Displaying 4 results from an estimated 4 matches for "setgeometry".
2009 Feb 25
1
[PATCH] CompRect more intuitive
Hi,
Compiz++ uses CompRegion instead of XRectangle, right? This patch tries to
improve CompRect usability
*First*
I was using CompRect, but I've found that the only way to modify a CompRect
is using setGeometry function:
void
CompOutput::setGeometry (int x1, int x2, int y1, int y2);
So I created setX1, setY1, setX2, setY2 functions
*Second*
As you can see above, setGeometry uses: (x1,x2,y1,y2). I'm proposing to
change to setGeometry (x1,y1,x2,y2)
A Rectangle is defined by two points (x1,y1) and (...
2010 Jul 26
5
[RFC/PATCH] New chainloading functionality
...n:
* update the "drive unit" field in a FAT/NTFS boot sector. Offset should
* be either 0x24 (FAT/NTFS excluding FAT32) or 0x40 (FAT32 only) -
* chainloader won't accept other values. Offset is parsed as a *HEX*
* number. Offsetless value defaults to 0x24.
6) setgeometry - for legacy spt and heads fields in BPB
7) setbpb
* A shortcut that enables set{hidden,geometry} options;
* setdrive is not covered by this shortcut, due to the ambiguity.
8) writebs, filebpb
* writebs
* Write updated boot sector to the disk. This is performed only
* i...
2010 Jul 20
1
Possible improvements for chain.c
...with
unbootable windows (and simple hexedit /dev/whateverN to adjust values
of heads and sectors-per-track fixed the issue).
Anyway, I was thinking about extending chain.c32 code a bit to do
following when "sethidden" option is specified (or better add extra
options - such as "setgeometry", "setdrive" and "setbpb" (equivalent of
all options specified) - to keep it more flexible):
- update hidden sectors field (as it does currently) - at 0x1C
- update sectors-per-track and heads fields (if cbios data is valid) -
at 0x18 and 0x1A respectively
- update drive...
2014 Nov 24
1
Contributor Contributions
I have made claims that I have not left the compiz project and that I have
been maintaining it over the past 4 years, despite the lack of releases by
not fault but my own. At the request of some of the original compiz
developers, I am now posting a compilation of some of the contributions
I've made over time, since the beginning. Since the most important
contributions are code and easiest to