Displaying 20 results from an estimated 23 matches for "setcooperativelevel".
2011 Mar 15
4
HUNK #N Problems When Applying A Patch For Wine 1.3.15
..."DirectInput8Create failed.\n");
+ return FALSE;
+ }
+
+ if (FAILED(lpdi->lpVtbl->CreateDevice(lpdi, &GUID_SysMouse, &m_mouse, NULL)))
+ {
+ ERR("CreateDevice failed.\n");
+ return FALSE;
+ }
+ if (FAILED(m_mouse->lpVtbl->SetCooperativeLevel(m_mouse, hWnd, flags)))
+ {
+ ERR("SetCooperativeLevel failed.\n");
+ return FALSE;
+ }
+
+ if (FAILED(m_mouse->lpVtbl->SetDataFormat(m_mouse, &c_dfDIMouse2)))
+ {
+ ERR("SetDataFormat failed.\n");
+ return FALSE;
+ }
+
+ m...
2007 Mar 29
0
Debugging "The typing of the dead"
Ok, I ran my app with +ddraw,+d3d.
I got a few warnings related to d3d here and there,
ie:
warn:ddraw:IDirectDrawImpl_SetCooperativeLevel
(0x16d0f8) Unhandled flag DDSCL_ALLOWREBOOT, harmless
warn:d3d:IWineD3DDeviceImpl_Clear Clearing depth
and/or stencil without a depth
stencil buffer attached, returning
WINED3DERR_INVALIDCALL
warn:d3d:IWineD3DDeviceImpl_CreateSurface Creating a
surface with a POOL of DEFAULT with Lockable true,
t...
2002 Jan 03
0
Directsound deadlocks
Yesterday I've tried to get Diablo II working under Wine (Codeweavers
preview version), and it constantly crashed (or better, seemed to get
stuck in a deadlock) during startup. It was during a DirectSound
SetCooperativeLevel call, and the console kept saying 'timed out.
waiting 60 secs'.
Now, I'm using ALSA with OSS emulation (through the snd-pcm-oss kernel
module) and a SBLive card, so I just unloaded all sound modules from the
kernel, restarted Diablo, and it worked perfect, without sound.
I've a...
2006 Oct 27
0
Wine release 0.9.24
...e for D3DRENDERSTATE_TEXTURE[MIN/MAG].
ddraw: Forward the depth stencil buffer to wined3d.
Vitaliy Margolen (5):
dinput: Use dinput device as a base class for keyboard, mouse and joystick.
dinput: Move SetEventNotification and associated event into base class.
dinput: Move SetCooperativeLevel into base class.
dinput: Add SetCooperativeLevel tests to keyboard.
dinput: Add SetCooperativeLevel test for joystick.
--
Alexandre Julliard
julliard@winehq.org
2010 Nov 12
0
Wine release 1.3.7
...ich depend on system font height.
comctl32/tests: Fixed rebar layout tests that depend on system font widths.
Bernhard ?belacker (1):
comctl32: Test for window messages of a property sheet with custom dialog proc.
David Adam (3):
ddraw: Add tests for the foreground window set by SetCooperativeLevel.
ddraw: Add tests for SetCooperativeLevel with a NULL window.
ddraw: Exclusive mode is the corner case for SetCooperative, not the normal mode.
David Hedberg (5):
shell32: Don't crash on NULL cmdgroup in DefView OleCommandTarget.
shell32: Fix trace formatting in SHGetNa...
2013 Sep 13
0
Wine release 1.7.2
...gdi32: Fixed Rectangle() rotation with GM_ADVANCED graphics mode in dib driver.
Roderick Colenbrander (2):
winex11: Refactor wglSwapIntervalEXT for use with glXSwapIntervalEXT.
winex11: Support WGL_EXT_swap_control_tear.
Stefan D?singer (32):
ddraw: Gracefully handle recursive SetCooperativeLevel calls.
ddraw/tests: Test WM_ACTIVATEAPP messages generated by SetCooperativeLevel.
d3d9/tests: Add a DXT5 volume test.
d3d8/tests: Add a DXT5 volume test.
wined3d: Don't clamp texture lookups in the ARB fixed function fragment pipe.
wined3d: Use the ftoa helper fun...
2015 Nov 27
0
Wine release 1.8-rc2
...ew expandos to open with a single click.".
Andrey Gusev (2):
Assorted typos fixes.
progman: Fix GROUP_AddGroup() declaration.
Andr? Hentschel (1):
ws2_32/tests: Don't test function directly when reporting WSAGetLastError().
