search for: sdk

Displaying 20 results from an estimated 1671 matches for "sdk".

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2009 Oct 25
2
[LLVMdev] configuring LLVM 2.6 for OSX 10.4sdk on OSX 10.5 system
Hi all, (Sorry if the answer to this is obvious - and thanks in advance~) Short version: linker error of _backtrace from LLVMSystem.a building a dynamic library embedding LLVM/clang, both against the OSX 10.4 sdk. Long version: I've just tried rebuilding my project using the 2.6 release, using the following commands to try and force LLVM to build against the OSX 10.4 sdk (I am actually doing this on an OS X 10.5.8 system): env MACOSX_DEPLOYMENT_TARGET=10.4 ./configure --enable-targets=x86 -- enab...
2009 Jan 14
2
[LLVMdev] quick q configuring osx
Le 14 janv. 09 à 21:48, Chris Lattner a écrit : > > On Jan 14, 2009, at 12:44 PM, Graham Wakefield wrote: > >> Sorry if this is a newb q... I'm developing an application on a >> 10.5 machine but want to target the 10.4 SDK. Is there a magic >> incantation for the llvm configure script to set the sysroot path, >> equivalent to e.g. --with-sysroot "/Developer/SDKs/MacOSX10.4u.sdk"? >> > Try 'make UNIVERSAL_SDK_PATH=/Developer/SDKs/MacOSX10.4u.sdk/'. > > There are some co...
2012 Sep 20
0
[LLVMdev] How can I make clang/llvm use specific toolchain?
Hello list. I wonder how I can make clang use specific linker. I am now trying to compile a hello world c code on an Ubuntu box for ARM and X86. And I have successfully built for ARM but NOT ABLE TO build one for X86. I am using a cross toolchain in the scratchbox environment of Tizen SDK. You can refer to the url below for my testing environment. http://blog.mikeasoft.com/2012/06/23/writing-native-tizen-applications-using-the-1-0-larkspur-sdk-scratchbox-and-efl/ ============================================================================ CC = /home/hum/Projects/clang_llvm/build/D...
2016 Feb 24
1
compile error, param/loadparm.c
Hi, When I builded realtek image, the compiler stop in Samba compiling process, Did I miss something? Thanks. Best regards, Wilson ps. error message was list below, make[3]: Entering directory `/media/FD2/Project/WAP-3522/rtl819x-SDK-v3.4.6.7-full-package/rtl819x/users/samba' make -C samba-3.2.15/source make[4]: Entering directory `/media/FD2/Project/WAP-3522/rtl819x-SDK-v3.4.6.7-full-package/rtl819x/users/samba/samba-3.2.15/source' Using FLAGS = -I/media/FD2/Project/WAP-3522/rtl819x-SDK-v3.4.6.7-full-package/rtl8...
2009 Oct 25
0
[LLVMdev] configuring LLVM 2.6 for OSX 10.4sdk on OSX 10.5 system
On Oct 25, 2009, at 1:58 PM, Graham Wakefield wrote: > Hi all, > > (Sorry if the answer to this is obvious - and thanks in advance~) > > Short version: > linker error of _backtrace from LLVMSystem.a building a dynamic > library embedding LLVM/clang, both against the OSX 10.4 sdk. > > Long version: > I've just tried rebuilding my project using the 2.6 release, using > the following commands to try and force LLVM to build against the > OSX 10.4 sdk (I am actually doing this on an OS X 10.5.8 system): > > env MACOSX_DEPLOYMENT_TARGET=10.4 ./config...
2005 Sep 09
2
C macros and Makevars/package building
...ch this. First of, we are not really able to do much about the portability of the basic library, which of course is the main question :) We have an approach which seems to work, I just want a bit of feedback on it.... The way we integrate it into R is simply by having a subdirectory / src/sdk together with a Makevars file. This file basically looks like PKG_CPPFLAGS+=\ -imacros R_affx_constants.h\ -Isdk/files\ (... + a lot of other -I statements telling CPP to include subdirectories of src/sdk) Then we have a SOURCES.SDK = \ sdk/files/FileIO.cpp \ (... + a lot of ot...
