Displaying 3 results from an estimated 3 matches for "smtpe".
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2000 Oct 10
0
tarkin (was Re: FREE at last)
...not be enough.
> > In the trivial implementation, it's just a matter of lining up
> > the numbers.
>
> Right... more pains in decoders' butts. Ah well, I guess we're going to
> have to live with it. It's not like there's much better, other than
> SMTPE-timecoding the whole system (which I think should be done possibly
> as metadata, because it's possible that the video should interface with
> systems that use SMTPE (e.g., broadcast).
>
> > A more sophisticated approach is to write some sort of scheduler that
> > works...
2001 Aug 25
4
Ogg MIDI proposal
...be place
in an Ogg page.
MIDI header packet format
-------------------------
The MIDI header will be:
'OggMIDI\000'
version (1 byte) - this is the OggMIDI version supported, starts from 0
time format (1 byte) - this is the time format, 1 for ticks per
quarternote; 24,25,29,30 for SMTPE time
timebase (2 bytes) - subdivisions per SMTPE frame or ticks per quarternote
MIDI packet format
------------------
<midi event><midi event>...
Changes to Vorbis
-----------------
libvorbisfile will need to be modified to recognize substreams and ignore
all but the first valid Vorbi...
2004 Aug 06
2
Problems streaming high bitrate over a LAN
On Fri, May 25, 2001 at 10:43:33AM +0200, Martin Hierling wrote:
> HI,
>
> sounds like my problem discussed her two or three weeks ago.
> Add "sleep_ratio 0" to your icecast.conf.
>
> regards Martin
Thank you very muchly. It works now. Any idea how to synchronize 2 players on
the same stream? End up with ~ 1 s phase difference. NAS might be more
appropriate...