Bernhard ?belacker (1):
dinput: Fail in SetCooperativeLevel on invalid hwnd.
Bruno Jesus (7):
msacm32: Remove dead code from acmFormatDetailsW.
ws2_32: Add a couple of options to sockopt debug.
comctl32: Respect an assert in TREEVIEW_RemoveAllChildren.
msacm32/tests: Add some acmStreamPrepareHeader and acmStreamConvert tests....
2015 Dec 19
0
Wine release 1.8
...ation the difference will only be
very slight.
- The IDirect3DSwapChain9Ex interface is supported.
- OpenGL core contexts, OpenGL ES contexts, and multi-threaded OpenGL
command submission (known as "CSMT") have been added, however that
work is not finished yet.
*** DirectDraw
- SetCooperativeLevel() works better, affecting DirectDraw exclusive
mode in particular.
- DirectDraw surface flipping is more correct. This affects applications that
use more than 1 back buffer in particular.
- DirectDraw palette handling is better supported. This mostly affects
older applications using 8-bpp d...
2017 May 12
0
Wine release 2.8
...alculate the size of the message.
dmusic: Implement IDirectMusicBuffer::PackUnstructured().
dmusic: Avoid an intermediate copy in PackStructured().
dmime/tests: Use simpler variable names in test_InitAudio().
dmime/tests: Add more InitAudio() tests.
dmime: Properly use SetCooperativeLevel() on the dsound ifaces we create.
dmusic/tests: Add some IDirectMusic_SetDirectSound() tests.
dmusic/tests: Expand the dsound refcount testing with the port.
dmusic: Use more sensible and consistent field names for IDirectMusic8Impl.
dmusic: Implement IDirectMusic8::SetDirec...
2013 Jun 07
0
Wine release 1.6-rc1
...ence MDI child to bottom when switching to next.
Stefan D?singer (5):
ddraw: Update the focus window after recreating the swapchain.
ddraw: Restore resolution on EXCLUSIVE->NORMAL switch.
ddraw/tests: Add EXCLUSIVE->NORMAL coop level switching tests.
ddraw: Update the SetCooperativeLevel comment.
ddraw/tests: Fix a typo.
Tatyana Fokina (1):
oleaut32: Ignore NULL ppTLib/pIndex in ITypeInfo2_fnGetContainingTypeLib.
Vincent Povirk (1):
gdiplus: Add test for measuring a single line that exactly fits.
--
Alexandre Julliard
julliard at winehq.org
2013 Nov 15
0
Wine release 1.6.1
...reign_window().
winex11: Call destroy_gl_drawable before destroying the window.
winex11: Call sync_context for DC_GL_CHILD_WIN drawables before swapping buffers.
Stefan D?singer (4):
wined3d: Don't invert blits from offscreen surfaces.
ddraw: Gracefully handle recursive SetCooperativeLevel calls.
wined3d: Don't clamp texture lookups in the ARB fixed function fragment pipe.
wined3d: Use the ftoa helper function in the ARB shader backend.
Thomas Faber (2):
comctl32: Fix build with MSVC.
mmdevapi: Fix build with MSVC.
Vincent Povirk (4):
atl: Do not a...
2007 Oct 12
0
Wine release 0.9.47
...o not rely on CreateVertexShader failing.
wined3d: Clear up in Init3D if something fails.
ddraw: Cope with Init3D failures.
wined3d: Silently ignore setting the 0 texture on gdi surfaces.
ddraw: Do not fail on surface creation errors, skip instead.
ddraw: Downgrade the SetCooperativeLevel FIXME to a TRACE.
wined3d: Add a (nested) loop test.
Stefan Leichter (6):
ole32: Define WINE_FILEVERSION in version resource of ole2nls.dll too.
gdi32: Define WINE_FILEVERSION in version resource of gdi.exe.
kernel32: Define WINE_FILEVERSION in version resource of krnl386.e...
2015 Apr 03
0
Wine release 1.7.40
...ror when quitting the game
37960 Paint.NET 4.0.5 does not install: unimplemented function KERNEL32.dll.QueryThreadCycleTime
38205 Unreal Tournament 3 Black Edition installer fails after the language selection
38238 user32:input right-clicks outside its windows
38248 Worms World Party (w/SetCooperativeLevel workaround/hacks) and older versions of Worms Armageddon black screen on startup
