search for: shader_set_funct

Displaying 4 results from an estimated 4 matches for "shader_set_funct".

2012 Jun 02
2
FM12 not running. Shader Problem?
...entMode Cannot change screen BPP from 32 to 16 fixme:win:EnumDisplayDevicesW ((null),0,0x32f3f4,0x00000000), stub! fixme:d3d:wined3d_device_set_software_vertex_processing device 0x158ca8, software 0 stub! fixme:d3d_shader:shader_select_frontend Unrecognised version token 0xdeadbeef fixme:d3d_shader:shader_set_function Unable to find frontend for shader. fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub fixme:d3d9:D3DPERF_SetMarker (color 0xffffffff, name L"Binding Vertex Shader: XFadeScrollTexture[0]") : stub fixme:d3d9:D3DPERF_Set...
2018 Oct 12
0
Wine release 3.18
...: Add test for layered rendering without geometry shader. wined3d: Add core context support for A8_UNORM render targets. d3d11/tests: Add test for rendering to A8_UNORM texture. wined3d: Factor out shader_copy_signatures_from_shader_desc(). wined3d: Set load_local_constsF in shader_set_function(). wined3d: Pass device to shader_set_function(). wined3d: Call shader_set_function() separately from shader_init(). wined3d: Get rid of shader_get_shader_type(). wined3d: Allow stream output with domain shaders. wined3d: Use version from byte code for pass-through...
2016 May 27
0
Wine release 1.9.11
...mport libuuid. wined3d: Use debug_color() in wined3d_format_convert_from_float(). wined3d: Properly cleanup on failure in wined3d_cs_create(). wined3d: Introduce a helper function to allocate arrays. wined3d: Get rid of the redundant "output_signature" parameter to shader_set_function(). wined3d: Store shader signatures directly in struct wined3d_shader_desc. d3d11: Get rid of struct d3d_shader_info. d3d11: Validate offsets and sizes in parse_dxbc() (AFL). d3d10: Validate offsets and sizes in parse_dxbc() (AFL). d3d11: Validate offsets and sizes...
2011 Jun 25
1
if you start fifa error message comes
...2x_Skin [0]"): stub fixme: D3D9: D3DPERF_SetMarker (color 0xffffffff, name L "Binding Vertex Shader: DATexture [0]"): stub fixme: D3D9: D3DPERF_SetMarker (color 0xffffffff, name L "Binding Vertex Shader: DATexture [0]"): stub fixme: d3d_shader: Failed to initialize frontend shader_set_function. fixme: D3D9: D3DPERF_SetMarker (color 0xffffffff, name L "Binding Vertex Shader: ClipTextureNodepthwrite [0]"): stub fixme: D3D9: D3DPERF_SetMarker (color 0xffffffff, name L "Binding Vertex Shader: ClipTextureNodepthwrite [0]"): stub fixme: D3D9: D3DPERF_SetMarker (color 0xf...