Displaying 12 results from an estimated 12 matches for "smacker".
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2013 Feb 04
2
[LLVMdev] Adding SMACK to the list of LLVM projects
...ACK is an open-source static checker built on top of LLVM, and we
are hoping to get more collaborators and contributors this way.
Here is more info about SMACK:
****************************************************************************
SMACK Static Checker
By <a href="https://github.com/smackers?tab=members">smackers</a>
<a href="http://smackers.github.com/smack/">SMACK</a> is a tool for
statically checking properties of programs written in C/C++. For a
given input program, SMACK checks for violations of user-provided
assertions. The tool is open-sourc...
2013 Feb 06
2
[LLVMdev] Adding SMACK to the list of LLVM projects
...d we
>> are hoping to get more collaborators and contributors this way.
>>
>> Here is more info about SMACK:
>> ****************************************************************************
>> SMACK Static Checker
>>
>> By <a href="https://github.com/smackers?tab=members">smackers</a>
>>
>> <a href="http://smackers.github.com/smack/">SMACK</a> is a tool for
>> statically checking properties of programs written in C/C++. For a
>> given input program, SMACK checks for violations of user-provided...
2013 Feb 06
0
[LLVMdev] Adding SMACK to the list of LLVM projects
...r built on top of LLVM, and we
> are hoping to get more collaborators and contributors this way.
>
> Here is more info about SMACK:
> ****************************************************************************
> SMACK Static Checker
>
> By <a href="https://github.com/smackers?tab=members">smackers</a>
>
> <a href="http://smackers.github.com/smack/">SMACK</a> is a tool for
> statically checking properties of programs written in C/C++. For a
> given input program, SMACK checks for violations of user-provided
> assertion...
2013 Feb 06
1
[LLVMdev] Adding SMACK to the list of LLVM projects
...o get more collaborators and contributors this way.
>>>
>>> Here is more info about SMACK:
>>> ****************************************************************************
>>> SMACK Static Checker
>>>
>>> By <a href="https://github.com/smackers?tab=members">smackers</a>
>>>
>>> <a href="http://smackers.github.com/smack/">SMACK</a> is a tool for
>>> statically checking properties of programs written in C/C++. For a
>>> given input program, SMACK checks for violations...
2013 Feb 06
0
[LLVMdev] Adding SMACK to the list of LLVM projects
...d we
>> are hoping to get more collaborators and contributors this way.
>>
>> Here is more info about SMACK:
>> ****************************************************************************
>> SMACK Static Checker
>>
>> By <a href="https://github.com/smackers?tab=members">smackers</a>
>>
>> <a href="http://smackers.github.com/smack/">SMACK</a> is a tool for
>> statically checking properties of programs written in C/C++. For a
>> given input program, SMACK checks for violations of user-provided...
2016 Jun 13
3
LLVM APT packages - when will they be back?
Hi,
Our tool SMACK (https://github.com/smackers/smack/) relies on installing
LLMV from APT packages that used to be provided here:
http://llvm.org/apt/
This link has been down for several weeks at this point (I think).
Do you have a rough estimate for when you will bring this back?
Our users are having trouble installing SMACK due to the abov...
2008 Aug 06
2
Space Bucks gives an installation error
...ase, be gently with me. [Wink]
Ok, now the problem.
I run WINE 1.1.2 under Ubuntu 8.04 and try to install Space Bucks (german version). It's a cool game from 1996 for Win 3.1 and Win 95, but everytime I try to install the game, there pop up a window, which say
> Error: Could not load 32-bit Smacker DLL.
This happens a few time and the installation fails.
Can anybody help me?
2015 Apr 06
2
[LLVMdev] llvm DSA - reproduce the result in PLDI 07 paper
...t-Sensitive Points-to Analysis with Heap Cloning
Practical For The Real World" (http://llvm.org/pubs/2007-06-10-PLDI-DSA.html
).
However, my "Percent May Alias" for all the benchmarks is much greater,
especially "bzip2".
The DSA code I use is from "https://github.com/smackers/smack". I have diff
the code between smack and poolalloc_32. They are almost the same except
the "#include" statements.
I was wondering whether I need to do some configuration to make DSA work
properly.
Thank you!
Zhiyuan
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2015 May 07
3
[LLVMdev] Pony Language: LLVM Project
Dear LLVM community,
I am affiliated with the design and development of the Pony<http:/www.ponylang.org> programming language, which was recently published and has since been discussed on hacker news<https://news.ycombinator.com/item?id=9482483>, reddit [1]<http://www.reddit.com/r/ponylang>
2015 May 05
2
[LLVMdev] llvm DSA - reproduce the result in PLDI 07 paper
...Heap Cloning
> Practical For The Real World" (
> http://llvm.org/pubs/2007-06-10-PLDI-DSA.html).
>
> However, my "Percent May Alias" for all the benchmarks is much greater,
> especially "bzip2".
>
> The DSA code I use is from "https://github.com/smackers/smack". I have
> diff the code between smack and poolalloc_32. They are almost the same
> except the "#include" statements.
>
> I was wondering whether I need to do some configuration to make DSA work
> properly.
>
> Thank you!
>
> Zhiyuan
>
>
>...
2002 Jul 17
3
More introductions
--- "Tabuleiro" wrote:
Hi, guys. I was working with the VP3 code, planning to integrate it with Ogg
for a self-contained solution for video playback, platform independant, no
installation required, no QT, no AVI runtimes. My main interest is CD-based
work using local files and portability/performance, not really into
streaming or anything fancy (network error correction, prediction,
2015 Apr 10
2
[LLVMdev] LLVM Alias Analysis
Hi Xin,
Thank you for your reply!
I have tried the 3 alias analyses you have mentioned on LLVM 3.5:
1) $ opt -globalsmodref-aa -aa-eval < xxx.bc > /dev/null
(May-alias response 100%)
2) $ opt -tbaa -aa-eval < xxx.bc > /dev/null
(May-alias response 100%)
3) $ opt -cfl-aa -aa-eval < xxx.bc> /dev/null
(Unknown command line argument '-cfl-aa')
It seems that they are not