38256 Myst Online Uru Live: too dark/missing textures
38261 Playchess doesn't install anymore
38282 Header control fails to update/synchronize listview when columns order changes
38288 Wrong pointer in...
2012 Dec 21
0
Wine release 1.5.20
....dll._sprintf_p
32387 Repair/Remove no longer available.
32394 WinUAE GUI does not resize when its window size increases
32399 installer of PPTV needs unimplemented atl100.dll.AtlModuleAddTermFunc
32405 Children of the Nile (& Demo): mouse buggy
32406 dsound randomly crashes when SetCooperativeLevel fails
32408 Evolve client (.NET 4.0 app) fails on startup due to WindowsCodecs PngDecoder_Frame_GetThumbnail() stub returning E_NOTIMPL instead of WINCODEC_ERR_CODECNOTHUMBNAIL
32410 Circuitmaker 2000 schematic hangs when editing text strings
32420 KZ ComputerZal needs IPHLPAPI.DLL.GetExte...
2013 Jan 18
0
Wine release 1.5.22
...T2 structure in d3d_light_SetLight().
ddraw: Get rid of dump_light().
ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
ddraw: Avoid LPD3DSTATE.
ddraw: Avoid LPD3DPROCESSVERTICES.
ddraw: Add a small tests for SetCooperativeLevel() calls with different windows.
ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel().
ddraw: Get rid of the local "window" variable in ddraw7_SetCooperativeLevel().
ddraw: Avoid LPD3DTRIANGLE.
ddraw: Avoid LPD3DBRANCH.
wi...
2012 Mar 16
0
Wine release 1.5.0
...ework 4.5 Developer Preview installer needs stub wusa.exe
30075 Microsoft .NET Framework 4.x CLR needs kernel32.dll WerRegisterRuntimeExceptionModule (returning S_OK) to run .NET apps
30108 Ratatouille demo crashes
30115 Perfect World: Skills and items icons messed up
30117 Rig-n-roll2: SetCooperativelevel handles mutually exclusive flags incorrectly
30138 Amazon MP3 Downloader fails to install (single instance test through OpenMutex fails due to incorrect lasterror value)
30146 Xmlhttp sample app doesn't work anymore
30159 Font replacement doesn't work
30171 World of Warcraft 64-...
2011 May 13
0
Wine release 1.3.20
...Y sequences in text archives.
Henri Verbeet (25):
wined3d: Cleanup surfaces only once.
d3d9/tests: Destroy the window after we're done with it in test_reset().
ddraw/tests: Make sure the window is properly released by ddraw in test_wndproc().
ddraw/tests: Add a test for SetCooperativeLevel() window styles.
d3d8/tests: Add a test for window styles on device creation.
d3d9/tests: Add a test for window styles on device creation.
d3d9/tests: Avoid leaking a device in the Reset test.
d3d8/tests: Fix some failure messages in test_depth_stencil_size().
d3d8/tes...
2010 Oct 15
0
Wine release 1.3.5
...d3dx9: Constant table parsing foundations.
Damjan Jovanovic (3):
winemenubuilder: Start shared desktop shortcuts through their .lnk files.
windowscodecs: Load PNGs incrementally.
comdlg32: Fix a stack overflow.
David Adam (1):
ddraw/test: Add more combination tests for SetCooperativeLevels.
Detlef Riekenberg (8):
winmm/tests: Set a struct member to 0 is obsolete after adding a memset.
winspool: Remove unused code.
comctl32: Dump a parameter in a TRACE.
inetcpl: Make a TRACE more silent.
include: Add mprerror.h from mingw w64.
mprapi: Add a stub f...
2011 Nov 04
0
Wine release 1.3.32
...orrect values from ME_CharFromPoint[Cursor].
Vitaliy Margolen (4):
dinput: Restore checks for DirectX 3 buffer size.
dinput: Report mouse and keyboard as being emulated. This works better for some games.
dinput8: Register CLSID_DirectInputDevice8.
dinput: Window supplied to SetCooperativeLevel have to be top level window.
?ukasz Wojni?owicz (1):
po: Update Polish translation.
--
Alexandre Julliard
julliard at winehq.org
2012 Jan 27
1
Wine release 1.4-rc1
...ng the entry from the table in wined3d_unregister_window().
winecfg: Get rid of some unused constants.
crypt32: Use a larger temporary buffer in CRYPT_AsnDecodeOidIgnoreTag().
wined3d: Make sure transparent hardware cursors are really transparent.
ddraw/tests: Add a test for SetCooperativeLevel() on a window that belongs to another thread.
Huw Davies (4):
gdi32: Use separate x and y parameters in the get_pixel primitive.
gdi32: Implement ExtFloodFill.
gdi32/tests: Add tests for ExtFloodFill.
gdi32: The clip region should stop the flooding.
Hwang YunSong (3):...