search for: screen_i

Displaying 3 results from an estimated 3 matches for "screen_i".

Did you mean: screen_y
2015 Jul 14
3
[PATCH] avoid build fail without COMPOSITE
--- src/nouveau_dri2.c | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/src/nouveau_dri2.c b/src/nouveau_dri2.c index f22e319..4398559 100644 --- a/src/nouveau_dri2.c +++ b/src/nouveau_dri2.c @@ -142,6 +142,7 @@ nouveau_dri2_copy_region2(ScreenPtr pScreen, DrawablePtr pDraw, RegionPtr pRegio NVPtr pNv = NVPTR(xf86ScreenToScrn(pScreen)); RegionPtr pCopyClip;
2015 Jul 14
2
[PATCH] avoid build fail without COMPOSITE
Well, I don't pretend to know anything about X, but this is the commit that added the code in question: commit 297fd0d0755bda698be1d0b30cc60a41d7673c0b Author: Dave Airlie <airlied at redhat.com> Date: Tue Oct 16 16:15:16 2012 +1000 nouveau/dri2: fix pixmap/window offset calcs. This should fix prime rendering under kwin, and not break it under the others.
2010 Jul 29
1
[PATCH] Reflow logic to make it easier to follow
The control flow was: if (!y) { ppix = ... } if (y) { ... } else if (x) { use ppix for something } else { use ppix for something } Merge the if(!y) block with the two else branches. This avoids a false-positive in the clang static analyzer, it can't know that !y and x are mutually exclusive. The result looks something like this: if (y) { ... } else { ppix = ... if (x) {