search for: sdl_button_wheelup

Displaying 2 results from an estimated 2 matches for "sdl_button_wheelup".

2008 Mar 05
0
[PATCH] ioemu: fix SDL mouse events processing
...start(); } } else { - int dx, dy, dz, state; + int dz; dz = 0; - state = SDL_GetRelativeMouseState(&dx, &dy); + state |= SDL_BUTTON(bev->button); #ifdef SDL_BUTTON_WHEELUP if (bev->button == SDL_BUTTON_WHEELUP) { dz = -1; } else if (bev->button == SDL_BUTTON_WHEELDOWN) { dz = 1; - } else { - state = bev->button | state;...
2007 Oct 24
16
PATCH 0/10: Merge PV framebuffer & console into QEMU
The following series of 10 patches is a merge of the xenfb and xenconsoled functionality into the qemu-dm code. The general approach taken is to have qemu-dm provide two machine types - one for xen paravirt, the other for fullyvirt. For compatability the later is the default. The goals overall are to kill LibVNCServer, remove alot of code duplication and/or parallel impls of the same concepts, and