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2013 Apr 03
3
[Bug 63051] New: Displist with multiple OpenGL contexts crashes.
...h in: /usr/lib/xorg/modules/dri/nouveau_dri.so The crash is caused by calling glCallList() when there are multiple windows sharing the same opengl context. (single window doesn't crash for example and removing use of display-lists in the code also works). I did some more tests and using Mesa-SoftwareGL doesn't crash, using NVidia closed-source drivers. Attached blend file to reproduce the crash, just run... ./blender displist_crash.blend ... then press ONE-Key, over either of the windows to see crash. If you close a window before pressing ONE, it works without crashing. -- You are receiv...