search for: sherief

Displaying 20 results from an estimated 37 matches for "sherief".

2008 Aug 28
3
[LLVMdev] Visual C++ 2008 Build from trunk
...no idea what the configure project is for, and it fails with a manifest related error (the project lacks any .c* files anyway). This causes an avalanche of problems, initiated by TableGen not being able to build. Has anyone been successful in getting the LLVM libs to build under VC? - Sherief -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20080828/2483a31d/attachment.html>
2010 Apr 30
2
Simple example of decoding streaming audio realtime?
On 30 April 2010 11:43, Sherief N. Farouk <sherief at mganin.com> wrote: >>> I'm a software engineer. I'm terribly uncomfortable with C. > > Aaaaahahahahahahahaha Please be civil, guys. Different engineers have different skill levels, so what. If someone asks for some help with the reference implemen...
2012 Sep 12
1
opus-tools resampler
...ould be really helpful (I needed one myself), and a single unified library would make it a lot easier to track updates and patches. I've spun off the resampler parts some time ago when I was working on a project that relied on the Speex resampler, and it can be found here: https://bitbucket.org/sherief/speex-resample . Whether someone wants to use that as a basis of a resampler library or do a clean spin-off off of Speex's code is fine by me - I'd just like to have a single, permissively licensed resampler library tested on a variety of platforms and under a variety of conditions. I only...
2008 Sep 29
3
[LLVMdev] Architecture Dependency of LLVM bitcode (was Re: compile linux kernel)
...s.hpp to determine which of _le and _be is a typedef for the standard uint32, and the other is implemented as a class with operator int32(). "add i32_be %X, 8" looks elegant to me, and quite easy (for someone writing the ir output to a text file, like me :) to bolt on to existing code. - Sherief
2017 Sep 20
3
Network meta-analysis help
Greetings. I hope my message finds you well. I know this question may be silly for some experts like you but it's a very important matter for me so, sorry for that. I was trying to make a network meta-analysis using R for the attached data set which shows the association between breast feeding and autism spectrum disorder (the event here is bad). I've searched a lot through the internet
2010 Dec 06
2
Problems with Speex Resamplers
How much latency are we talking about? It seems that this issue cannot be easily pinpointed, but if it turns out to be related to the Speex Resampler let me know and I will put it on my task list. - Sherief -----Original Message----- From: speex-dev-bounces at xiph.org [mailto:speex-dev-bounces at xiph.org] On Behalf Of Colin Guthrie Sent: Monday, December 06, 2010 9:47 AM To: speex-dev at xiph.org Subject: Re: [Speex-dev] Problems with Speex Resamplers 'Twas brillig, and Sherief N. Farouk at 06...
2017 Sep 20
0
Network meta-analysis help
Hi Sherief, First thing is your data set did not make it If it is not too large, perhaps you could send the output of "dput" in the body of the message or send a CSV file with the extension changed to ".txt". If the data set is very large, perhaps you could send a subset as described abov...
2010 Dec 06
2
Problems with Speex Resamplers
If you can produce a simple minimal repro that exhibits this issue on some procedural signal (sine wave, etc) I'd love to look into it some more - I'm maintaining a hardened version of the Speex Resampler and would be very concerned if this bug made it into production. - Sherief -----Original Message----- From: speex-dev-bounces at xiph.org [mailto:speex-dev-bounces at xiph.org] On Behalf Of Colin Guthrie Sent: Saturday, December 04, 2010 9:33 AM To: speex-dev at xiph.org Subject: Re: [Speex-dev] Problems with Speex Resamplers Hi John 'Twas brillig, and John Ridges...
2008 Sep 29
0
[LLVMdev] Architecture Dependency of LLVM bitcode (was Re: compile linux kernel)
On Mon, 2008-09-29 at 15:03 -0400, Sherief N. Farouk wrote: > Why not add types with explicit endianess?... The issues with architecture dependency are far broader than byte order. LLVM in its current form is simply not intended to be machine neutral. Quite the contrary: it is heavily machine dependent!
2010 May 27
1
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...e that you link with the 360-specific C runtime libraries. That being said, I still believe that direct binary generation is not a feasible option, and the ObjC => C route is preferred. Kevin, hate to be asking this but do you have access to the XDK or are you just "aiming" for it? - Sherief On May 27, 2010, at 11:09 AM, Alex Rosenberg wrote: > PS3 is not "a Linux derivative." The compilers supplied by SCE for PS3 > game development are highly customized and support a customized ABI > that will take some time to adjust LLVM and Clang to support. > > You...
