gif
2011 Sep 09
1
Rgl and plotmath symbols (via sprites): a trial
...quality of the .png seems poor. Can this be improved? 2) When I print the file to a .pdf, the label is just a black square... I assume one then has to print to png again... hmmm... not perfect. 3) Some parts of the z-axis are covered by the label. How can this be fixed? The problem seems to be that sprites have a radius. Specifying a rectangle would be better here, but I am not sure how this works (or even if it does). Cheers, Marius -------------- next part -------------- A non-text attachment was scrubbed... Name: plot.pdf Type: application/pdf Size: 76481 bytes Desc: not available URL: <ht...
2009 Apr 13
4
little fighter 2 vdragonballz 3.0 mod crashes on load sprite
...The backtrace does not involve Wine, so I guess I need debug channels to figure out what's going on? What would be the best approach to figure out why the game is crashing? What I have a Nvidia card with driver 177.82, but I guess at this early stage it would not matter much (well, unless the sprites are already being loaded into card memory, but I don't know if this makes sense). And I set VideoMemorySize=512.
2007 Jun 13
0
Branch 'as' - 6 commits - libswfdec/swfdec_as_array.c libswfdec/swfdec_button_movie.c libswfdec/swfdec_morph_movie.c libswfdec/swfdec_movie_asprops.c libswfdec/swfdec_movie.c libswfdec/swfdec_movie.h libswfdec/swfdec_player.c libswfdec/swfdec_sprite.c
...tf ("instance%u", ++player->unnamed_count)); + } else { + movie->name = SWFDEC_AS_STR_EMPTY; + } + } + /* add the movie to the global movies list */ /* NB: adding to the movies list happens before setting the parent. * Setting the parent does a gotoAndPlay(0) for Sprites which can cause * new movies to be created (and added to this list) */ player->movies = g_list_prepend (player->movies, movie); - //swfdec_js_movie_create_jsobject (movie); - /* queue init and construct events for non-root movies */ - if (movie->parent) { - g_queue_push_ta...
2007 Mar 05
0
11 commits - configure.ac libswfdec/swfdec_js_movie.c libswfdec/swfdec_root_movie.c libswfdec/swfdec_root_movie.h libswfdec/swfdec_script.c libswfdec/swfdec_sprite.c libswfdec/swfdec_sprite.h libswfdec/swfdec_sprite_movie.c libswfdec/swfdec_swf_decoder.c
configure.ac | 2 libswfdec/swfdec_js_movie.c | 3 - libswfdec/swfdec_root_movie.c | 58 +++++++++++++++++++ libswfdec/swfdec_root_movie.h | 16 ++++- libswfdec/swfdec_script.c | 119 ++++++++++++++++++++++++++++++++-------- libswfdec/swfdec_sprite.c | 6 +- libswfdec/swfdec_sprite.h | 4 - libswfdec/swfdec_sprite_movie.c | 41
2007 Feb 15
0
3 commits - libswfdec/swfdec_bits.c libswfdec/swfdec_shape.c libswfdec/swfdec_tag.c
libswfdec/swfdec_bits.c | 5 +-- libswfdec/swfdec_shape.c | 8 +++-- libswfdec/swfdec_tag.c | 71 +++++++++++++++-------------------------------- 3 files changed, 32 insertions(+), 52 deletions(-) New commits: diff-tree a879894cd4905bea3dfe323eac13d24448146807 (from b9d7f15528e25b22099507ad00bba595e53025af) Author: Benjamin Otte <otte@gnome.org> Date: Thu Feb 15 09:32:32 2007
2013 Feb 27
4
My SCSS compiled CSS lacks "/assets" in the generated urls
Running "rake assets:clobber assets:precompile" will generate files like "application-xxx.css" with incorrect urls after upgrading to Rails 4. For example url(/fields/xxx.png) when it should be url(/assets/fields/xxx.png). For some unknown reason it worked once in development mode, but after running rake assets:clobber I can''t get it to work again... Any ideas
2007 Mar 23
0
Sprite Protocol
Does anyone know what Sprite Protocol 90 is? -- Thx Joshua Gimer -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.centos.org/pipermail/centos/attachments/20070323/4cfd154f/attachment.html>
2009 Sep 12
0
[PATCH 13/13] nv50: add support for point sprites
--- src/gallium/drivers/nv50/nv50_program.c | 54 ++++++++++++++++++++++++++++++- src/gallium/drivers/nv50/nv50_screen.c | 2 +- src/gallium/drivers/nv50/nv50_state.c | 3 ++ 3 files changed, 57 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index cf57d5c..883c28b 100644 ---