Displaying 20 results from an estimated 35844 matches for "sound's".
2000 Dec 08
7
Some scratches with beta3
Hi,
I have included the oggvorbis encoding and playback stuff in the
Linux-Mandrake distro back in August 2000. At that time I put the "nightly
CVS" version, which worked just fine.
Then on Mon Nov 27 I noticed some RPM's labelled "1.0beta3" on the website
so I upgraded with these ones.
Since then we have had some serious problems in encoding: approx 20% of
the WAV
2007 Jun 23
3
Counter-Strike with ALSA sound driver
Hi, i get the next problem when i try with Alsa sound Driver.
I get a sound on a lot of parts...
OS: GNU/Linux Ubuntu 6.10
Linux maximi89-desktop 2.6.17-50-386 #2 Tue Jan 23 16:48:16 UTC 2007 i686
GNU/Linux
00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio
Controller (rev a2)
maximi89@maximi89-desktop:~$ WINEDEBUG=err...
2006 May 29
5
Can't Run "Within A Deep Forest"
...((nil), L"C:\\Program Files\\Within a Deep
Forest\\secrets\\fly.wav") stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Within a Deep
Forest\\secrets\\nifflas_hiddenforest.it") stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Within a Deep
Forest\\sounds\\001b1s1.wav") stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Within a Deep
Forest\\sounds\\002b1s2.wav") stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Within a Deep
Forest\\sounds\\003b1s3.wav") stub
fixme:sfc:SfcIsFileProtected ((nil), L&...
2009 Mar 27
0
UPDATED: Asterisk Core Sounds 1.4.15, Extra Sounds 1.4.9, and Freeplay MoH Update Released
(Note: This announcement originally went out with an incorrect version number
mentioned for the Extra sounds. It should have went out as Extra Sounds 1.4.9
and has been corrected in this announcement. Thank you for your understanding.)
The Asterisk development team is pleased to announce the release of Asterisk
Core Sounds version 1.4.15, Extra Sounds 1.4.9, and Freeplay Music On Hold
sound files. These...
2009 Mar 27
0
Asterisk Core Sounds 1.4.15, Extra Sounds 1.4.8, and Freeplay MoH Update Released
The Asterisk development team is pleased to announce the release of Asterisk
Core Sounds version 1.4.15, Extra Sounds 1.4.8, and Freeplay Music On Hold
sound files. These sound files are available at
http://downloads.digium.com/pub/telephony/sounds/. Future versions of
Asterisk will do this automatically from the Makefile (when the sounds are
enabled in menuselect).
Jean-Marc Valin (...
2007 Jan 29
0
3 commits - autogen.sh configure.ac player/.gitignore player/Makefile.am player/swfdec_playback_alsa.c player/swfdec_playback.c player/swfdec_playback_none.c
...received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301 USA
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include <alsa/asoundlib.h>
-#include "swfdec_source.h"
-
-/* Why ALSA sucks for beginners:
- * - snd_pcm_delay is not sample-exact, but period-exact most of the time.
- * Yay for getting told the time every 512 samples when a human notices
- * a delay of 100 samples (oooops)
- * - lots of functions are...
2009 Oct 02
3
Extra Sounds Missing on 1.6.1.6 install
It looks like there's a problem with the location or naming of the Extra
SLN16 sounds:
--14:11:43--
http://downloads.digium.com/pub/telephony/sounds/releases/asterisk-extra-sounds-fr-SLN16-1.4.9.tar.gz
Resolving downloads.digium.com... 76.164.171.232
Connecting to downloads.digium.com|76.164.171.232|:80... connected.
HTTP request sent, awaiting response... 301...
2007 Jul 08
0
patch to enhance sound module for 96 kHz/24 bit sample sizes
Greetings Matthias,
Thanks again for your sound module. I did not ever manage to find the
time to play with phase equations, but I found I needed the module for a
new project involving bats. I needed to do some work @ 96 kHz/24 bit
sample size, and found the limitations of the sound package stop at 48
kHz and 16 bit samples. Here's a...
2007 Oct 29
0
2 commits - libswfdec/swfdec_audio_event.c test/sound
libswfdec/swfdec_audio_event.c | 3 +
test/sound/Makefile.am | 7 ++++
test/sound/crash-0.5.3-no-samples.c | 57 ++++++++++++++++++++++++++++++++++
test/sound/crash-0.5.3-no-samples.swf |binary
4 files changed, 67 insertions(+)
New commits:
commit 835f7dd6a8a7ea739b437e7721506755fa989ca7
Author: Pekka Lampila <pekka.lam...
2005 Feb 07
1
No Sound while playing games
Hi all
I have been getting this really crazy problem while
using wine. My wine version is 20050111. Last night I
installed warcraft III and the games graphics and
sound worked perfectly, no hassles at all. Today when
I restarted the game there was no sound. I fiddled
around in the [WinMM] section of the config but
couldnt get the sound back.
Today I installed Soldiers of Fortune. Played the game
and everything again worked beautifully. Now when I
try to play it...
2007 Nov 22
0
2 commits - libswfdec-gtk/swfdec_playback_pa.c
...nd automatic server mode
being disabled.
diff --git a/libswfdec-gtk/swfdec_playback_pa.c b/libswfdec-gtk/swfdec_playback_pa.c
index d47fcb4..825775b 100644
--- a/libswfdec-gtk/swfdec_playback_pa.c
+++ b/libswfdec-gtk/swfdec_playback_pa.c
@@ -163,6 +163,13 @@ swfdec_stream_open (SwfdecPlayback *sound, SwfdecAudio *audio)
stream->audio = g_object_ref (audio);
sound->streams = g_list_prepend (sound->streams, stream);
+ /* If we failed to initialize the context, don't try to create the stream.
