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2002 Nov 23
1
Can't get Unreal to work in opengl mode
Hello all. I downloaded and compiled Wine-20021031.tar.gz (I did ./tools/wineinstall) According to the config.log, it correctly found and compiled everything about OpenGL on my system (I have a GeForce II MX card and I use the NVIDIA 2960 drivers). I played succesfully 'Jedi Knight II' in OpenGL mode with wine; but I can't play Unreal I (single-player game) in any other mode than
2007 Jan 20
0
Best way to force a respond_to format
...d format. If I can''t find it, then I may just fall through to the typical ACCEPT header. I''m wondering what others thoughts are on the best way to do this. I have found that I can simply set the params[:format] to what I want. such as: before_filter :typecheck def typecheck somelogic... params[:format] = "xhtmlmp" or... params[:format] = "wml" end Then in my view, I will have a respond_to block something like. respond_to do |format| format.html format.xml { :render :xml => @object.to_xml } format.xhtmlmp { render :template => ''...