Displaying 2 results from an estimated 2 matches for "sdl_getrelativemousestate".
2008 Mar 05
0
[PATCH] ioemu: fix SDL mouse events processing
...while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
@@ -475,41 +477,38 @@
case SDL_MOUSEMOTION:
if (gui_grab || kbd_mouse_is_absolute() ||
absolute_enabled) {
- int dx, dy, state;
- state = SDL_GetRelativeMouseState(&dx, &dy);
- sdl_send_mouse_event(dx, dy, 0, state);
+ int dx, dy;
+ SDL_GetRelativeMouseState(&dx, &dy);
+ if (dx || dy)
+ sdl_send_mouse_event(dx, dy, 0, state);
}
break;...
2007 Oct 24
16
PATCH 0/10: Merge PV framebuffer & console into QEMU
The following series of 10 patches is a merge of the xenfb and xenconsoled
functionality into the qemu-dm code. The general approach taken is to have
qemu-dm provide two machine types - one for xen paravirt, the other for
fullyvirt. For compatability the later is the default. The goals overall
are to kill LibVNCServer, remove alot of code duplication and/or parallel
impls of the same concepts, and