+ * We still have to get put in the list, because swfdec_playback.c expects
+ *...
2006 Feb 06
12
Asterisk native sounds now available!
Hello everyone,
As I promised at eTel last week, I have finished up work on my
"Asterisk Native Sounds" project. Here's a little diddy from astlinux.org:
-----------------------------------
Asterisk Native Sounds are a collection of audio prompts for Asterisk.
They will improve quality, reduce CPU usage, reduce latency, and (in
some cases) eliminate the need for G729 licenses!
The...
2007 Nov 08
0
configure.ac libswfdec-gtk/Makefile.am libswfdec-gtk/swfdec_playback_pa.c
...+ */
+
+/*** DEFINITIONS ***/
+
+struct _SwfdecPlayback {
+ SwfdecPlayer * player;
+ GList * streams; /* all Stream objects */
+ GMainContext * context; /* glib context we work in */
+ pa_glib_mainloop * pa_mainloop; /* PA to glib mainloop connection */
+ pa_context * pa; /* PA context for sound rendering */
+};
+
+typedef struct {
+ SwfdecPlayback * sound; /* reference to sound object */
+ SwfdecAudio * audio; /* the audio we play back */
+ guint offset; /* offset into sound */
+ pa_stream * pa; /* PA stream */
+ pa_cvolume volume; /* Volume control. Not yet used. */...
2003 Jul 27
4
Sound Driver Via
Hi, im a newbie to freebsd. I just installed 5.1, but my sound isnt working, im not sure if I have to install the alsa sound drivers or not. the integrated sound I have with my shuttle mv42n board is Via AC97 sound, and when I go into kde i get the error message
Sound server informational message:
Error while initializing the sound driver:
device /dev/dsp ca...
2007 Oct 11
0
12 commits - configure.ac doc/Makefile.am libswfdec/swfdec_as_frame.c libswfdec/swfdec_audio.c libswfdec/swfdec_audio_event.c libswfdec/swfdec_audio_event.h libswfdec/swfdec_shape_parser.c libswfdec/swfdec_sound.c test/sound
...2 -
doc/Makefile.am | 2 -
libswfdec/swfdec_as_frame.c | 8 ++--
libswfdec/swfdec_audio.c | 1
libswfdec/swfdec_audio_event.c | 24 +++++--------
libswfdec/swfdec_audio_event.h | 3 +
libswfdec/swfdec_shape_parser.c | 8 ++--
libswfdec/swfdec_sound.c | 1
test/sound/adpcm-2-2.swf.1.0.raw |binary
test/sound/adpcm-2.swf.1.0.raw |binary
test/sound/adpcm-3-2.swf.1.0.raw |binary
test/sound/adpcm-3.swf.1.0.raw |binary
test/sound/adpcm-4-2.swf.1.0.raw |binary
test/sound/adpcm-4.swf.1.0.raw |binary
test/sound/adpcm-5-2.swf.1.0...
2004 Mar 03
1
Sound Problems with Wine and ALSA
I've been trying to fix this for a couple of weeks now without any luck.
I'm hoping someone here can offer some help.
I Replaced my mainboard and CPU about a month ago. The new board has
on-board sound as did my old mainboard, but the new board uses an
Intel8x0 sound chip, the old board had a Yamaha YMFPCI chipset. Because
of the difference in sound systems I needed to rebuild the ALSA drivers
and decided to get the latest from ALSA. This also required a kernel
upgrade, from 2.4.20 to 2.6.2....
2011 Aug 06
1
Re: Audacity in wine does not find "default" sound sys
Susan Cragin wrote:
> When I run Audacity for Windows (the 1.13 beta) under wine, the "default" sound system does not work.
> I have to select "MIME" and "Wine Sound Mapper."
>
> Wine Sound Mapper does work, but isn't wine supposed to use the "default" sound system as primary, and if that has changed, how come winecfg can't find the "wine sound...
2017 Mar 29
5
sound problems... config?
The www has failed me with this, so I'm trying you guys. Sound worked
great out of the box when I installed 7.2... Yay! I could watch all
kinds of videos, like on facebook and youtube. And I could listen to
most podcasts too. But then something happened. It was either a kernel
upgrade or that I installed vlc (for watching videos on DVD) and the
whole s...
2005 Feb 26
3
Language Problems
Guys
Im having a few issues with Languages.
Ive setup the english language is it came from default:
/var/log/asterisk/sounds
/var/log/asterisk/sounds/phonetic
/var/log/asterisk/sounds/digit
/var/log/asterisk/sounds/letters
and then Spanish as
/var/log/asterisk/sounds/sp
/var/log/asterisk/sounds/sp/phonetic
/var/log/asterisk/sounds/sp/digit
/var/log/asterisk/sounds/sp/letters
Then one of my sip phone on sip.conf wit...
2007 Jul 16
0
configure.ac libswfdec-gtk/Makefile.am libswfdec-gtk/swfdec_playback_oss.c
...ave received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301 USA
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <sys/soundcard.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "swfdec_playback.h"
+
+/** @file Implements swfdec audio playback by opening /dev/dsp per stream
+ * and playing out through that.
+ *
+ * Allowing multiple acc...