2009 Nov 03
0
FW: Handling allocation failure in resampler init - patch
From: Sherief Farouk [mailto:sherief.farouk at twisted-works.com] Sent: Tuesday, November 03, 2009 5:34 PM To: 'speex-dev at xiph.org' Subject: Handling allocation failure in resampler init - patch Hi, Here's a patch that stops allocation failures during resampler init from segf...
2010 Apr 30
2
Simple example of decoding streaming audio realtime?
I'm a software engineer. I'm terribly uncomfortable with C. I want someone to show me a simplified use of Speex decoding. FWIW I'm finally getting my head around the API but the example had me a little lost with its cryptic variable names and monolithic nature. The example I'm asking for is way simpler than the final code I will ship to production so in essence, I'm looking for
2010 May 27
2
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...putting all the correct ABI conforming code but the correct PDB debugging information as well. It seems much less, and easier, work to implement the support functions and run it through the standard xbox compiler as the ABI and debugging information are taken care of. On May 26, 2010, at 8:08 PM, Sherief Farouk wrote: > I'm slightly confused here, just to be clear: you're planning to go ObjC -> LLVM (via Clang or whatever) -> C, then use the 360 SDK compiler to build that, right? If that's the case, I think it'd be a better option than to use LLVM to directly generate XEXs...
2008 Oct 10
0
[LLVMdev] 2.4 Pre-release (v1) Available for Testing
...on is a side effect of the lack of availability IMO: How can I use it when it's not working in the first place?.. I'd be willing to help test and, if I'm at a point where I actually know what I'm doing ;), possibly contribute to make The Fully Working LLVM Win32 Build a reality. - Sherief
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...l the correct ABI conforming code but the correct PDB debugging information as well. It seems much less, and easier, work to implement the support functions and run it through the standard xbox compiler as the ABI and debugging information are taken care of. > > On May 26, 2010, at 8:08 PM, Sherief Farouk wrote: > >> I'm slightly confused here, just to be clear: you're planning to go ObjC -> LLVM (via Clang or whatever) -> C, then use the 360 SDK compiler to build that, right? If that's the case, I think it'd be a better option than to use LLVM to directly gene...
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...(I checked the BAS TCRs, none of them say you can't do that, but the platform has some requirements regarding binary code that I doubt you'll get right without a lot of effort). If that is the pipeline you had in mind, have you attempted to run a Hello World app yet? Ran into any errors? - Sherief On May 26, 2010, at 8:20 PM, kdubb wrote: > We are looking at using Objective-C/C++ in a new game engine. Objective C's duality of being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler. > > This means that we w...
2010 May 27
1
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
Why? I think the discussion belongs here, and the topic doesn't seem to include proprietary information - a lot of 360 info has been made public through MS material. Other info can be discussed without much disclosure (we can refer to TCRs by three-letter category and number, etc). - Sherief On May 27, 2010, at 1:15 PM, Alex Rosenberg wrote: > Please create a thread on DevNet to discuss this further. > > Alex > > On May 27, 2010, at 9:26 AM, Kevin Wooten wrote: > >> By linux derivative I meant that it borrows the linux GCC ABI... and >> it does. Yo...
2010 May 27
4
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
We are looking at using Objective-C/C++ in a new game engine.  Objective C's duality of being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler. This means that we will need a way to compile it on all platforms our games will target.  Currently the major platforms we are concerned with include... PC, Mac, XBox 360, PS3,
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...while fooling around with code generation on the 360 (and don't blame me if I'm slightly off the mark, it was quite a while ago). I didn't seem to find it mentioned in the XDK docs anywhere. Again, you'll be better off generating C code and using the XDK compiler to compile that. - Sherief On May 27, 2010, at 12:26 PM, Kevin Wooten wrote: > By linux derivative I meant that it borrows the linux GCC ABI... and it does. You can compile with an off the shelf GCC cross compiler and link the resultant object files ones compiled with the PS3 provided version. We have done it. >...
2008 Oct 10
8
[LLVMdev] 2.4 Pre-release (v1) Available for Testing
OvermindDL1 <overminddl1 at gmail.com> writes: [snip] > On this first compile everything compiled except for llc and lli, > which did not link due to: > unresolved external symbol "class llvm::FunctionPass * __cdecl > llvm::createPBQPRegisterAllocator(void)" That is because the lib/CodeGen project file is missing PBQP.cpp. [snip] > On Fri, Oct 10, 2008 at 2:11