search for: seli

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2005 Feb 05
1
Labelling and formatting of graphics
In the output of the code below, I want to do the following: - get hats over some of the betas - get the polygons stippled, not coloured grey - remove the tick marks at the ends of the axes. If I put tick = false, the whole axis disappears. betahat <- c(0.04*0:150) betahatdens <- dnorm(betahat, 3, 1) plot(betahat, betahatdens, xlim = c(-0.2, 6.2),
2008 Dec 30
2
[LLVMdev] Folding vector instructions
Hello. Sorry I am not sure this question should go to llvm or mesa3d-dev mailing list, so I post it to both. I am writing a llvm backend for a modern graphics processor which has a ISA very similar to that of Direct 3D. I am reading the code in Gallium-3D driver in a mesa3d branch, which converts the shader programs (TGSI tokens) to LLVM IR. For the shader instruction also found in LLVM IR,
2008 Dec 30
2
[LLVMdev] [Mesa3d-dev] Folding vector instructions
Alex wrote: > Hello. > > Sorry I am not sure this question should go to llvm or mesa3d-dev mailing > list, so I post it to both. > > I am writing a llvm backend for a modern graphics processor which has a ISA > very similar to that of Direct 3D. > > I am reading the code in Gallium-3D driver in a mesa3d branch, which > converts the shader programs (TGSI tokens) to