Displaying 3 results from an estimated 3 matches for "screen_i".
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screen_y
2015 Jul 14
3
[PATCH] avoid build fail without COMPOSITE
---
src/nouveau_dri2.c | 15 ++++++++++-----
1 file changed, 10 insertions(+), 5 deletions(-)
diff --git a/src/nouveau_dri2.c b/src/nouveau_dri2.c
index f22e319..4398559 100644
--- a/src/nouveau_dri2.c
+++ b/src/nouveau_dri2.c
@@ -142,6 +142,7 @@ nouveau_dri2_copy_region2(ScreenPtr pScreen, DrawablePtr pDraw, RegionPtr pRegio
NVPtr pNv = NVPTR(xf86ScreenToScrn(pScreen));
RegionPtr pCopyClip;
2015 Jul 14
2
[PATCH] avoid build fail without COMPOSITE
Well, I don't pretend to know anything about X, but this is the commit
that added the code in question:
commit 297fd0d0755bda698be1d0b30cc60a41d7673c0b
Author: Dave Airlie <airlied at redhat.com>
Date: Tue Oct 16 16:15:16 2012 +1000
nouveau/dri2: fix pixmap/window offset calcs.
This should fix prime rendering under kwin, and not break it under the
others.
2010 Jul 29
1
[PATCH] Reflow logic to make it easier to follow
The control flow was:
if (!y) {
ppix = ...
}
if (y) {
...
} else if (x) {
use ppix for something
} else {
use ppix for something
}
Merge the if(!y) block with the two else branches. This avoids
a false-positive in the clang static analyzer, it can't know that
!y and x are mutually exclusive.
The result looks something like this:
if (y) {
...
} else {
ppix = ...
if (x) {