Displaying 1 result from an estimated 1 matches for "semihalt".
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semihalf
2006 Feb 25
10
Performance issue.. after a while
...he server load goes up to 5-8 and I know that I
have to either start killing dispatch.fcgi processes, or simply restart the
whole thing.
It is definitely not the fact that the server cannot deal the number of
requests. It appears that some of the dispatch.fcgi processes simply bring
the server to a semihalt. Killing the culprit makes the load go under 1% and
the game itself several times faster. The problem is that I never know which
one is the one causing the problems.
I have attempted to find and fix memory leaks, I have removed rmagick from
file_column since it was said that rmagick was causing lea...