2009 Jan 14
0
[LLVMdev] quick q configuring osx
Hi, For the record, adding UNIVERSAL_SDK_PATH=/Developer/SDKs/MacOSX10.4u.sdk/ was insufficient to restrict the .a/.o files to link against the 10.4 sdk, but env MACOSX_DEPLOYMENT_TARGET=10.4 make did the trick. Thanks! On Jan 14, 2009, at 1:29 PM, Jean-Daniel Dupas wrote: > > Le 14 janv. 09 à 21:48, Chris Lattner a écrit :...
2004 May 19
4
Microsoft Visual C++ available for zero cost
...ratis) downloading. I assume this version would be able to compile wxRuby, but would be interested if anyone actually tries it. I still have a strong preference for truly free (libre) software, but I am glad this important tool is available (legally) to people who can''t afford the full SDK. Kevin
2010 Jan 31
3
[LLVMdev] llvm-gcc 4.0 question
Thanks for responding, Duncan, and clarifying that y'all need more info to help. I'm trying to compile binaries on os x 10.5.8 intel hardware that are compatible on ppc os x 10.4. When I include various flags to llvm-gcc, including: -m32 -arch ppc -isysroot /Developer/SDKs/MacOS10.4u.sdk -mmacosx-version-min=10.4 I am seeing errors when compiling using llvm-gcc 4.2. If I leave out just the -isysroot /Developer/SDKs/MacOS10.4u.sdk flag, then both the native gcc and llvm-gcc produced binaries on 10.4 have runtime bus errors. Here are a couple of examples of the...
2020 May 07
2
Ld64.lld cannot find Foundation framework
.... The clang binary works fine to compile a file, but ld64.lld comes up with the error "cannot find framework". However similar arguments using /usr/bin/ld instead of ld64.lld works fine. Here are the details: Here is the call using /usr/bin/ld: /usr/bin/ld HelloObjC.o -o HelloObjC -v -sdk_version 10.14.0 -macosx_version_min 10.14.0 -demangle -lto_library /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/libLTO.dylib -dynamic -arch x86_64 -framework Foundation -framework Cocoa -syslibroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX...
2003 Aug 21
3
Ogg Vorbis SDK.
Hi, I've started making an Ogg Vorbis SDK, as per IRC topic instructions :) Some questions: Its just targetting MSVC right? Not borland/whatever? Should it install the headers/libraries in the msvc dir (c:\Program Files\Microsoft Visual Studio\VC98\(Include|Lib)), or should it put them in the same directory as the document (c:\Program F...
2009 Apr 01
1
[LLVMdev] llvm-gcc broken in iPhone SDK?
There's an error trying to build a "hello world" project out of the box when selecting LLVM from the list of compilers in iPhone SDK: http://arrelid.com/archive/2009/01/15/xcode-iphone-sdk-llvm-gcc-fixing-what-apple-forgot This is on XCode 3.1.2, iPhone SDK 2.2.1 . The blogger suggests what looks like a hack -- is there a proper solution to this? Is llvm-gcc just missing a header that needs to be added to its distribution? Als...
2008 Sep 07
2
xulrunner-devel package missing many header files
Hi, I've just installed xulrunner-devel from yum, but there are following header files cannot be found in xulrunner-sdk-1.9/sdk/include: mozilla-config.h mozilla-config32.h prtypes.h The include/xulrunner-sdk-1.9 constains those above header files, I did link to them, but xulrunner-sdk-1.9/system_wrappers/prtypes.h has a problem as well: #pragma GCC system_header #pragma GCC visibility push(default) #include_next...
2017 Oct 27
2
[fdo] Freedesktop sdk aka 'tiny base runtime' project
...Establish neutrally located infrastructure to host the base runtime. * Implement an effective strategy for security updates to the runtime. * Ensure that the base runtime works with the relevant tooling in Flatpak and GNOME Continuous. * Replace flatpak builder with BuildStream to generate flatpak SDKs. * Replace Freedesktop Base Runtimes (based on YOCTO) with the base runtime. * Lastly, replace the GNOME Continuous (based on YOCTO) with the base runtime. ## Roadmap 1) Make Buildtream-based SDK a dropin-replacement of the current one 2) Replace BaseSDK completely with BuildStream's Freede...
