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2010 Sep 20
3
[Bug 30286] New: Rendering Artefacts for "EffectFrames" with KWin trunk
...dered correctly (also using QPixmap -> TFP -> GLTexture conversion) while the other textures are rendered incorrectly. This includes the pure black background texture, the textures generated from Plasma's FrameSvg and text textures. The relevant code is in kwin trunk scene_opengl.cpp [1] SceneOpenGL::EffectFrame::render() at line 2002. An example for creating a texture can be found in SceneOpenGL::EffectFrame::updateTextTexture() at line 2264. If you want to have any other information to the code, do not hesistate to ask, as I recently refactored that code. I am using nouveau, dri and kernel...