search for: sndctl_dsp_getospac

Displaying 2 results from an estimated 2 matches for "sndctl_dsp_getospac".

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2002 Apr 01
0
Half-Life, wine & GeForce2 GO
...the game wine segfaulted in libGL.so (with the 2312 version of the nvidia drivers), or in ntdll.dll (with the newest version of their drivers - 2802). I tried running it using software rendering, but I then got an infinite loop of sound errors (err:wave:wodUpdatePlayedTotal IOCTL can't 'SNDCTL_DSP_GETOSPACE'). I have XFree 4.1.0 installed, witha 2.4.16 kernel and OSS sound drivers. I made sure that wine uses the nvidia OpenGL libs. Could anyone help me ? Thanks in advance. Laurent Pinchart
2007 Jul 16
0
configure.ac libswfdec-gtk/Makefile.am libswfdec-gtk/swfdec_playback_oss.c
...data; + char *frag = malloc(stream->fragsize); + + if (frag == NULL) { + g_printerr ("Failed to allocate fragment of size %d\n", + stream->fragsize); + return FALSE; + } + + while (TRUE) { + int ret; + audio_buf_info spaceinfo; + + ret = ioctl(stream->dsp_fd, SNDCTL_DSP_GETOSPACE, &spaceinfo); + if (ret == -1) { + g_printerr ("Failed to get output buffer availability\n"); + free(frag); + return FALSE; + } + g_assert(spaceinfo.fragsize == stream->fragsize); + + if (spaceinfo.fragments == 0) + break; + + memset (frag, 0, st...