2012 Feb 10
2
Compiling flac for OSX 10.4
Hi, everyone. I've been trying to compile flac 1.2.1 on OSX by using the 10.4 SDK. I need to use the 10.4 SDK because the application linking to flac requires it. Compiling flac with 10.5 results in link issues due to 10.5's fopen being different. Unfortunately, when trying to compile using a command such as: CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.s...
2014 Oct 02
2
[LLVMdev] Header File Not Found?
...h the names changed to protect the innocent ;-) 1> C:\Program Files (x86)\LLVM\msbuild-bin\CL.exe /c /IC:\[top-level-dir]\[source-dir]\ /IC:\[top-level-dir]\[source-dir]\[sub-dir-1] /IC:\[top-level-dir]\[source-dir]\[sub-dir-2] /IC:\[top-level-dir]\[dest-dir]\[dest-sub-dir]\include /IC:\[SDK-dir]\[SDK-source-dir]\[SDK-sub-dir]\include /IC:\[SDK-dir]\[SDK-source-dir]\[SDK-sub-dir]\include\[include-sub-dir] /Zi /nologo /W3 /WX- /Od /D WIN32 /D _DEBUG /D _WINDOWS /D _USRDLL /D [elided] /D _t_env_os_WIN32 /D [also-elided] /D _SCL_SECURE_NO_WARNINGS /D _CRT_SECURE_NO_WARNINGS /D OBJC_OL...
2004 Oct 17
2
Windows SDK not up to speed
Hello, Being that this is my first post here and my first ever post on a mailing list, I hope I am doing everything right! Anyways, basically I have joined this mailing list because I have a concern/question. Why is the Windows SDK at version 1.0.1 when the Linux/Unix library is at 1.1.0? If this is a number difference and it is really the same thing, I apologize. But, if it is that the Linux/Unix libraries are ahead of the Windows SDK, why is this? Right now I am using libogg and libvorbis for an upcoming game. I am develop...
2004 Oct 17
2
Windows SDK not up to speed
Hello, Being that this is my first post here and my first ever post on a mailing list, I hope I am doing everything right! Anyways, basically I have joined this mailing list because I have a concern/question. Why is the Windows SDK at version 1.0.1 when the Linux/Unix library is at 1.1.0? If this is a number difference and it is really the same thing, I apologize. But, if it is that the Linux/Unix libraries are ahead of the Windows SDK, why is this? Right now I am using libogg and libvorbis for an upcoming game. I am develop...
2019 Jun 08
2
Help Building LLVM for Android
...generate an Android Gradle Ninja project, but when I try to build it I get lots of errors that seem to indicate that the Ninja project is invalid, such as the following errors : FAILED: cmTC_4a28c.exe > > cmd.exe /C "cd . && > > C:\Users\jgiannone\AppData\Local\Android\Sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\clang.exe > CMakeFiles/cmTC_4a28c.dir/testCCompiler.c.obj -o cmTC_4a28c.exe > -Wl,--out-implib,libcmTC_4a28c.dll.a > -Wl,--major-image-version,0,--minor-image-version,0 -lkernel32 -luser32 > -lgdi32 -lwinspool -lshell32 -lol...
2003 Nov 16
1
win32 SDK call for help
...is.dll to be larger than it really should be, but otherwise, compatability with the 1.0 vorbis.dll is broken (I've validated that this is the case by trying to replace 1.0.1 dlls with oddcast which is compiled against the 1.0 dlls. these changes have been committed, and I've built a new SDK with these properties. Please, we need help testing this SDK, from developers and end users. The new project files are now in CVS (with correct line endings :)) and the new SDK is here -> http://www.xiph.org/~oddsock/oggvorbis/oggvorbis-win32sdk-1.0.1.zip thanks for any help from the win3...