search for: semihalt

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2006 Feb 25
10
Performance issue.. after a while
...he server load goes up to 5-8 and I know that I have to either start killing dispatch.fcgi processes, or simply restart the whole thing. It is definitely not the fact that the server cannot deal the number of requests. It appears that some of the dispatch.fcgi processes simply bring the server to a semihalt. Killing the culprit makes the load go under 1% and the game itself several times faster. The problem is that I never know which one is the one causing the problems. I have attempted to find and fix memory leaks, I have removed rmagick from file_column since it was said that rmagick was causing lea...